cogl-pixel-buffer: add a pixel buffer object class

This subclass of CoglBuffer aims at wrapping PBOs or other system
surfaces like DRM buffer objects. Two constructors are available:

cogl_pixel_buffer_new() with a size when you only care about the size of
the buffer (such a buffer can be used to store several texture data such
as the three planes of a I420 frame).

cogl_pixel_buffer_new_full() is more a 1:1 mapping between the data and
an underlying surface, with the possibility of having access to a low
level memory buffer that may have a stride.
This commit is contained in:
Damien Lespiau 2010-01-10 18:04:29 +00:00
parent 40b73a8c0c
commit 47cc5a4e43
6 changed files with 564 additions and 0 deletions

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@ -62,6 +62,7 @@ cogl_public_h = \
$(srcdir)/cogl-matrix.h \
$(srcdir)/cogl-offscreen.h \
$(srcdir)/cogl-path.h \
$(srcdir)/cogl-pixel-buffer.h \
$(srcdir)/cogl-shader.h \
$(srcdir)/cogl-texture.h \
$(srcdir)/cogl-types.h \
@ -104,6 +105,8 @@ cogl_sources_c = \
$(srcdir)/cogl-color.c \
$(srcdir)/cogl-buffer-private.h \
$(srcdir)/cogl-buffer.c \
$(srcdir)/cogl-pixel-buffer-private.h \
$(srcdir)/cogl-pixel-buffer.c \
$(srcdir)/cogl-vertex-buffer-private.h \
$(srcdir)/cogl-vertex-buffer.c \
$(srcdir)/cogl-matrix.c \

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@ -0,0 +1,72 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
#ifndef __COGL_PIXEL_BUFFER_PRIVATE_H__
#define __COGL_PIXEL_BUFFER_PRIVATE_H__
#include "cogl-handle.h"
#include "cogl-buffer-private.h"
#include <glib.h>
G_BEGIN_DECLS
#define COGL_PIXEL_BUFFER(buffer) ((CoglPixelBuffer *)(buffer))
#define COGL_PIXEL_BUFFER_SET_FLAG(buffer, flag) \
((buffer)->flags |= (COGL_PIXEL_BUFFER_FLAG_ ## flag))
#define COGL_PIXEL_BUFFER_CLEAR_FLAG(buffer, flag) \
((buffer)->flags &= ~(COGL_PIXEL_BUFFER_FLAG_ ## flag))
#define COGL_PIXEL_BUFFER_FLAG_IS_SET(buffer, flag) \
((buffer)->flags & (COGL_PIXEL_BUFFER_FLAG_ ## flag))
typedef enum _CoglPixelBufferFlags
{
COGL_PIXEL_BUFFER_FLAG_NONE = 0,
COGL_PIXEL_BUFFER_FLAG_STORE_CREATED = 1 << 0,
} CoglPixelBufferFlags;
typedef struct _CoglPixelBuffer
{
CoglBuffer _parent;
CoglPixelBufferFlags flags;
GLenum gl_target;
CoglPixelFormat format;
guint width;
guint height;
guint stride;
} CoglPixelBuffer;
GQuark _cogl_handle_pixel_buffer_get_type (void);
G_END_DECLS
#endif /* __COGL_PIXEL_BUFFER_PRIVATE_H__ */

