examples: Use the pivot point for scaling
Instead of scaling with gravity. https://bugzilla.gnome.org/show_bug.cgi?id=677853
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@ -338,8 +338,7 @@ on_enter (ClutterActor *rect,
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ClutterEvent *event)
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{
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clutter_actor_save_easing_state (rect);
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clutter_actor_set_scale_with_gravity (rect, 1.2, 1.2,
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_set_scale (rect, 1.2, 1.2);
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clutter_actor_restore_easing_state (rect);
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return CLUTTER_EVENT_STOP;
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@ -350,8 +349,7 @@ on_leave (ClutterActor *rect,
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ClutterEvent *event)
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{
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clutter_actor_save_easing_state (rect);
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clutter_actor_set_scale_with_gravity (rect, 1.0, 1.0,
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_set_scale (rect, 1.0, 1.0);
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clutter_actor_restore_easing_state (rect);
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return CLUTTER_EVENT_STOP;
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@ -430,6 +428,7 @@ main (int argc, char *argv[])
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color.alpha = 128 + 128 / N_RECTS * i;
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clutter_actor_set_size (rect, RECT_SIZE, RECT_SIZE);
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clutter_actor_set_pivot_point (rect, .5f, .5f);
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clutter_actor_set_background_color (rect, &color);
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clutter_actor_set_reactive (rect, TRUE);
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clutter_actor_add_child (box, rect);
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