fixed clutter_actor_scale_with_gravityx()
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@ -1,3 +1,10 @@
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2007-06-27 Tomas Frydrych <tf@openedhand.com>
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* clutter/clutter-actor.c:
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(clutter_actor_scale_with_gravityx):
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Made to work after changes to the behavivour of
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clutter_actor_get_absolute_size() for rotated actors.
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2007-06-26 Tomas Frydrych <tf@openedhand.com>
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2007-06-26 Tomas Frydrych <tf@openedhand.com>
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* clutter/cogl/gl/cogl.c:
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* clutter/cogl/gl/cogl.c:
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@ -1768,19 +1768,24 @@ clutter_actor_set_scale_with_gravityx (ClutterActor *self,
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ClutterGravity gravity)
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ClutterGravity gravity)
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{
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{
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ClutterActorBox box;
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ClutterActorBox box;
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gint32 sw, sh, w, h;
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ClutterFixed sw, sh, w, h, x, y;
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gint32 x, y;
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ClutterFixed old_scale_x, old_scale_y;
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clutter_actor_get_abs_size_units (self, &w, &h);
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clutter_actor_get_scalex (self, &old_scale_x, &old_scale_y);
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clutter_actor_set_scalex (self, scale_x, scale_y);
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clutter_actor_set_scalex (self, scale_x, scale_y);
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if (gravity == CLUTTER_GRAVITY_NONE ||
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if (gravity == CLUTTER_GRAVITY_NONE ||
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gravity == CLUTTER_GRAVITY_NORTH_WEST)
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gravity == CLUTTER_GRAVITY_NORTH_WEST)
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return;
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return;
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clutter_actor_get_abs_size_units (self, &sw, &sh);
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clutter_actor_query_coords (self, &box);
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clutter_actor_query_coords (self, &box);
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w = CFX_MUL (box.x2 - box.x1, old_scale_x);
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h = CFX_MUL (box.y2 - box.y1, old_scale_y);
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sw = CFX_MUL (box.x2 - box.x1, scale_x);
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sh = CFX_MUL (box.y2 - box.y1, scale_y);
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x = box.x1;
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x = box.x1;
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y = box.y1;
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y = box.y1;
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