2007-05-31 Matthew Allum <mallum@openedhand.com>
* clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-event-egl.c: * clutter/egl/clutter-stage-egl.c: * clutter/egl/clutter-stage-egl.h: Rename Egl -> EGL
This commit is contained in:
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@ -1,5 +1,13 @@
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2007-05-31 Matthew Allum <mallum@openedhand.com>
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* clutter/egl/clutter-backend-egl.c:
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* clutter/egl/clutter-backend-egl.h:
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* clutter/egl/clutter-event-egl.c:
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* clutter/egl/clutter-stage-egl.c:
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* clutter/egl/clutter-stage-egl.h:
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Rename Egl -> EGL
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2007-05-31 Matthew Allum <mallum@openedhand.com>
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* clutter/glx/clutter-backend-glx.c:
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* clutter/glx/clutter-backend-glx.h:
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@ -6,7 +6,7 @@
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#include "../clutter-main.h"
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#include "../clutter-debug.h"
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static ClutterBackendEgl *backend_singleton = NULL;
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static ClutterBackendEGL *backend_singleton = NULL;
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/* options */
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static gchar *clutter_display_name = NULL;
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@ -16,7 +16,7 @@ static gint clutter_screen = 0;
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static int TrappedErrorCode = 0;
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static int (*old_error_handler) (Display *, XErrorEvent *);
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G_DEFINE_TYPE (ClutterBackendEgl, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
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G_DEFINE_TYPE (ClutterBackendEGL, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
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static gboolean
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clutter_backend_egl_pre_parse (ClutterBackend *backend,
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@ -41,7 +41,7 @@ static gboolean
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clutter_backend_egl_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (clutter_display_name)
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{
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@ -110,11 +110,11 @@ static gboolean
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clutter_backend_egl_init_stage (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (!backend_egl->stage)
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{
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ClutterStageEgl *stage_egl;
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ClutterStageEGL *stage_egl;
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ClutterActor *stage;
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stage = g_object_new (CLUTTER_TYPE_STAGE_EGL, NULL);
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@ -169,8 +169,8 @@ static const GOptionEntry entries[] =
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static void
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clutter_backend_egl_redraw (ClutterBackend *backend)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterStageEgl *stage_egl;
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterStageEGL *stage_egl;
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stage_egl = CLUTTER_STAGE_EGL(backend_egl->stage);
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@ -201,7 +201,7 @@ clutter_backend_egl_add_options (ClutterBackend *backend,
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static ClutterActor *
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clutter_backend_egl_get_stage (ClutterBackend *backend)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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return backend_egl->stage;
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}
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@ -209,7 +209,7 @@ clutter_backend_egl_get_stage (ClutterBackend *backend)
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static void
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clutter_backend_egl_finalize (GObject *gobject)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (gobject);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (gobject);
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g_free (backend_egl->display_name);
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@ -224,7 +224,7 @@ clutter_backend_egl_finalize (GObject *gobject)
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static void
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clutter_backend_egl_dispose (GObject *gobject)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (gobject);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (gobject);
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_clutter_events_uninit (CLUTTER_BACKEND (backend_egl));
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@ -262,7 +262,7 @@ clutter_backend_egl_constructor (GType gtype,
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}
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static void
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clutter_backend_egl_class_init (ClutterBackendEglClass *klass)
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clutter_backend_egl_class_init (ClutterBackendEGLClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
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@ -281,7 +281,7 @@ clutter_backend_egl_class_init (ClutterBackendEglClass *klass)
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}
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static void
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clutter_backend_egl_init (ClutterBackendEgl *backend_egl)
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clutter_backend_egl_init (ClutterBackendEGL *backend_egl)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (backend_egl);
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@ -33,16 +33,16 @@
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_EGL (clutter_backend_egl_get_type ())
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#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEgl))
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#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGL))
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#define CLUTTER_IS_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_EGL))
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#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEglClass))
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#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGLClass))
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#define CLUTTER_IS_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_EGL))
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#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEglClass))
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#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEGLClass))
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typedef struct _ClutterBackendEgl ClutterBackendEgl;
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typedef struct _ClutterBackendEglClass ClutterBackendEglClass;
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typedef struct _ClutterBackendEGL ClutterBackendEGL;
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typedef struct _ClutterBackendEGLClass ClutterBackendEGLClass;
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struct _ClutterBackendEgl
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struct _ClutterBackendEGL
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{
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ClutterBackend parent_instance;
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@ -65,7 +65,7 @@ struct _ClutterBackendEgl
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/*< private >*/
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};
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struct _ClutterBackendEglClass
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struct _ClutterBackendEGLClass
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{
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ClutterBackendClass parent_class;
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};
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@ -90,7 +90,7 @@ _clutter_events_init (ClutterBackend *backend)
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{
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GSource *source;
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ClutterEventSource *event_source;
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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int connection_number;
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connection_number = ConnectionNumber (backend_egl->xdpy);
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@ -113,7 +113,7 @@ _clutter_events_init (ClutterBackend *backend)
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void
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_clutter_events_uninit (ClutterBackend *backend)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (backend_egl->event_source)
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{
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@ -171,7 +171,7 @@ clutter_event_translate (ClutterBackend *backend,
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ClutterEvent *event,
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XEvent *xevent)
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{
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ClutterBackendEgl *backend_egl;
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ClutterBackendEGL *backend_egl;
