diff --git a/cogl/cogl-sdl.h b/cogl/cogl-sdl.h
index c25534862..486732e92 100644
--- a/cogl/cogl-sdl.h
+++ b/cogl/cogl-sdl.h
@@ -98,8 +98,8 @@ COGL_BEGIN_DECLS
/**
* cogl_sdl_context_new:
- * @type: An SDL user event type between %SDL_USEREVENT and
- * %SDL_NUMEVENTS - %1
+ * @type: An SDL user event type between SDL_USEREVENT and
+ * SDL_NUMEVENTS - 1
* @error: A CoglError return location.
*
* This is a convenience function for creating a new #CoglContext for
@@ -138,8 +138,8 @@ cogl_sdl_context_new (int type, CoglError **error);
/**
* cogl_sdl_renderer_set_event_type:
* @renderer: A #CoglRenderer
- * @type: An SDL user event type between %SDL_USEREVENT and
- * %SDL_NUMEVENTS - %1
+ * @type: An SDL user event type between SDL_USEREVENT and
+ * SDL_NUMEVENTS - 1
*
* Tells Cogl what SDL user event type it can use as a way to
* interrupt SDL_WaitEvent() to ensure that cogl_sdl_handle_event()
diff --git a/cogl/cogl-types.h b/cogl/cogl-types.h
index f23b102bd..fa1f1f9b2 100644
--- a/cogl/cogl-types.h
+++ b/cogl/cogl-types.h
@@ -700,13 +700,18 @@ typedef enum {
/**
* CoglVerticesMode:
- * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to %GL_POINTS
- * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to %GL_LINES
- * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to %GL_LINE_LOOP
- * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to %GL_LINE_STRIP
- * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to %GL_TRIANGLES
- * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to %GL_TRIANGLE_STRIP
- * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to %GL_TRIANGLE_FAN
+ * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to
+ * GL_POINTS
+ * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to GL_LINES
+ * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to
+ * GL_LINE_LOOP
+ * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to
+ * GL_LINE_STRIP
+ * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to
+ * GL_TRIANGLES
+ * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to
+ * GL_TRIANGLE_STRIP
+ * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to GL_TRIANGLE_FAN
*
* Different ways of interpreting vertices when drawing.
*