* clutter/cogl/gl/cogl-context.c (cogl_destroy_context): Fix
cut-and-paste error where the wrong arrays were being freed.
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@ -111,9 +111,9 @@ cogl_destroy_context ()
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if (_context->texture_handles)
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if (_context->texture_handles)
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g_array_free (_context->texture_handles, TRUE);
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g_array_free (_context->texture_handles, TRUE);
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if (_context->fbo_handles)
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if (_context->fbo_handles)
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g_array_free (_context->texture_handles, TRUE);
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g_array_free (_context->fbo_handles, TRUE);
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if (_context->shader_handles)
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if (_context->shader_handles)
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g_array_free (_context->texture_handles, TRUE);
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g_array_free (_context->shader_handles, TRUE);
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if (_context->program_handles)
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if (_context->program_handles)
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g_array_free (_context->program_handles, TRUE);
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g_array_free (_context->program_handles, TRUE);
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