pango: Use CoglMaterial type for materials
Instead of using the CoglHandle type for material variables this updates the pango code to use CoglMaterial * instead. CoglHandle is the old typename which is being phased out of the API.
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@ -44,9 +44,9 @@ struct _CoglPangoRenderer
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PangoRenderer parent_instance;
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/* The material used to texture from the glyph cache with */
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CoglHandle glyph_material;
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CoglMaterial *glyph_material;
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/* The material used for solid fills. (boxes, rectangles + trapezoids) */
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CoglHandle solid_material;
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CoglMaterial *solid_material;
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/* Caches of glyphs as textures */
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CoglPangoGlyphCache *glyph_cache;
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