diff --git a/clutter/Makefile.am b/clutter/Makefile.am
index 4cdcfc614..b1c9e0598 100644
--- a/clutter/Makefile.am
+++ b/clutter/Makefile.am
@@ -102,6 +102,7 @@ source_h = \
$(srcdir)/clutter-page-turn-effect.h \
$(srcdir)/clutter-path-constraint.h \
$(srcdir)/clutter-path.h \
+ $(srcdir)/clutter-property-transition.h \
$(srcdir)/clutter-script.h \
$(srcdir)/clutter-scriptable.h \
$(srcdir)/clutter-settings.h \
@@ -174,6 +175,7 @@ source_c = \
$(srcdir)/clutter-page-turn-effect.c \
$(srcdir)/clutter-path-constraint.c \
$(srcdir)/clutter-path.c \
+ $(srcdir)/clutter-property-transition.c \
$(srcdir)/clutter-script.c \
$(srcdir)/clutter-script-parser.c \
$(srcdir)/clutter-scriptable.c \
diff --git a/clutter/clutter-property-transition.c b/clutter/clutter-property-transition.c
new file mode 100644
index 000000000..0bd32bdd3
--- /dev/null
+++ b/clutter/clutter-property-transition.c
@@ -0,0 +1,291 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2012 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see .
+ */
+
+/**
+ * SECTION:clutter-property-transition
+ * @Title: ClutterPropertyTransition
+ * @Short_Description: Property transitions
+ *
+ * #ClutterPropertyTransition is a specialized #ClutterTransition that
+ * can be used to tween a property of a #ClutterAnimatable instance.
+ *
+ * #ClutterPropertyTransition is available since Clutter 1.10
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "clutter-property-transition.h"
+
+#include "clutter-animatable.h"
+#include "clutter-debug.h"
+#include "clutter-interval.h"
+#include "clutter-private.h"
+#include "clutter-transition.h"
+
+struct _ClutterPropertyTransitionPrivate
+{
+ char *property_name;
+
+ GParamSpec *pspec;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_PROPERTY_NAME,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST] = { NULL, };
+
+G_DEFINE_TYPE (ClutterPropertyTransition, clutter_property_transition, CLUTTER_TYPE_TRANSITION)
+
+static void
+clutter_property_transition_attached (ClutterTransition *transition,
+ ClutterAnimatable *animatable)
+{
+ ClutterPropertyTransition *self = CLUTTER_PROPERTY_TRANSITION (transition);
+ ClutterPropertyTransitionPrivate *priv = self->priv;
+
+ if (priv->property_name == NULL)
+ return;
+
+ priv->pspec = clutter_animatable_find_property (animatable,
+ priv->property_name);
+}
+
+static void
+clutter_property_transition_detached (ClutterTransition *transition,
+ ClutterAnimatable *animatable)
+{
+ ClutterPropertyTransition *self = CLUTTER_PROPERTY_TRANSITION (transition);
+ ClutterPropertyTransitionPrivate *priv = self->priv;
+
+ priv->pspec = NULL;
+}
+
+static void
+clutter_property_transition_compute_value (ClutterTransition *transition,
+ ClutterAnimatable *animatable,
+ ClutterInterval *interval,
+ gdouble progress)
+{
+ ClutterPropertyTransition *self = CLUTTER_PROPERTY_TRANSITION (transition);
+ ClutterPropertyTransitionPrivate *priv = self->priv;
+ GValue value = G_VALUE_INIT;
+ gboolean res;
+
+ if (priv->pspec == NULL)
+ return;
+
+ g_value_init (&value, clutter_interval_get_value_type (interval));
+
+ res = clutter_animatable_interpolate_value (animatable,
+ priv->property_name,
+ interval,
+ progress,
+ &value);
+
+ if (res)
+ clutter_animatable_set_final_state (animatable,
+ priv->property_name,
+ &value);
+
+ g_value_unset (&value);
+}
+
+static void
+clutter_property_transition_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterPropertyTransition *self = CLUTTER_PROPERTY_TRANSITION (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_PROPERTY_NAME:
+ clutter_property_transition_set_property_name (self,
+ g_value_get_string (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ }
+}
+
+static void
+clutter_property_transition_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterPropertyTransitionPrivate *priv = CLUTTER_PROPERTY_TRANSITION (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_PROPERTY_NAME:
+ g_value_set_string (value, priv->property_name);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ }
+}
+
+static void
+clutter_property_transition_finalize (GObject *gobject)
+{
+ ClutterPropertyTransitionPrivate *priv;
+
+ priv = CLUTTER_PROPERTY_TRANSITION (gobject)->priv;
+
+ g_free (priv->property_name);
+
+ G_OBJECT_CLASS (clutter_property_transition_parent_class)->finalize (gobject);
+}
+
+static void
+clutter_property_transition_class_init (ClutterPropertyTransitionClass *klass)
+{
+ ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass);
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ g_type_class_add_private (klass, sizeof (ClutterPropertyTransitionPrivate));
+
+ transition_class->attached = clutter_property_transition_attached;
+ transition_class->detached = clutter_property_transition_detached;
+ transition_class->compute_value = clutter_property_transition_compute_value;
+
+ gobject_class->set_property = clutter_property_transition_set_property;
+ gobject_class->get_property = clutter_property_transition_get_property;
+ gobject_class->finalize = clutter_property_transition_finalize;
+
+ /**
+ * ClutterPropertyTransition:property-name:
+ *
+ * The name of the property of a #ClutterAnimatable to animate.
