cogl: Remove cogl_material_set_user_program
This function is deprecated and must be replaced to the alternative. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2058>
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@ -81,10 +81,3 @@ cogl_material_set_blend_constant (CoglMaterial *material,
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{
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cogl_pipeline_set_blend_constant (COGL_PIPELINE (material), constant_color);
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}
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void
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cogl_material_set_user_program (CoglMaterial *material,
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CoglHandle program)
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{
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cogl_pipeline_set_user_program (COGL_PIPELINE (material), program);
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}
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@ -325,53 +325,6 @@ COGL_EXPORT void
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cogl_material_set_blend_constant (CoglMaterial *material,
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const CoglColor *constant_color);
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/**
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* cogl_material_set_user_program:
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* @material: a #CoglMaterial object.
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* @program: A #CoglHandle to a linked CoglProgram
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*
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* Associates a linked CoglProgram with the given material so that the
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* program can take full control of vertex and/or fragment processing.
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*
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* This is an example of how it can be used to associate an ARBfp
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* program with a #CoglMaterial:
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* |[
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* CoglHandle shader;
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* CoglHandle program;
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* CoglMaterial *material;
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*
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* shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
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* cogl_shader_source (shader,
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* "!!ARBfp1.0\n"
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* "MOV result.color,fragment.color;\n"
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* "END\n");
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*
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* program = cogl_create_program ();
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* cogl_program_attach_shader (program, shader);
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* cogl_program_link (program);
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*
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* material = cogl_material_new ();
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* cogl_material_set_user_program (material, program);
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*
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* cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff);
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* cogl_rectangle (0, 0, 100, 100);
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* ]|
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*
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* It is possibly worth keeping in mind that this API is not part of
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* the long term design for how we want to expose shaders to Cogl
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* developers (We are planning on deprecating the cogl_program and
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* cogl_shader APIs in favour of a "snippet" framework) but in the
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* meantime we hope this will handle most practical GLSL and ARBfp
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* requirements.
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*
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* Since: 1.4
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* Deprecated: 1.16: Use #CoglSnippet api instead instead
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*/
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COGL_DEPRECATED_FOR (cogl_snippet_)
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COGL_EXPORT void
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cogl_material_set_user_program (CoglMaterial *material,
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CoglHandle program);
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G_END_DECLS
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#endif /* __COGL_MATERIAL_H__ */
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