diff --git a/clutter/clutter-alpha.c b/clutter/clutter-alpha.c
index df9ed2786..803d1d67c 100644
--- a/clutter/clutter-alpha.c
+++ b/clutter/clutter-alpha.c
@@ -76,17 +76,17 @@
* function called my_sine_alpha(). The defined #ClutterAlpha
* instance can be reused in multiple #ClutterBehaviour
* definitions or for #ClutterAnimation definitions.
- *
- * {
- * "id" : "sine-alpha",
- * "timeline" : {
- * "id" : "sine-timeline",
- * "duration" : 500,
- * "loop" : true
- * },
- * "function" : "my_sine_alpha"
- * }
- *
+ *
*
* For the way to define the #ClutterAlpha:mode property
* inside a ClutterScript fragment, see
* The "properties" property has the following syntax:
*
- *
+ *
+ * ]]>
*
*
* ClutterAnimator definition
@@ -88,7 +88,7 @@
* from its current position to the 100, 100 position in 20 percent
* of the duration of the animation; the second will using a cubic
* easing to move the actor to the 200, 200 coordinates.
- *
+ *
+ * ]]>
*
*
*
diff --git a/clutter/clutter-script.c b/clutter/clutter-script.c
index d865d8cee..a286b72fd 100644
--- a/clutter/clutter-script.c
+++ b/clutter/clutter-script.c
@@ -47,7 +47,7 @@
*
* A simple object might be defined as:
*
- * |[
+ *
*
* This will produce a red #ClutterRectangle, 100x100 pixels wide, and
* with a ClutterScript id of "red-button"; it can be retrieved by calling:
@@ -78,7 +78,7 @@
* Behaviours and timelines can also be defined inside a UI definition
* buffer:
*
- * |[
+ *
*
* And then to apply a defined behaviour to an actor defined inside the
* definition of an actor, the "behaviour" member can be used:
*
- * |[
+ *
*
* A #ClutterAlpha belonging to a #ClutterBehaviour can only be defined
* implicitly like in the example above, or explicitly by setting the
* "alpha" property to point to a previously defined #ClutterAlpha, e.g.:
*
- * |[
+ *
*
* Implicitely defined #ClutterAlphas and #ClutterTimelines
* can omit the id member, as well as the
@@ -139,7 +139,7 @@
* then autoconnected to their respective signals using the
* clutter_script_connect_signals() function:
*
- * |[
+ *
*
* Signal handler definitions must have a "name" and a "handler" members;
* they can also have the "after" and "swapped" boolean members (for the
diff --git a/clutter/cogl/cogl/cogl.h b/clutter/cogl/cogl/cogl.h
index 791e1ad5f..64eac5b83 100644
--- a/clutter/cogl/cogl/cogl.h
+++ b/clutter/cogl/cogl/cogl.h
@@ -258,10 +258,10 @@ cogl_frustum (float left,
* @right: The coordinate for the right clipping plane
* @bottom: The coordinate for the bottom clipping plane
* @top: The coordinate for the top clipping plane
- * @near: The distance to the near clipping plane (negative if
- * the plane is behind the viewer)
- * @far: The distance for the far clipping plane (negative if
- * the plane is behind the viewer)
+ * @near: The distance to the near clipping
+ * plane (negative if the plane is behind the viewer)
+ * @far: The distance for the far clipping
+ * plane (negative if the plane is behind the viewer)
*
* Replaces the current projection matrix with an orthographic projection
* matrix. See to see how the matrix is
@@ -272,7 +272,7 @@ cogl_frustum (float left,
*
*
*
- * cogl_ortho copies the arguments from OpenGL's glOrtho even
+ * This function copies the arguments from OpenGL's glOrtho() even
* though they are unnecessarily confusing due to the z near and z far
* arguments actually being a "distance" from the origin, where
* negative values are behind the viewer, instead of coordinates for
diff --git a/doc/reference/clutter/Makefile.am b/doc/reference/clutter/Makefile.am
index b138fda60..5b89cc071 100644
--- a/doc/reference/clutter/Makefile.am
+++ b/doc/reference/clutter/Makefile.am
@@ -48,6 +48,7 @@ FIXXREF_OPTIONS=\
# e.g. HFILE_GLOB=$(top_srcdir)/gtk/*.h
# e.g. CFILE_GLOB=$(top_srcdir)/gtk/*.c
HFILE_GLOB=$(top_srcdir)/clutter/*.h \
+ $(top_builddir)/clutter/*.h \
$(top_srcdir)/clutter/x11/clutter-x11.h \
$(top_srcdir)/clutter/x11/clutter-x11-texture-pixmap.h \
$(top_srcdir)/clutter/glx/clutter-glx-texture-pixmap.h \
diff --git a/doc/reference/cogl/Makefile.am b/doc/reference/cogl/Makefile.am
index 3ea046337..8ca7830d9 100644
--- a/doc/reference/cogl/Makefile.am
+++ b/doc/reference/cogl/Makefile.am
@@ -39,16 +39,15 @@ MKTMPL_OPTIONS=
# e.g. FIXXREF_OPTIONS=--extra-dir=../gdk-pixbuf/html --extra-dir=../gdk/html
FIXXREF_OPTIONS=\
--extra-dir=$(GLIB_PREFIX)/share/gtk-doc/html/glib \
- --extra-dir=$(GDPIXBUF_PREFIX)/share/gtk-doc/html/gdk-pixbuf \
- --extra-dir=$(top_srcdir)/doc/reference/clutter/html
+ --extra-dir=$(GDPIXBUF_PREFIX)/share/gtk-doc/html/gdk-pixbuf
# Used for dependencies. The docs will be rebuilt if any of these change.
# e.g. HFILE_GLOB=$(top_srcdir)/gtk/*.h
# e.g. CFILE_GLOB=$(top_srcdir)/gtk/*.c
HFILE_GLOB=\
- $(top_srcdir)/clutter/cogl/cogl/*.h
-CFILE_GLOB=\
- $(top_srcdir)/clutter/cogl/cogl/*.c
+ $(top_srcdir)/clutter/cogl/cogl/*.h \
+ $(top_builddir)/clutter/cogl/cogl/*.h
+CFILE_GLOB=$(top_srcdir)/clutter/cogl/cogl/*.c
# Header files to ignore when scanning.
# e.g. IGNORE_HFILES=gtkdebug.h gtkintl.h
@@ -85,6 +84,7 @@ IGNORE_HFILES=\
cogl-util.h \
cogl-vertex-buffer-private.h \
driver \
+ tesselator \
winsys
EXTRA_HFILES=
@@ -113,7 +113,7 @@ expand_content_files = \
# e.g. INCLUDES=-I$(top_srcdir) -I$(top_builddir) $(GTK_DEBUG_FLAGS)
# e.g. GTKDOC_LIBS=$(top_builddir)/gtk/$(gtktargetlib)
-INCLUDES=-I$(top_srcdir) -I$(top_srcdir)/clutter -I$(top_srcdir)/clutter/cogl $(CLUTTER_CFLAGS)
+INCLUDES=-I$(top_srcdir) -I$(top_srcdir)/clutter -I$(top_srcdir)/clutter/cogl -I$(top_builddir)/clutter/cogl $(CLUTTER_CFLAGS)
GTKDOC_LIBS=$(top_builddir)/clutter/libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la $(CLUTTER_LIBS)
# This includes the standard gtk-doc make rules, copied by gtkdocize.