317
cogl/cogl-pixel-buffer.c Normal file
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@ -0,0 +1,317 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
/* For an overview of the functionality implemented here, please see
* cogl-pixel-buffer.h, which contains the gtk-doc section overview for the
* Pixel Buffers API.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <string.h>
#include <glib.h>
#include "cogl.h"
#include "cogl-internal.h"
#include "cogl-util.h"
#include "cogl-context.h"
#include "cogl-handle.h"
#include "cogl-pixel-buffer-private.h"
#include "cogl-pixel-buffer.h"
/*
* GL/GLES compatibility defines for the buffer API:
*/
#if defined (HAVE_COGL_GL)
#define glGenBuffers ctx->drv.pf_glGenBuffers
#define glBindBuffer ctx->drv.pf_glBindBuffer
#define glBufferData ctx->drv.pf_glBufferData
#define glBufferSubData ctx->drv.pf_glBufferSubData
#define glGetBufferSubData ctx->drv.pf_glGetBufferSubData
#define glDeleteBuffers ctx->drv.pf_glDeleteBuffers
#define glMapBuffer ctx->drv.pf_glMapBuffer
#define glUnmapBuffer ctx->drv.pf_glUnmapBuffer
#define glActiveTexture ctx->drv.pf_glActiveTexture
#define glClientActiveTexture ctx->drv.pf_glClientActiveTexture
#ifndef GL_PIXEL_UNPACK_BUFFER
#define GL_PIXEL_UNPACK_BUFFER GL_PIXEL_UNPACK_BUFFER_ARB
#endif
#ifndef GL_PIXEL_PACK_BUFFER
#define GL_PIXEL_PACK_BUFFER GL_PIXEL_PACK_BUFFER_ARB
#endif
#elif defined (HAVE_COGL_GLES2)
#include "../gles/cogl-gles2-wrapper.h"
#endif
static void _cogl_pixel_buffer_free (CoglPixelBuffer *buffer);
static const CoglBufferVtable cogl_pixel_buffer_vtable;
/* we don't want to use the stock COGL_HANDLE_DEFINE * for 2 reasons:
* - it defines already deprecated symbols
* - we want to suffix the public symbols by _EXP */
#define COGL_HANDLE_DEFINE_EXP(TypeName, type_name) \
\
static CoglHandleClass _cogl_##type_name##_class; \
\
GQuark \
_cogl_handle_##type_name##_get_type (void) \
{ \
static GQuark type = 0; \
if (!type) \
type = g_quark_from_static_string ("Cogl"#TypeName); \
return type; \
} \
\
static CoglHandle \
_cogl_##type_name##_handle_new (Cogl##TypeName *new_obj) \
{ \
CoglHandleObject *obj = (CoglHandleObject *)&new_obj->_parent;\
obj->ref_count = 1; \
\
obj->klass = &_cogl_##type_name##_class; \
if (!obj->klass->type) \
{ \
obj->klass->type = _cogl_handle_##type_name##_get_type ();\
obj->klass->virt_free = _cogl_##type_name##_free; \
} \
\
_COGL_HANDLE_DEBUG_NEW (TypeName, obj); \
return (CoglHandle) new_obj; \
} \
\
Cogl##TypeName * \
_cogl_##type_name##_pointer_from_handle (CoglHandle handle) \
{ \
return (Cogl##TypeName *) handle; \
} \
\
gboolean \
cogl_is_##type_name##_EXP (CoglHandle handle) \
{ \
CoglHandleObject *obj = (CoglHandleObject *)handle; \
\
if (handle == COGL_INVALID_HANDLE) \
return FALSE; \
\
return (obj->klass->type == \
_cogl_handle_##type_name##_get_type ()); \
}
COGL_HANDLE_DEFINE_EXP(PixelBuffer, pixel_buffer)
CoglHandle
cogl_pixel_buffer_new_EXP (guint size)
{
CoglPixelBuffer *pixel_buffer = g_slice_new0 (CoglPixelBuffer);
CoglBuffer *buffer = COGL_BUFFER (pixel_buffer);
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
/* parent's constructor */
_cogl_buffer_initialize (buffer,
size,
COGL_BUFFER_USAGE_HINT_DRAW,
COGL_BUFFER_UPDATE_HINT_STATIC);
buffer->vtable = &cogl_pixel_buffer_vtable;
GE( glGenBuffers (1, &buffer->gl_handle) );
COGL_BUFFER_SET_FLAG (buffer, BUFFER_OBJECT);
pixel_buffer->flags = COGL_PIXEL_BUFFER_FLAG_NONE;
/* return COGL_INVALID_HANDLE; */
return _cogl_pixel_buffer_handle_new (pixel_buffer);
}
CoglHandle
cogl_pixel_buffer_new_for_size_EXP (guint width,
guint height,
CoglPixelFormat format,
guint *rowstride)
{
