docs: Update the README section on configure switches
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README.in
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README.in
@ -25,12 +25,6 @@ On X11, Clutter depends on the following extensions
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• XInput (1.x or 2.x)
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• XInput (1.x or 2.x)
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• XKB
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• XKB
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When running the OpenGL flavor, Clutter requires at least version 1.3
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or 1.2 with the multitexturing extension. However to build Clutter
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you will need the latest GL headers which can be obtained from:
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http://www.khronos.org
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If you are building the API reference you will also need:
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If you are building the API reference you will also need:
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• GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
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• GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
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@ -76,6 +70,7 @@ The Clutter Cookbook is available at:
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New releases of Clutter are available at:
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New releases of Clutter are available at:
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http://source.clutter-project.org/sources/clutter/
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http://source.clutter-project.org/sources/clutter/
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http://download.gnome.org/sources/clutter/
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The Clutter blog is available at:
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The Clutter blog is available at:
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@ -114,7 +109,7 @@ See also the wiki page:
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Clutter has additional command line options for the configure script:
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Clutter has additional command line options for the configure script:
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--enable-debug=[no/minimum/yes]
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--enable-debug=[no/minimum/yes/error]
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Controls Clutter debugging level:
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Controls Clutter debugging level:
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yes:
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yes:
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@ -156,38 +151,38 @@ Clutter has additional command line options for the configure script:
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--enable-conform=[yes/no]
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--enable-conform=[yes/no]
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Build the Clutter conformance test suite.
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Build the Clutter conformance test suite.
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--enable-deprecated=[yes/no]
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Whether deprecated symbols should be available when compiling Clutter.
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--disable-Bsymbolic
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--disable-Bsymbolic
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Disable linking with -Bsymbolic.
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Disable linking with -Bsymbolic.
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--with-flavour
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--enable-x11-backend=[yes/no/check]
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Select the Clutter backend: (default=glx)
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Enable the X11 backend. (default=check)
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glx:
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--enable-win32-backend=[yes/no/check]
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Fully featured GLX backend.
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Enable the native Microsoft Windows backend. (default=check)
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opengl-egl-xlib:
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--enable-quartz-backend=[yes/no/check]
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EGL/Open GL backend for X11.
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Enable the native Quartz backend. (default=check)
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wayland:
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--enable-gdk-backend=[yes/no/check]
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EGL/Open GL backend for Wayland. (EXPERIMENTAL)
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Enable the GDK backend. (default=check)
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eglx:
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--enable-wayland-backend=[yes/no]
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EGL/Open GL|ES backend for X11.
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Enable the Wayland client backend. (default=no)
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eglnative:
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--enable-egl-backend=[yes/no]
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EGL/Open GL|ES backend on 'native windowing system' - i.e
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Enable the EGL framebuffer backend. (default=no)
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raw framebuffer. Expects the EGL implementation to provide
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a createNativeWindow() call.
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cex100:
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--with-tslib=[yes/no]
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EGL/Open GL|ES backend on Intel CE3100 and CE4100 platforms.
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Use TSLib for the input events. (default=yes)
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Requires libgdl.
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osx:
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--with-evdev=[yes/no]
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OS X backend. (EXPERIMENTAL)
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Use evdev for the input events. (default=yes)
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win32:
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--with-gdl=[yes/no]
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Microsoft Windows(tm) WGL backend.
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Use libgdl for CEx100 platforms. (default=no)
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See also the INSTALL file generated by autotools for further information.
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See also the INSTALL file generated by autotools for further information.
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