2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-child-meta.c: Fix section name

	* clutter/clutter-container.c:
	(clutter_container_child_set_property),
	(clutter_container_child_get_property): Fix gtk-doc parameter
	name.

	* clutter/clutter-container.h: Fix documentation of the
	interface vfuncs.

	* clutter/clutter-event.h: Fix documentation.

	* clutter/clutter-feature.h: Fix documentation.

	* clutter/clutter-types.h: Add ClutterRequestMode.

	* clutter/x11/clutter-event-x11.c: Fix documentation.

	* tests/test-fullscreen.c: Verify that the stage size has been
	changed by clutter_stage_fullscreen().
This commit is contained in:
Emmanuele Bassi
2008-06-10 17:11:14 +00:00
parent 473d0e9fc3
commit 4a788a6df7
9 changed files with 68 additions and 25 deletions

View File

@ -51,17 +51,18 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* @lower: virtual function for lowering a child
* @sort_depth_order: virtual function for sorting the children of a
* container depending on their depth
* @child_record_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_record: virtual function that gets called for each added
* child, the function should instantiate @child_record_type, set the container
* and actor fields in the instance and add the record to a data structure for
* subsequent access for get_child_record.
* @destroy_child_record: virtual function that gets called when a child is removed
* it shuld release all resources held by the record.
* @get_child_record: return the record for a container child.
* @actor_added: signal class handler for ClutterContainer::actor_added
* @actor_removed: signal class handler for ClutterContainer::actor_removed
* @child_meta_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_meta: virtual function that gets called for each added
* child, the function should instantiate an object of type
* #ClutterContainerIface::child_meta_type, set the container and actor
* fields in the instance and add the record to a data structure for
* subsequent access for #ClutterContainerIface::get_child_meta
* @destroy_child_meta: virtual function that gets called when a child is
* removed; it shuld release all resources held by the record
* @get_child_meta: return the record for a container child
* @actor_added: signal class handler for #ClutterContainer::actor_added
* @actor_removed: signal class handler for #ClutterContainer::actor_removed
*
* Base interface for container actors.
*