diff --git a/cogl/cogl-sdl.h b/cogl/cogl-sdl.h index c25534862..486732e92 100644 --- a/cogl/cogl-sdl.h +++ b/cogl/cogl-sdl.h @@ -98,8 +98,8 @@ COGL_BEGIN_DECLS /** * cogl_sdl_context_new: - * @type: An SDL user event type between %SDL_USEREVENT and - * %SDL_NUMEVENTS - %1 + * @type: An SDL user event type between SDL_USEREVENT and + * SDL_NUMEVENTS - 1 * @error: A CoglError return location. * * This is a convenience function for creating a new #CoglContext for @@ -138,8 +138,8 @@ cogl_sdl_context_new (int type, CoglError **error); /** * cogl_sdl_renderer_set_event_type: * @renderer: A #CoglRenderer - * @type: An SDL user event type between %SDL_USEREVENT and - * %SDL_NUMEVENTS - %1 + * @type: An SDL user event type between SDL_USEREVENT and + * SDL_NUMEVENTS - 1 * * Tells Cogl what SDL user event type it can use as a way to * interrupt SDL_WaitEvent() to ensure that cogl_sdl_handle_event() diff --git a/cogl/cogl-types.h b/cogl/cogl-types.h index f23b102bd..fa1f1f9b2 100644 --- a/cogl/cogl-types.h +++ b/cogl/cogl-types.h @@ -700,13 +700,18 @@ typedef enum { /** * CoglVerticesMode: - * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to %GL_POINTS - * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to %GL_LINES - * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to %GL_LINE_LOOP - * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to %GL_LINE_STRIP - * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to %GL_TRIANGLES - * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to %GL_TRIANGLE_STRIP - * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to %GL_TRIANGLE_FAN + * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to + * GL_POINTS + * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to GL_LINES + * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to + * GL_LINE_LOOP + * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to + * GL_LINE_STRIP + * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to + * GL_TRIANGLES + * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to + * GL_TRIANGLE_STRIP + * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to GL_TRIANGLE_FAN * * Different ways of interpreting vertices when drawing. *