ClutterActor: Avoid frequent signal emission if possible
Avoid signal emission for ::paint/::pick if no handlers are connected, which is the most frequent case. https://bugzilla.gnome.org/show_bug.cgi?id=782344
This commit is contained in:
parent
05d15f8885
commit
4b4c2b1afa
@ -4015,7 +4015,11 @@ clutter_actor_continue_paint (ClutterActor *self)
|
||||
clutter_paint_node_unref (dummy);
|
||||
|
||||
/* XXX:2.0 - Call the paint() virtual directly */
|
||||
if (g_signal_has_handler_pending (self, actor_signals[PAINT],
|
||||
0, TRUE))
|
||||
g_signal_emit (self, actor_signals[PAINT], 0);
|
||||
else
|
||||
CLUTTER_ACTOR_GET_CLASS (self)->paint (self);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -4029,7 +4033,11 @@ clutter_actor_continue_paint (ClutterActor *self)
|
||||
*
|
||||
* XXX:2.0 - Call the pick() virtual directly
|
||||
*/
|
||||
if (g_signal_has_handler_pending (self, actor_signals[PICK],
|
||||
0, TRUE))
|
||||
g_signal_emit (self, actor_signals[PICK], 0, &col);
|
||||
else
|
||||
CLUTTER_ACTOR_GET_CLASS (self)->pick (self, &col);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user