Cosmetic fixes

This commit is contained in:
Emmanuele Bassi 2011-10-10 15:42:36 +01:00
parent 58fec63b92
commit 51ca20e81e

View File

@ -132,11 +132,13 @@ static ClutterTextDirection clutter_text_direction = CLUTTER_TEXT_DIRECTION_LTR;
static guint clutter_main_loop_level = 0;
static GSList *main_loops = NULL;
guint clutter_debug_flags = 0; /* global clutter debug flag */
/* debug flags */
guint clutter_debug_flags = 0;
guint clutter_paint_debug_flags = 0;
guint clutter_pick_debug_flags = 0;
guint clutter_pick_debug_flags = 0;
guint clutter_profile_flags = 0; /* global clutter profile flag */
/* profile flags */
guint clutter_profile_flags = 0;
const guint clutter_major_version = CLUTTER_MAJOR_VERSION;
const guint clutter_minor_version = CLUTTER_MINOR_VERSION;
@ -756,7 +758,7 @@ clutter_threads_init (void)
*
* Most threaded Clutter apps won't need to use this method.
*
* This method must be called before clutter_threads_init(), and cannot
* This method must be called before clutter_init(), and cannot
* be called multiple times.
*
* Since: 0.4
@ -850,7 +852,7 @@ _clutter_threads_dispatch_free (gpointer data)
* closure->callback = callback;
* closure->data = data;
*
* return g_add_idle_full (G_PRIORITY_DEFAULT_IDLE,
* return g_idle_add_full (G_PRIORITY_DEFAULT_IDLE,
* idle_safe_callback,
* closure,
* g_free)
@ -962,9 +964,7 @@ clutter_threads_add_idle (GSourceFunc func,
*
* It is important to note that, due to how the Clutter main loop is
* implemented, the timing will not be accurate and it will not try to
* "keep up" with the interval. A more reliable source is available
* using clutter_threads_add_frame_source_full(), which is also internally
* used by #ClutterTimeline.
* "keep up" with the interval.
*
* See also clutter_threads_add_idle_full().
*
@ -1031,7 +1031,7 @@ clutter_threads_add_timeout (guint interval,
void
clutter_threads_enter (void)
{
if (clutter_threads_lock)
if (clutter_threads_lock != NULL)
(* clutter_threads_lock) ();
}
@ -1045,7 +1045,7 @@ clutter_threads_enter (void)
void
clutter_threads_leave (void)
{
if (clutter_threads_unlock)
if (clutter_threads_unlock != NULL)
(* clutter_threads_unlock) ();
}