backends: Only reload sprite cursor on changes

Let the meta_cursor_sprite_realize() function return a boolean value
telling whether there was an actual change in the sprite cursor. E.g.
the surface/icon for it changed in between.

This is used in the native backend to avoid converting/uploading again
the cursor surface.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
This commit is contained in:
Carlos Garnacho
2021-07-05 15:47:58 +02:00
committed by Marge Bot
parent 39b2a18f90
commit 508c08fa09
7 changed files with 38 additions and 9 deletions

View File

@ -81,6 +81,7 @@ meta_cursor_sprite_clear_texture (MetaCursorSprite *sprite)
meta_cursor_sprite_get_instance_private (sprite);
g_clear_pointer (&priv->texture, cogl_object_unref);
meta_cursor_sprite_invalidate (sprite);
}
void
@ -98,6 +99,8 @@ meta_cursor_sprite_set_texture (MetaCursorSprite *sprite,
priv->hot_x = hot_x;
priv->hot_y = hot_y;
meta_cursor_sprite_invalidate (sprite);
g_signal_emit (sprite, signals[TEXTURE_CHANGED], 0);
}
@ -108,6 +111,9 @@ meta_cursor_sprite_set_texture_scale (MetaCursorSprite *sprite,
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->texture_scale != scale)
meta_cursor_sprite_invalidate (sprite);
priv->texture_scale = scale;
}
@ -118,6 +124,9 @@ meta_cursor_sprite_set_texture_transform (MetaCursorSprite *sprite,
MetaCursorSpritePrivate *priv =
meta_cursor_sprite_get_instance_private (sprite);
if (priv->texture_transform != transform)
meta_cursor_sprite_invalidate (sprite);
priv->texture_transform = transform;
}
@ -187,10 +196,19 @@ meta_cursor_sprite_prepare_at (MetaCursorSprite *sprite,
g_signal_emit (sprite, signals[PREPARE_AT], 0, best_scale, x, y);
}
void
gboolean
meta_cursor_sprite_realize_texture (MetaCursorSprite *sprite)
{
META_CURSOR_SPRITE_GET_CLASS (sprite)->realize_texture (sprite);
return META_CURSOR_SPRITE_GET_CLASS (sprite)->realize_texture (sprite);
}
void
meta_cursor_sprite_invalidate (MetaCursorSprite *sprite)
{
MetaCursorSpriteClass *sprite_class = META_CURSOR_SPRITE_GET_CLASS (sprite);
if (sprite_class->invalidate)
sprite_class->invalidate (sprite);
}
static void