2007-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-score.h: Rearrange declarations. * clutter/clutter-score.c: More documentation in the long description of the ClutterScore section. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag, for debugging the shader calls. * clutter/clutter-feature.h: Fix the documentation of the feature flags. * clutter/Makefile.am: Remove trailing whitespace.
This commit is contained in:
parent
e9d9715dcf
commit
4ff25a291c
16
ChangeLog
16
ChangeLog
@ -1,3 +1,19 @@
|
|||||||
|
2007-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||||||
|
|
||||||
|
* clutter/clutter-score.h: Rearrange declarations.
|
||||||
|
|
||||||
|
* clutter/clutter-score.c: More documentation in the long
|
||||||
|
description of the ClutterScore section.
|
||||||
|
|
||||||
|
* clutter/clutter-debug.h:
|
||||||
|
* clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag,
|
||||||
|
for debugging the shader calls.
|
||||||
|
|
||||||
|
* clutter/clutter-feature.h: Fix the documentation of the
|
||||||
|
feature flags.
|
||||||
|
|
||||||
|
* clutter/Makefile.am: Remove trailing whitespace.
|
||||||
|
|
||||||
2007-12-05 Tomas Frydrych <tf@openedhand.com>
|
2007-12-05 Tomas Frydrych <tf@openedhand.com>
|
||||||
|
|
||||||
* clutter/clutter-actor.c:
|
* clutter/clutter-actor.c:
|
||||||
|
@ -69,7 +69,7 @@ source_h = \
|
|||||||
$(srcdir)/clutter-score.h \
|
$(srcdir)/clutter-score.h \
|
||||||
$(srcdir)/clutter-script.h \
|
$(srcdir)/clutter-script.h \
|
||||||
$(srcdir)/clutter-scriptable.h \
|
$(srcdir)/clutter-scriptable.h \
|
||||||
$(srcdir)/clutter-shader.h \
|
$(srcdir)/clutter-shader.h \
|
||||||
$(srcdir)/clutter-stage.h \
|
$(srcdir)/clutter-stage.h \
|
||||||
$(srcdir)/clutter-texture.h \
|
$(srcdir)/clutter-texture.h \
|
||||||
$(srcdir)/clutter-timeline.h \
|
$(srcdir)/clutter-timeline.h \
|
||||||
@ -154,7 +154,7 @@ source_c = \
|
|||||||
clutter-script.c \
|
clutter-script.c \
|
||||||
clutter-script-parser.c \
|
clutter-script-parser.c \
|
||||||
clutter-scriptable.c \
|
clutter-scriptable.c \
|
||||||
clutter-shader.c \
|
clutter-shader.c \
|
||||||
clutter-stage.c \
|
clutter-stage.c \
|
||||||
clutter-texture.c \
|
clutter-texture.c \
|
||||||
clutter-timeline.c \
|
clutter-timeline.c \
|
||||||
|
@ -18,7 +18,8 @@ typedef enum {
|
|||||||
CLUTTER_DEBUG_PANGO = 1 << 8,
|
CLUTTER_DEBUG_PANGO = 1 << 8,
|
||||||
CLUTTER_DEBUG_BACKEND = 1 << 9,
|
CLUTTER_DEBUG_BACKEND = 1 << 9,
|
||||||
CLUTTER_DEBUG_SCHEDULER = 1 << 10,
|
CLUTTER_DEBUG_SCHEDULER = 1 << 10,
|
||||||
CLUTTER_DEBUG_SCRIPT = 1 << 11
|
CLUTTER_DEBUG_SCRIPT = 1 << 11,
|
||||||
|
CLUTTER_DEBUG_SHADER = 1 << 12
|
||||||
} ClutterDebugFlag;
|
} ClutterDebugFlag;
|
||||||
|
|
||||||
#ifdef CLUTTER_ENABLE_DEBUG
|
#ifdef CLUTTER_ENABLE_DEBUG
|
||||||
|
@ -46,7 +46,7 @@ G_BEGIN_DECLS
|
|||||||
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
|
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
|
||||||
* @CLUTTER_FEATURE_STAGE_USER_RESIZE: Set if stage is able to be user resized.
