cookbook: Use get_coords rather than struct members
Use clutter_event_get_coords() to get x and y position, rather than casting to the right event type then directly accessing members of the event struct.
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@ -8,10 +8,8 @@ _pointer_motion_cb (ClutterActor *actor,
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ClutterEvent *event,
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ClutterEvent *event,
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gpointer user_data)
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gpointer user_data)
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{
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{
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ClutterMotionEvent *motion_event = (ClutterMotionEvent *)event;
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gfloat stage_x, stage_y;
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clutter_event_get_coords (event, &stage_x, &stage_y);
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gfloat stage_x = motion_event->x;
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gfloat stage_y = motion_event->y;
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gfloat actor_x, actor_y;
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gfloat actor_x, actor_y;
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clutter_actor_transform_stage_point (actor,
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clutter_actor_transform_stage_point (actor,
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