pango: Use CoglMaterial type for materials

Instead of using the CoglHandle type for material variables this updates
the pango code to use CoglMaterial * instead. CoglHandle is the old
typename which is being phased out of the API.
This commit is contained in:
Robert Bragg
2010-10-27 12:43:36 +01:00
parent e673de0b55
commit 47ceb34ba9
3 changed files with 7 additions and 7 deletions

View File

@ -44,9 +44,9 @@ struct _CoglPangoRenderer
PangoRenderer parent_instance;
/* The material used to texture from the glyph cache with */
CoglHandle glyph_material;
CoglMaterial *glyph_material;
/* The material used for solid fills. (boxes, rectangles + trapezoids) */
CoglHandle solid_material;
CoglMaterial *solid_material;
/* Caches of glyphs as textures */
CoglPangoGlyphCache *glyph_cache;