surface-actor: Allow checking if a surface actor covers a rect
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
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@ -537,6 +537,22 @@ meta_surface_actor_is_obscured_on_stage_view (MetaSurfaceActor *self,
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stage_view);
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}
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gboolean
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meta_surface_actor_contains_rect (MetaSurfaceActor *surface_actor,
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MtkRectangle *rect)
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{
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ClutterActor *actor = CLUTTER_ACTOR (surface_actor);
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graphene_rect_t bounding_rect;
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graphene_rect_t bound_rect;
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clutter_actor_get_transformed_extents (actor, &bounding_rect);
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bound_rect = mtk_rectangle_to_graphene_rect (rect);
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return graphene_rect_contains_rect (&bounding_rect,
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&bound_rect);
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}
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void
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meta_surface_actor_set_input_region (MetaSurfaceActor *self,
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MtkRegion *region)
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@ -40,6 +40,9 @@ gboolean meta_surface_actor_is_obscured_on_stage_view (MetaSurfaceActor *self,
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ClutterStageView *stage_view,
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float *unobscurred_fraction);
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gboolean meta_surface_actor_contains_rect (MetaSurfaceActor *surface_actor,
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MtkRectangle *rect);
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void meta_surface_actor_set_input_region (MetaSurfaceActor *self,
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MtkRegion *region);
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void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self,
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