Updates NEWS for the 1.7.8 release
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NEWS
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NEWS
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Cogl 1.7.8 2011-09-05
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• List of changes since Cogl 1.7.6
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» Getters for the display and renderer associated with context
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» Getter for the number of supported texture units during fragment
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processing. (ClutterGst needs to know this for example to know if GLSL
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based YUV->RGB color space conversion can be used.)
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» Optimizations for the GLSL codegen for fragment processing so we can
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ignore redundant layers - if for example the "REPLACE" function is used
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for layer N then computing anything for previous layers is redundant. Also
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if texture combining needs to sample the same texture multiple times we
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now re-use the same sample instead of repeating it.
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» Optimize texture uploads to a texture atlas on GLES by avoiding lots of
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redundant format conversions.
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» Relax the requirement to need braces around blend factors when using the
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CoglBlendString syntax. Braces are only needed for factors involving a
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subtraction like "(1 - SRC_COLOR[A])"
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» Adds API for querying the format of a CoglFramebuffer
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• List of bugs fixes since Cogl 1.7.6
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https://bugzilla.gnome.org:
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#656426 - Improve the generated GLSL code
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#656441 - Build failure in examples
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#656587 - Outdated FSF Address in code files
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#657347 - Retrieve the number of texture image units
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#657840 - Atlas-ed bitmaps converted too many times
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#656809 - cogl 1.7.6 doesn't compile on Fedora 16/17
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Many thanks to:
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Damien Lespiau
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Neil Roberts
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Emmanuele Bassi
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Cogl 1.7.6 2011-08-12
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Cogl 1.7.6 2011-08-12
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===============================================================================
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===============================================================================
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