tests: port test-texture-get-set-data to be standalone
This ports the test-texture-get-set-data clutter test to be a standalone Cogl test. (cherry picked from commit 40defa3dbd355754d0f7611d3c50de35db514e4a)
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@ -18,7 +18,6 @@ unported_test_sources = \
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test-npot-texture.c \
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test-object.c \
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test-readpixels.c \
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test-texture-get-set-data.c \
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test-texture-mipmaps.c \
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test-texture-pixmap-x11.c \
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test-texture-rectangle.c \
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@ -61,6 +60,7 @@ test_sources = \
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test-map-buffer-range.c \
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test-npot-texture.c \
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test-alpha-textures.c \
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test-texture-get-set-data.c \
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$(NULL)
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test_conformance_SOURCES = $(common_sources) $(test_sources)
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@ -73,7 +73,7 @@ main (int argc, char **argv)
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ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0);
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ADD_TEST (test_wrap_modes, 0, 0);
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UNPORTED_TEST (test_texture_pixmap_x11);
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UNPORTED_TEST (test_texture_get_set_data);
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ADD_TEST (test_texture_get_set_data, 0, TEST_REQUIREMENT_NPOT);
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ADD_TEST (test_atlas_migration, 0, 0);
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ADD_TEST (test_read_texture_formats, 0, 0);
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ADD_TEST (test_write_texture_formats, 0, 0);
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@ -1,15 +1,16 @@
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#include <clutter/clutter.h>
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#include <glib.h>
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#include <cogl/cogl.h>
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#include <string.h>
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#include "test-conform-common.h"
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#include "test-utils.h"
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static void
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check_texture (int width, int height, CoglTextureFlags flags)
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{
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CoglHandle tex;
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CoglTexture *tex;
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uint8_t *data, *p;
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int y, x;
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int rowstride;
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p = data = g_malloc (width * height * 4);
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for (y = 0; y < height; y++)
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@ -30,7 +31,8 @@ check_texture (int width, int height, CoglTextureFlags flags)
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/* Replace the bottom right quarter of the data with negated data to
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test set_region */
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p = data + (height + 1) * width * 2;
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rowstride = width * 4;
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p = data + (height / 2) * rowstride + rowstride / 2;
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for (y = 0; y < height / 2; y++)
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{
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for (x = 0; x < width / 2; x++)
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@ -44,16 +46,16 @@ check_texture (int width, int height, CoglTextureFlags flags)
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p += width * 2;
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}
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cogl_texture_set_region (tex,
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width / 2, /* src_x */
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height / 2, /* src_y */
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width / 2, /* dst_x */
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height / 2, /* dst_y */
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width / 2, /* dst_width */
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height / 2, /* dst_height */
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width,
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height,
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width / 2,
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height / 2,
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width / 2, /* dest x */
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height / 2, /* dest y */
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width / 2, /* region width */
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height / 2, /* region height */
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width, /* src width */
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height, /* src height */
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COGL_PIXEL_FORMAT_RGBA_8888,
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width * 4, /* rowstride */
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rowstride,
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data);
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/* Check passing a NULL pointer and a zero rowstride. The texture
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@ -119,12 +121,12 @@ check_texture (int width, int height, CoglTextureFlags flags)
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p += 4;
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}
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cogl_handle_unref (tex);
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cogl_object_unref (tex);
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g_free (data);
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}
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static void
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paint_cb (void)
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void
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test_texture_get_set_data (void)
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{
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/* First try without atlasing */
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check_texture (256, 256, COGL_TEXTURE_NO_ATLAS);
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@ -136,31 +138,4 @@ paint_cb (void)
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check_texture (4, 5128, COGL_TEXTURE_NO_ATLAS);
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/* And in the other direction. */
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check_texture (5128, 4, COGL_TEXTURE_NO_ATLAS);
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clutter_main_quit ();
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}
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void
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test_texture_get_set_data (TestUtilsGTestFixture *fixture,
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void *data)
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{
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ClutterActor *stage;
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unsigned int paint_handler;
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/* We create a stage even though we don't usually need it so that if
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the draw-and-read texture fallback is needed then it will have
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something to draw to */
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stage = clutter_stage_get_default ();
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paint_handler = g_signal_connect_after (stage, "paint",
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G_CALLBACK (paint_cb), NULL);
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clutter_actor_show (stage);
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clutter_main ();
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g_signal_handler_disconnect (stage, paint_handler);
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if (cogl_test_verbose ())
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g_print ("OK\n");
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}
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