[layout] Update Box
* Use ::layout-changed to queue a relayout when the layout changes * Destroy the Box children when destroying the Box * Allow getting the layout manager from the Box
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@ -24,6 +24,8 @@ struct _ClutterBoxPrivate
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ClutterLayoutManager *manager;
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GList *children;
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guint changed_id;
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};
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enum
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@ -257,16 +259,58 @@ clutter_box_real_allocate (ClutterActor *actor,
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}
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static void
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clutter_box_dispose (GObject *gobject)
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clutter_box_destroy (ClutterActor *actor)
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{
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ClutterBoxPrivate *priv = CLUTTER_BOX (gobject)->priv;
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ClutterBoxPrivate *priv = CLUTTER_BOX (actor)->priv;
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GList *l;
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for (l = priv->children; l != NULL; l = l->next)
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clutter_actor_destroy (l->data);
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CLUTTER_ACTOR_CLASS (clutter_box_parent_class)->destroy (actor);
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}
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static void
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on_layout_changed (ClutterLayoutManager *manager,
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ClutterActor *self)
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{
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clutter_actor_queue_relayout (self);
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}
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static void
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set_layout_manager (ClutterBox *self,
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ClutterLayoutManager *manager)
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{
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ClutterBoxPrivate *priv = self->priv;
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if (priv->manager != NULL)
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{
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if (priv->changed_id != 0)
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g_signal_handler_disconnect (priv->manager, priv->changed_id);
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g_object_unref (priv->manager);
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priv->manager = NULL;
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priv->changed_id = 0;
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}
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if (manager != NULL)
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{
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priv->manager = g_object_ref_sink (manager);
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priv->changed_id =
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g_signal_connect (priv->manager, "layout-changed",
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G_CALLBACK (on_layout_changed),
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self);
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}
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}
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static void
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clutter_box_dispose (GObject *gobject)
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{
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ClutterBox *self = CLUTTER_BOX (gobject);
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set_layout_manager (self, NULL);
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G_OBJECT_CLASS (clutter_box_parent_class)->dispose (gobject);
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}
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@ -276,13 +320,12 @@ clutter_box_set_property (GObject *gobject,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBoxPrivate *priv = CLUTTER_BOX (gobject)->priv;
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ClutterBox *self = CLUTTER_BOX (gobject);
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switch (prop_id)
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{
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case PROP_LAYOUT_MANAGER:
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priv->manager = g_value_get_object (value);
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g_object_ref_sink (priv->manager);
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set_layout_manager (self, g_value_get_object (value));
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break;
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default:
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@ -325,6 +368,7 @@ clutter_box_class_init (ClutterBoxClass *klass)
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actor_class->allocate = clutter_box_real_allocate;
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actor_class->paint = clutter_box_real_paint;
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actor_class->pick = clutter_box_real_pick;
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actor_class->destroy = clutter_box_destroy;
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gobject_class->set_property = clutter_box_set_property;
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gobject_class->get_property = clutter_box_get_property;
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@ -367,3 +411,21 @@ clutter_box_new (ClutterLayoutManager *manager)
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"layout-manager", manager,
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NULL);
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}
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/**
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* clutter_box_get_layout_manager:
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* @box: a #ClutterBox
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*
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* Retrieves the #ClutterLayoutManager instance used by @box
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*
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* Return value: a #ClutterLayoutManager
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*
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* Since: 1.2
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*/
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ClutterLayoutManager *
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clutter_box_get_layout_manager (ClutterBox *box)
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{
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g_return_val_if_fail (CLUTTER_IS_BOX (box), NULL);
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return box->priv->manager;
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}
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@ -38,6 +38,8 @@ GType clutter_box_get_type (void) G_GNUC_CONST;
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ClutterActor * clutter_box_new (ClutterLayoutManager *manager);
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ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
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G_END_DECLS
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#endif /* __CLUTTER_BOX_H__ */
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