docs: Fix the annotations of ActorClass

This commit is contained in:
Emmanuele Bassi 2010-10-04 11:26:46 +01:00
parent bdb24701f0
commit 45b6d7d47a

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@ -191,8 +191,6 @@ struct _ClutterActor
* @apply_transform: virtual function, used when applying the transformations
* to an actor before painting it or when transforming coordinates or
* the allocation; it must chain up to the parent's implementation
* @get_accessible: virtual function, returns the accessible object that
* describes the actor to an assistive technology.
* @parent_set: signal class handler for the #ClutterActor::parent-set
* @destroy: signal class handler for #ClutterActor::destroy
* @pick: virtual function, used to draw an outline of the actor with
@ -213,6 +211,10 @@ struct _ClutterActor
* @key_focus_in: signal class closure for #ClutterActor::key-focus-in
* @key_focus_out: signal class closure for #ClutterActor::key-focus-out
* @queue_relayout: class handler for #ClutterActor::queue-relayout
* @get_accessible: virtual function, returns the accessible object that
* describes the actor to an assistive technology.
* @get_paint_volume: virtual function, for sub-classes to define their
* #ClutterPaintVolume
*
* Base class for actors.
*/