[docs] Update documentation

Remove the units-based API and add the missing symbols.

Also, do not let gtk-doc check the master clock header, since
it's private.
This commit is contained in:
Emmanuele Bassi 2009-05-06 17:57:34 +01:00
parent 515350a77f
commit 4cb3fa8728
2 changed files with 10 additions and 28 deletions

View File

@ -72,6 +72,7 @@ IGNORE_HFILES=\
clutter-keysyms.h \ clutter-keysyms.h \
clutter-keysyms-table.h \ clutter-keysyms-table.h \
clutter-marshal.h \ clutter-marshal.h \
clutter-master-clock.h \
clutter-model-private.h \ clutter-model-private.h \
clutter-private.h \ clutter-private.h \
clutter-id-pool.h \ clutter-id-pool.h \

View File

@ -186,6 +186,7 @@ clutter_container_remove
clutter_container_remove_valist clutter_container_remove_valist
clutter_container_get_children clutter_container_get_children
clutter_container_foreach clutter_container_foreach
clutter_container_foreach_with_internals
<SUBSECTION> <SUBSECTION>
clutter_container_find_child_by_name clutter_container_find_child_by_name
@ -275,6 +276,11 @@ CLUTTER_CALLBACK
ClutterCallback ClutterCallback
ClutterActor ClutterActor
ClutterActorClass ClutterActorClass
clutter_actor_set_flags
clutter_actor_unset_flags
clutter_actor_get_flags
<SUBSECTION>
clutter_actor_show clutter_actor_show
clutter_actor_show_all clutter_actor_show_all
clutter_actor_hide clutter_actor_hide
@ -288,6 +294,8 @@ clutter_actor_destroy
clutter_actor_event clutter_actor_event
clutter_actor_pick clutter_actor_pick
clutter_actor_should_pick_paint clutter_actor_should_pick_paint
clutter_actor_map
clutter_actor_unmap
<SUBSECTION> <SUBSECTION>
clutter_actor_allocate clutter_actor_allocate
@ -386,34 +394,6 @@ clutter_actor_set_shader_param
clutter_actor_set_shader_param_float clutter_actor_set_shader_param_float
clutter_actor_set_shader_param_int clutter_actor_set_shader_param_int
<SUBSECTION>
clutter_actor_set_depthu
clutter_actor_get_depthu
clutter_actor_set_heightu
clutter_actor_get_heightu
clutter_actor_set_widthu
clutter_actor_get_widthu
clutter_actor_set_xu
clutter_actor_get_xu
clutter_actor_set_yu
clutter_actor_get_yu
clutter_actor_set_positionu
clutter_actor_get_positionu
clutter_actor_set_sizeu
clutter_actor_get_sizeu
clutter_actor_set_scale_fullu
clutter_actor_get_scale_centeru
clutter_actor_set_anchor_pointu
clutter_actor_get_anchor_pointu
clutter_actor_move_anchor_pointu
clutter_actor_set_clipu
clutter_actor_get_clipu
clutter_actor_set_rotationu
clutter_actor_get_rotationu
clutter_actor_move_byu
clutter_actor_get_transformed_positionu
clutter_actor_get_transformed_sizeu
<SUBSECTION> <SUBSECTION>
clutter_actor_grab_key_focus clutter_actor_grab_key_focus
clutter_actor_get_pango_context clutter_actor_get_pango_context
@ -597,6 +577,7 @@ CLUTTER_TIMELINE_GET_CLASS
<SUBSECTION Private> <SUBSECTION Private>
ClutterTimelinePrivate ClutterTimelinePrivate
clutter_timeline_get_type clutter_timeline_get_type
clutter_timeline_advance_delta
</SECTION> </SECTION>
<SECTION> <SECTION>