glx: Clarify *why* we need the dummy window
The reason why we have a dummy, offscreen Window when we create the GLX context is that GLX does not like it when you ask the context for features if it's not made current to a Drawable. Maybe in the future it will allow us to do so, but right now we have to make do with what GLX offers us.
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@ -519,6 +519,12 @@ clutter_backend_glx_create_context (ClutterBackend *backend,
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* to make sure that a GLX context exists and is made current, we use
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* to make sure that a GLX context exists and is made current, we use
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* a dummy, offscreen override-redirect window to which we can always
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* a dummy, offscreen override-redirect window to which we can always
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* fall back if no stage is available
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* fall back if no stage is available
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*
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* XXX - we need to do this dance because GLX does not allow creating
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* a context and querying it for basic information (even the function
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* pointers) unless it's made current to a real Drawable. it should be
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* possible to avoid this in future releases of Mesa and X11, but right
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* now this is the best solution available.
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*/
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*/
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xvisinfo = glXGetVisualFromFBConfig (xdisplay, config);
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xvisinfo = glXGetVisualFromFBConfig (xdisplay, config);
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if (xvisinfo == None)
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if (xvisinfo == None)
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