|
* @CLUTTER_FEATURE_STAGE_USER_RESIZE: Set if stage is able to be user resized.
|
||||||
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
|
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
|
||||||
* @CLUTTER_FEATURE_SHADER_GLSL: Set if the backend supports GLSL shaders.
|
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
|
||||||
*
|
*
|
||||||
* Runtime flags indicating specific features available via Clutter window
|
* Runtime flags indicating specific features available via Clutter window
|
||||||
* sysytem and graphics backend.
|
* sysytem and graphics backend.
|
||||||
|
@ -81,6 +81,7 @@ static const GDebugKey clutter_debug_keys[] = {
|
|||||||
{ "backend", CLUTTER_DEBUG_BACKEND },
|
{ "backend", CLUTTER_DEBUG_BACKEND },
|
||||||
{ "scheduler", CLUTTER_DEBUG_SCHEDULER },
|
{ "scheduler", CLUTTER_DEBUG_SCHEDULER },
|
||||||
{ "script", CLUTTER_DEBUG_SCRIPT },
|
{ "script", CLUTTER_DEBUG_SCRIPT },
|
||||||
|
{ "shader", CLUTTER_DEBUG_SHADER },
|
||||||
};
|
};
|
||||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||||
|
|
||||||
|
@ -54,9 +54,20 @@
|
|||||||
* clutter_score_start ();
|
* clutter_score_start ();
|
||||||
* </programlisting></informalexample>
|
* </programlisting></informalexample>
|
||||||
*
|
*
|
||||||
|
* A #ClutterScore takes a reference on the timelines it manages.
|
||||||
|
*
|
||||||
* New timelines can be added to the #ClutterScore using
|
* New timelines can be added to the #ClutterScore using
|
||||||
* clutter_score_append() and removed using clutter_score_remove().
|
* clutter_score_append() and removed using clutter_score_remove().
|
||||||
*
|
*
|
||||||
|
* The score can be cleared using clutter_score_remove_all().
|
||||||
|
*
|
||||||
|
* The list of timelines can be retrieved using
|
||||||
|
* clutter_score_list_timelines().
|
||||||
|
*
|
||||||
|
* The score state is controlled using clutter_score_start(),
|
||||||
|
* clutter_score_pause(), clutter_score_stop() and clutter_score_rewind().
|
||||||
|
* The state can be queried using clutter_score_is_playing().
|
||||||
|
*
|
||||||
* #ClutterScore is available since Clutter 0.6
|
* #ClutterScore is available since Clutter 0.6
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
@ -79,7 +79,6 @@ ClutterScore * clutter_score_new (void);
|
|||||||
void clutter_score_set_loop (ClutterScore *score,
|
void clutter_score_set_loop (ClutterScore *score,
|
||||||
gboolean loop);
|
gboolean loop);
|
||||||
gboolean clutter_score_get_loop (ClutterScore *score);
|
gboolean clutter_score_get_loop (ClutterScore *score);
|
||||||
gboolean clutter_score_is_playing (ClutterScore *score);
|
|
||||||
|
|
||||||
guint clutter_score_append (ClutterScore *score,
|
guint clutter_score_append (ClutterScore *score,
|
||||||
ClutterTimeline *parent,
|
ClutterTimeline *parent,
|
||||||
@ -95,6 +94,7 @@ void clutter_score_start (ClutterScore *score);
|
|||||||
void clutter_score_stop (ClutterScore *score);
|
void clutter_score_stop (ClutterScore *score);
|
||||||
void clutter_score_pause (ClutterScore *score);
|
void clutter_score_pause (ClutterScore *score);
|
||||||
void clutter_score_rewind (ClutterScore *score);
|
void clutter_score_rewind (ClutterScore *score);
|
||||||
|
gboolean clutter_score_is_playing (ClutterScore *score);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user