+ *
+ * Since: 1.10
+ */
+ obj_props[PROP_PROPERTY_NAME] =
+ g_param_spec_string ("property-name",
+ P_("Property Name"),
+ P_("The name of the property to animate"),
+ NULL,
+ G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
+
+ g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
+}
+
+static void
+clutter_property_transition_init (ClutterPropertyTransition *self)
+{
+ self->priv =
+ G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_PROPERTY_TRANSITION,
+ ClutterPropertyTransitionPrivate);
+}
+
+/**
+ * clutter_property_transition_new:
+ * @animatable: (allow-none): a #ClutterAnimatable, or %NULL
+ * @property_name: (allow-none): a property of @animatable, or %NULL
+ *
+ * Creates a new #ClutterPropertyTransition for @animatable.
+ *
+ * Return value: (transfer full): the newly created #ClutterPropertyTransition.
+ * Use g_object_unref() when done
+ *
+ * Since: 1.10
+ */
+ClutterTransition *
+clutter_property_transition_new (ClutterAnimatable *animatable,
+ const char *property_name)
+{
+ return g_object_new (CLUTTER_TYPE_PROPERTY_TRANSITION,
+ "animatable", animatable,
+ "property-name", property_name,
+ NULL);
+}
+
+/**
+ * clutter_property_transition_set_property_name:
+ * @transition: a #ClutterPropertyTransition
+ * @property_name: (allow-none): a property name
+ *
+ * Sets the #ClutterPropertyTransition:property-name property of @transition.
+ *
+ * Since: 1.10
+ */
+void
+clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
+ const char *property_name)
+{
+ ClutterPropertyTransitionPrivate *priv;
+ ClutterAnimatable *animatable;
+
+ g_return_if_fail (CLUTTER_IS_PROPERTY_TRANSITION (transition));
+
+ priv = transition->priv;
+
+ if (g_strcmp0 (priv->property_name, property_name) == 0)
+ return;
+
+ g_free (priv->property_name);
+ priv->property_name = g_strdup (property_name);
+ priv->pspec = NULL;
+
+ animatable =
+ clutter_transition_get_animatable (CLUTTER_TRANSITION (transition));
+ if (animatable != NULL)
+ {
+ priv->pspec = clutter_animatable_find_property (animatable,
+ priv->property_name);
+ }
+
+ g_object_notify_by_pspec (G_OBJECT (transition),
+ obj_props[PROP_PROPERTY_NAME]);
+}
+
+/**
+ * clutter_property_transition_get_property_name:
+ * @transition: a #ClutterPropertyTransition
+ *
+ * Retrieves the value of the #ClutterPropertyTransition:property-name
+ * property.
+ *
+ * Return value: the name of the property being animated, or %NULL if
+ * none is set. The returned string is owned by the @transition and
+ * it should not be freed.
+ *
+ * Since: 1.10
+ */
+const char *
+clutter_property_transition_get_property_name (ClutterPropertyTransition *transition)
+{
+ g_return_val_if_fail (CLUTTER_IS_PROPERTY_TRANSITION (transition), NULL);
+
+ return transition->priv->property_name;
+}
diff --git a/clutter/clutter-property-transition.h b/clutter/clutter-property-transition.h
new file mode 100644
index 000000000..fae3636fe
--- /dev/null
+++ b/clutter/clutter-property-transition.h
@@ -0,0 +1,88 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2012 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see .
+ *
+ * Author: Emmanuele Bassi
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only can be included directly."
+#endif
+
+#ifndef __CLUTTER_PROPERTY_TRANSITION_H__
+#define __CLUTTER_PROPERTY_TRANSITION_H__
+
+#include
+#include
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_PROPERTY_TRANSITION (clutter_property_transition_get_type ())
+#define CLUTTER_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransition))
+#define CLUTTER_IS_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION))
+#define CLUTTER_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
+#define CLUTTER_IS_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION))
+#define CLUTTER_PROPERTY_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
+
+typedef struct _ClutterPropertyTransitionPrivate ClutterPropertyTransitionPrivate;
+typedef struct _ClutterPropertyTransitionClass ClutterPropertyTransitionClass;
+
+/**
+ * ClutterPropertyTransition:
+ *
+ * The ClutterPropertyTransition structure contains
+ * private data and should only be accessed using the provided API.
+ *
+ * Since: 1.10
+ */
+struct _ClutterPropertyTransition
+{
+ /*< private >*/
+ ClutterTransition parent_instance;
+
+ ClutterPropertyTransitionPrivate *priv;
+};
+
+/**
+ * ClutterPropertyTransitionClass:
+ *
+ * The ClutterPropertyTransitionClass structure
+ * contains private data.
+ *
+ * Since: 1.10
+ */
+struct _ClutterPropertyTransitionClass
+{
+ /*< private >*/
+ ClutterTransitionClass parent_class;
+
+ gpointer _padding[8];
+};
+
+GType clutter_property_transition_get_type (void) G_GNUC_CONST;
+
+ClutterTransition * clutter_property_transition_new (ClutterAnimatable *animatable,
+ const char *property_name);
+void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
+ const char *property_name);
+const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_PROPERTY_TRANSITION_H__ */
diff --git a/clutter/clutter.h b/clutter/clutter.h
index 533b3190a..0d8befff9 100644
--- a/clutter/clutter.h
+++ b/clutter/clutter.h
@@ -82,6 +82,7 @@
#include "clutter-page-turn-effect.h"
#include "clutter-path-constraint.h"
#include "clutter-path.h"
+#include "clutter-property-transition.h"
#include "clutter-scriptable.h"
#include "clutter-script.h"
#include "clutter-settings.h"