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ClutterStage *stage;
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gboolean res;
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Window xwindow, stage_xwindow;
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@ -294,7 +294,7 @@ clutter_event_translate (ClutterBackend *backend,
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static void
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events_queue (ClutterBackend *backend)
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{
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ClutterBackendEgl *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterEvent *event;
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XEvent xevent;
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ClutterMainContext *clutter_context;
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@ -17,7 +17,7 @@
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#include <X11/extensions/Xfixes.h>
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#endif
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G_DEFINE_TYPE (ClutterStageEgl, clutter_stage_egl, CLUTTER_TYPE_STAGE);
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G_DEFINE_TYPE (ClutterStageEGL, clutter_stage_egl, CLUTTER_TYPE_STAGE);
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/* This is currently an EGL on X implementation (eg for use with vincent)
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*
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@ -27,7 +27,7 @@ G_DEFINE_TYPE (ClutterStageEgl, clutter_stage_egl, CLUTTER_TYPE_STAGE);
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static void
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clutter_stage_egl_show (ClutterActor *actor)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (actor);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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if (stage_egl->xwin)
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XMapWindow (stage_egl->xdpy, stage_egl->xwin);
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@ -36,7 +36,7 @@ clutter_stage_egl_show (ClutterActor *actor)
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static void
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clutter_stage_egl_hide (ClutterActor *actor)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (actor);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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if (stage_egl->xwin)
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XUnmapWindow (stage_egl->xdpy, stage_egl->xwin);
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@ -45,7 +45,7 @@ clutter_stage_egl_hide (ClutterActor *actor)
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static void
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clutter_stage_egl_unrealize (ClutterActor *actor)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (actor);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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gboolean was_offscreen;
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CLUTTER_MARK();
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@ -84,7 +84,7 @@ clutter_stage_egl_unrealize (ClutterActor *actor)
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static void
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clutter_stage_egl_realize (ClutterActor *actor)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (actor);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (actor);
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EGLConfig configs[2];
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EGLint config_count;
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@ -189,7 +189,7 @@ static void
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clutter_stage_egl_allocate_coords (ClutterActor *self,
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ClutterActorBox *box)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (self);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
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box->x1 = box->y1 = 0;
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box->x2 = box->x1 + CLUTTER_UNITS_FROM_INT (stage_egl->xwin_width);
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@ -200,7 +200,7 @@ static void
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clutter_stage_egl_request_coords (ClutterActor *self,
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ClutterActorBox *box)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (self);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
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gint new_width, new_height;
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/* FIXME: some how have X configure_notfiys call this ? */
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@ -233,7 +233,7 @@ static void
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clutter_stage_egl_set_fullscreen (ClutterStage *stage,
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gboolean fullscreen)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (stage);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage);
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Atom atom_WM_STATE, atom_WM_STATE_FULLSCREEN;
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atom_WM_STATE = XInternAtom (stage_egl->xdpy, "_NET_WM_STATE", False);
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@ -270,7 +270,7 @@ static void
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clutter_stage_egl_set_cursor_visible (ClutterStage *stage,
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gboolean show_cursor)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (stage);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage);
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if (stage_egl->xwin == None)
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return;
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@ -331,7 +331,7 @@ clutter_stage_egl_draw_to_pixbuf (ClutterStage *stage,
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static void
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clutter_stage_egl_dispose (GObject *gobject)
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{
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ClutterStageEgl *stage_egl = CLUTTER_STAGE_EGL (gobject);
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (gobject);
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if (stage_egl->xwin)
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clutter_actor_unrealize (CLUTTER_ACTOR (stage_egl));
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@ -340,7 +340,7 @@ clutter_stage_egl_dispose (GObject *gobject)
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}
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static void
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clutter_stage_egl_class_init (ClutterStageEglClass *klass)
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clutter_stage_egl_class_init (ClutterStageEGLClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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@ -362,7 +362,7 @@ clutter_stage_egl_class_init (ClutterStageEglClass *klass)
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}
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static void
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clutter_stage_egl_init (ClutterStageEgl *stage)
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clutter_stage_egl_init (ClutterStageEGL *stage)
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{
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stage->xdpy = NULL;
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stage->xwin_root = None;
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@ -13,16 +13,16 @@
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#define CLUTTER_TYPE_STAGE_EGL (clutter_stage_egl_get_type ())
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#define CLUTTER_STAGE_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEgl))
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#define CLUTTER_STAGE_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEGL))
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#define CLUTTER_IS_STAGE_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_EGL))
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#define CLUTTER_STAGE_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_EGL, ClutterStageEglClass))
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#define CLUTTER_STAGE_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_EGL, ClutterStageEGLClass))
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#define CLUTTER_IS_STAGE_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_EGL))
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#define CLUTTER_STAGE_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEglClass))
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#define CLUTTER_STAGE_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEGLClass))
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typedef struct _ClutterStageEgl ClutterStageEgl;
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typedef struct _ClutterStageEglClass ClutterStageEglClass;
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typedef struct _ClutterStageEGL ClutterStageEGL;
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typedef struct _ClutterStageEGLClass ClutterStageEGLClass;
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struct _ClutterStageEgl
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struct _ClutterStageEGL
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{
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ClutterStage parent_instance;
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@ -39,7 +39,7 @@ struct _ClutterStageEgl
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EGLContext egl_context;
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};
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struct _ClutterStageEglClass
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struct _ClutterStageEGLClass
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{
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ClutterStageClass parent_class;
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};
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