Cosmetic fixes
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@ -132,11 +132,13 @@ static ClutterTextDirection clutter_text_direction = CLUTTER_TEXT_DIRECTION_LTR;
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static guint clutter_main_loop_level = 0;
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static GSList *main_loops = NULL;
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guint clutter_debug_flags = 0; /* global clutter debug flag */
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/* debug flags */
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guint clutter_debug_flags = 0;
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guint clutter_paint_debug_flags = 0;
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guint clutter_pick_debug_flags = 0;
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guint clutter_pick_debug_flags = 0;
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guint clutter_profile_flags = 0; /* global clutter profile flag */
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/* profile flags */
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guint clutter_profile_flags = 0;
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const guint clutter_major_version = CLUTTER_MAJOR_VERSION;
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const guint clutter_minor_version = CLUTTER_MINOR_VERSION;
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@ -756,7 +758,7 @@ clutter_threads_init (void)
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*
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* Most threaded Clutter apps won't need to use this method.
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*
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* This method must be called before clutter_threads_init(), and cannot
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* This method must be called before clutter_init(), and cannot
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* be called multiple times.
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*
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* Since: 0.4
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@ -850,7 +852,7 @@ _clutter_threads_dispatch_free (gpointer data)
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* closure->callback = callback;
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* closure->data = data;
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*
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* return g_add_idle_full (G_PRIORITY_DEFAULT_IDLE,
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* return g_idle_add_full (G_PRIORITY_DEFAULT_IDLE,
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* idle_safe_callback,
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* closure,
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* g_free)
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@ -962,9 +964,7 @@ clutter_threads_add_idle (GSourceFunc func,
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*
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* It is important to note that, due to how the Clutter main loop is
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* implemented, the timing will not be accurate and it will not try to
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* "keep up" with the interval. A more reliable source is available
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* using clutter_threads_add_frame_source_full(), which is also internally
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* used by #ClutterTimeline.
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* "keep up" with the interval.
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*
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* See also clutter_threads_add_idle_full().
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*
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@ -1031,7 +1031,7 @@ clutter_threads_add_timeout (guint interval,
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void
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clutter_threads_enter (void)
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{
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if (clutter_threads_lock)
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if (clutter_threads_lock != NULL)
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(* clutter_threads_lock) ();
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}
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@ -1045,7 +1045,7 @@ clutter_threads_enter (void)
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void
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clutter_threads_leave (void)
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{
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if (clutter_threads_unlock)
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if (clutter_threads_unlock != NULL)
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(* clutter_threads_unlock) ();
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}
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