CoglHandle buffer;
CoglPixelBuffer *pixel_buffer;
guint stride;
/* creating a buffer to store "any" format does not make sense */
if (G_UNLIKELY (format == COGL_PIXEL_FORMAT_ANY))
return COGL_INVALID_HANDLE;
/* for now we fallback to cogl_pixel_buffer_new_EXP, later, we could ask
* libdrm a tiled buffer for instance */
stride = width * _cogl_get_format_bpp (format);
if (rowstride)
*rowstride = stride;
buffer = cogl_pixel_buffer_new_EXP (height * stride);
if (G_UNLIKELY (buffer == COGL_INVALID_HANDLE))
return COGL_INVALID_HANDLE;
pixel_buffer = COGL_PIXEL_BUFFER (buffer);
pixel_buffer->width = width;
pixel_buffer->height = height;
pixel_buffer->format = format;
pixel_buffer->stride = stride;
return buffer;
}
static void
_cogl_pixel_buffer_free (CoglPixelBuffer *buffer)
{
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
/* parent's destructor */
_cogl_buffer_fini (COGL_BUFFER (buffer));
GE( glDeleteBuffers (1, &(COGL_BUFFER (buffer)->gl_handle)) );
g_slice_free (CoglPixelBuffer, buffer);
}
static guchar *
_cogl_pixel_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access)
{
CoglPixelBuffer *pixel_buffer = COGL_PIXEL_BUFFER (buffer);
GLenum gl_target;
guchar *data;
_COGL_GET_CONTEXT (ctx, NULL);
/* we determine the target lazily, on the first map */
gl_target = GL_PIXEL_UNPACK_BUFFER;
pixel_buffer->gl_target = gl_target;
_cogl_buffer_bind (buffer, gl_target);
/* create an empty store if we don't have one yet. creating the store
* lazily allows the user of the CoglBuffer to set a hint before the
* store is created. */
if (!COGL_PIXEL_BUFFER_FLAG_IS_SET (pixel_buffer, STORE_CREATED))
{
GE( glBufferData (gl_target,
buffer->size,
NULL,
_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
buffer->update_hint)) );
COGL_PIXEL_BUFFER_SET_FLAG (pixel_buffer, STORE_CREATED);
}
GE_RET( data, glMapBuffer (gl_target,
_cogl_buffer_access_to_gl_enum (access)) );
if (data)
COGL_BUFFER_SET_FLAG (buffer, MAPPED);
_cogl_buffer_bind (NULL, gl_target);
return data;
}
static void
_cogl_pixel_buffer_unmap (CoglBuffer *buffer)
{
CoglPixelBuffer *pixel_buffer = COGL_PIXEL_BUFFER (buffer);
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
_cogl_buffer_bind (buffer, pixel_buffer->gl_target);
GE( glUnmapBuffer (pixel_buffer->gl_target) );
COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
_cogl_buffer_bind (NULL, pixel_buffer->gl_target);
}
static gboolean
_cogl_pixel_buffer_set_data (CoglBuffer *buffer,
guint offset,
const guchar *data,
guint size)
{
CoglPixelBuffer *pixel_buffer = COGL_PIXEL_BUFFER (buffer);
_COGL_GET_CONTEXT (ctx, FALSE);
pixel_buffer->gl_target = GL_PIXEL_UNPACK_BUFFER;
_cogl_buffer_bind (buffer, pixel_buffer->gl_target);
/* create an empty store if we don't have one yet. creating the store
* lazily allows the user of the CoglBuffer to set a hint before the
* store is created. */
if (!COGL_PIXEL_BUFFER_FLAG_IS_SET (pixel_buffer, STORE_CREATED))
{
GE( glBufferData (pixel_buffer->gl_target,
buffer->size,
NULL,
_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
buffer->update_hint)) );
COGL_PIXEL_BUFFER_SET_FLAG (pixel_buffer, STORE_CREATED);
}
GE( glBufferSubData (pixel_buffer->gl_target, offset, size, data) );
_cogl_buffer_bind (NULL, pixel_buffer->gl_target);
return TRUE;
}
#if 0
gboolean
cogl_pixel_buffer_set_region_EXP (CoglHandle buffer,
guchar *data,
guint src_width,
guint src_height,
guint src_rowstride,
guint dst_x,
guint dst_y)
{
if (!cogl_is_pixel_buffer (buffer))
return FALSE;
return TRUE;
}
#endif
static const CoglBufferVtable cogl_pixel_buffer_vtable =
{
_cogl_pixel_buffer_map,
_cogl_pixel_buffer_unmap,
_cogl_pixel_buffer_set_data,
};

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@ -0,0 +1,165 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_PIXEL_BUFFER_H__
#define __COGL_PIXEL_BUFFER_H__
#include <glib.h>
#include <cogl/cogl-types.h>
G_BEGIN_DECLS
/**
* cogl_pixel_buffer_new:
* @size: size of the buffer in bytes
*
* Creates a new buffer to store pixel data. You can create a new texture from
* this buffer using cogl_texture_new_from_buffer().
*
* Return value: a #CoglHandle representing the newly created buffer or
* %COGL_INVALID_HANDLE on failure
*
* Since: 1.2
* Stability: Unstable
*/
CoglHandle
cogl_pixel_buffer_new (guint size);
/**
* cogl_pixel_buffer_new_for_size:
* @width: width of the pixel buffer in pixels
* @height: height of the pixel buffer in pixels
* @format: the format of the pixels the buffer will store
* @stride: if not %NULL the function will return the stride of the buffer
* in bytes
*
* Creates a new buffer to store pixel data.
*
* <note>COGL will try its best to provide a hardware buffer you can map,
* write into and effectively do a zero copy upload when creating a texture
* from it with cogl_texture_new_from_buffer(). For various reasons, such
* buffers are likely to have a stride larger than width * bytes_per_pixel. The
* user must take the stride into account when writing into it.</note>
*
* Return value: a #CoglHandle representing the newly created buffer or
* %COGL_INVALID_HANDLE on failure
*
* Since: 1.2
* Stability: Unstable
*/
CoglHandle
cogl_pixel_buffer_new_for_size (guint width,
guint height,
CoglPixelFormat format,
guint *stride);
/**
* cogl_is_pixel_buffer:
* @handle: a #CoglHandle to test
*
* Checks whether @handle is a pixel buffer.
*
* Return value: %TRUE if the @handle is a pixel buffer, and %FALSE
* otherwise
*
* Since: 1.2
* Stability: Unstable
*/
gboolean
cogl_is_pixel_buffer (CoglHandle handle);
/*
* cogl_pixel_buffer_set_region:
* @buffer: the #CoglHandle of a pixel buffer
* @data: pixel data to upload to @buffer
* @src_width: width in pixels of the region to update
* @src_height: height in pixels of the region to update
* @src_rowstride: row stride in bytes of the source buffer
* @dst_x: upper left destination horizontal coordinate
* @dst_y: upper left destination vertical coordinate
*
* Uploads new data into a pixel buffer. The source data pointed by @data can
* have a different stride than @buffer in which case the function will do the
* right thing for you. For performance reasons, it is recommended for the
* source data to have the same stride than @buffer.
*
* Return value: %TRUE if the upload succeeded, %FALSE otherwise
*
* Since: 1.2
* Stability: Unstable
*/
#if 0
gboolean
cogl_pixel_buffer_set_region (CoglHandle buffer,
guchar *data,
guint src_width,
guint src_height,
guint src_rowstride,
guint dst_x,
guint dst_y);
#endif
/* the functions above are experimental, the actual symbols are suffixed by
* _EXP so we can ensure ABI compatibility and leave the cogl_buffer namespace
* free for future use. A bunch of defines translates the symbols documented
* above into the real symbols */
CoglHandle
cogl_pixel_buffer_new_EXP (guint size);
CoglHandle
cogl_pixel_buffer_new_for_size_EXP (guint width,
guint height,
CoglPixelFormat format,
guint *stride);
gboolean
cogl_is_pixel_buffer_EXP (CoglHandle handle);
#if 0
gboolean
cogl_pixel_buffer_set_region_EXP (CoglHandle buffer,
guchar *data,
guint src_width,
guint src_height,
guint src_rowstride,
guint dst_x,
guint dst_y);
#endif
#define cogl_pixel_buffer_new cogl_pixel_buffer_new_EXP
#define cogl_pixel_buffer_new_for_size cogl_pixel_buffer_new_for_size_EXP
#define cogl_is_pixel_buffer cogl_is_pixel_buffer_EXP
#if 0
#define cogl_pixel_buffer_set_region cogl_pixel_buffer_set_region_EXP
#endif
G_END_DECLS
#endif /* __COGL_PIXEL_BUFFER_H__ */

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@ -50,6 +50,7 @@
#if defined (COGL_ENABLE_EXPERIMENTAL_API)
#include <cogl/cogl-buffer.h>
#include <cogl/cogl-pixel-buffer.h>
#endif
G_BEGIN_DECLS

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@ -488,4 +488,10 @@ CoglBufferAccess
cogl_buffer_map
cogl_buffer_unmap
cogl_buffer_set_data
<SUBSECTION>
cogl_pixel_buffer_new
cogl_pixel_buffer_new_for_size
cogl_is_pixel_buffer
</SECTION>