2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: ClutterAlpha is an initially
	floating object, as it makes sense only when bound to
	a ClutterBehaviour; add checks for public API.

	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Remove the ClutterBehaviour
	constructor: ClutterBehaviour is an abstract class which
	must be implemented by subclassing; add checks for public
	API; unref the actors on finalize; sink the ClutterAlpha
	object.

	* clutter/clutter-behaviours.h: ClutterKnot is a boxed
	type: add the _get_type() function declaration and the
	type macro.
This commit is contained in:
Emmanuele Bassi
2006-11-14 14:12:56 +00:00
parent ddab271272
commit 3f62c72d07
9 changed files with 155 additions and 133 deletions

View File

@ -34,13 +34,16 @@
#include "clutter-actor.h"
#include "clutter-behaviour.h"
G_DEFINE_TYPE (ClutterBehaviour, clutter_behaviour, G_TYPE_OBJECT);
G_DEFINE_ABSTRACT_TYPE (ClutterBehaviour,
clutter_behaviour,
G_TYPE_OBJECT);
struct ClutterBehaviourPrivate
struct _ClutterBehaviourPrivate
{
ClutterAlpha *alpha;
guint notify_id;
GSList *actors;
guint notify_id;
GSList *actors;
};
enum
@ -60,39 +63,23 @@ enum {
ClutterBehaviourPrivate))
static void
_clutter_behaviour_dispose (GObject *object)
clutter_behaviour_finalize (GObject *object)
{
ClutterBehaviour *self = CLUTTER_BEHAVIOUR(object);
ClutterBehaviour *self = CLUTTER_BEHAVIOUR (object);
if (self->priv)
{
/* FIXME: remove all actors */
clutter_behaviour_set_alpha (self, NULL);
}
G_OBJECT_CLASS (clutter_behaviour_parent_class)->dispose (object);
}
static void
_clutter_behaviour_finalize (GObject *object)
{
ClutterBehaviour *self = CLUTTER_BEHAVIOUR(object);
if (self->priv)
{
g_free(self->priv);
self->priv = NULL;
}
clutter_behaviour_set_alpha (self, NULL);
g_slist_foreach (self->priv->actors, (GFunc) g_object_unref, NULL);
g_slist_free (self->priv->actors);
G_OBJECT_CLASS (clutter_behaviour_parent_class)->finalize (object);
}
static void
_clutter_behaviour_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
clutter_behaviour_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviour *behaviour;
@ -110,10 +97,10 @@ _clutter_behaviour_set_property (GObject *object,
}
static void
_clutter_behaviour_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
clutter_behaviour_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviour *behaviour;
ClutterBehaviourPrivate *priv;
@ -136,24 +123,22 @@ _clutter_behaviour_get_property (GObject *object,
static void
clutter_behaviour_class_init (ClutterBehaviourClass *klass)
{
GObjectClass *object_class;
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class = (GObjectClass*) klass;
object_class->finalize = clutter_behaviour_finalize;
object_class->set_property = clutter_behaviour_set_property;
object_class->get_property = clutter_behaviour_get_property;
object_class->finalize = _clutter_behaviour_finalize;
object_class->dispose = _clutter_behaviour_dispose;
object_class->set_property = _clutter_behaviour_set_property;
object_class->get_property = _clutter_behaviour_get_property;
g_object_class_install_property (object_class,
PROP_ALPHA,
g_param_spec_object ("alpha",
"Alpha",
"Alpha Object to drive the behaviour",
CLUTTER_TYPE_ALPHA,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE));
g_object_class_install_property
(object_class, PROP_ALPHA,
g_param_spec_object ("alpha",
"Alpha",
"Alpha Object to drive the behaviour",
CLUTTER_TYPE_ALPHA,
G_PARAM_CONSTRUCT | G_PARAM_READWRITE));
g_type_class_add_private (object_class, sizeof (ClutterBehaviourPrivate));
g_type_class_add_private (klass, sizeof (ClutterBehaviourPrivate));
}
static void
@ -165,48 +150,44 @@ clutter_behaviour_init (ClutterBehaviour *self)
}
ClutterBehaviour*
clutter_behaviour_new (GObject *object,
const char *property)
{
ClutterBehaviour *behave;
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR,
"object", object,
"property", property,
NULL);
return behave;
}
void
clutter_behaviour_apply (ClutterBehaviour *behave, ClutterActor *actor)
clutter_behaviour_apply (ClutterBehaviour *behave,
ClutterActor *actor)
{
g_return_if_fail (actor != NULL);
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
if (g_slist_find (behave->priv->actors, (gconstpointer)actor))
return;
if (g_slist_find (behave->priv->actors, actor))
{
g_warning ("The behaviour of type %s already applies "
"to the actor of type %s",
g_type_name (G_OBJECT_TYPE (behave)),
g_type_name (G_OBJECT_TYPE (actor)));
return;
}
g_object_ref (actor);
behave->priv->actors = g_slist_append (behave->priv->actors, actor);
behave->priv->actors = g_slist_prepend (behave->priv->actors, actor);
}
void
clutter_behaviour_remove (ClutterBehaviour *behave, ClutterActor *actor)
clutter_behaviour_remove (ClutterBehaviour *behave,
ClutterActor *actor)
{
g_return_if_fail (actor != NULL);
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
if (g_slist_find (behave->priv->actors, (gconstpointer)actor))
if (!g_slist_find (behave->priv->actors, actor))
{
g_object_unref (actor);
behave->priv->actors = g_slist_remove (behave->priv->actors, actor);
g_warning ("The behaviour of type %s does not apply "
"to the actor of type %s",
g_type_name (G_OBJECT_TYPE (behave)),
g_type_name (G_OBJECT_TYPE (actor)));
return;
}
}
void
clutter_behaviour_remove_all (ClutterBehaviour *behave)
{
/* tofix */
g_object_unref (actor);
behave->priv->actors = g_slist_remove (behave->priv->actors, actor);
}
void
@ -214,12 +195,17 @@ clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
GFunc func,
gpointer userdata)
{
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (func != NULL);
g_slist_foreach (behave->priv->actors, func, userdata);
}
ClutterAlpha*
clutter_behaviour_get_alpha (ClutterBehaviour *behave)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
return behave->priv->alpha;
}
@ -240,27 +226,32 @@ void
clutter_behaviour_set_alpha (ClutterBehaviour *behave,
ClutterAlpha *alpha)
{
if (behave->priv->notify_id)
ClutterBehaviourPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
priv = behave->priv;
if (priv->notify_id)
{
g_signal_handler_disconnect (behave->priv->alpha,
behave->priv->notify_id);
behave->priv->notify_id = 0;
g_signal_handler_disconnect (priv->alpha, priv->notify_id);
priv->notify_id = 0;
}
if (behave->priv->alpha)
if (priv->alpha)
{
g_object_unref (behave->priv->alpha);
behave->priv->alpha = NULL;
g_object_unref (priv->alpha);
priv->alpha = NULL;
}
if (alpha)
{
behave->priv->alpha = alpha;
g_object_ref (behave->priv->alpha);
priv->alpha = alpha;
g_object_ref_sink (priv->alpha);
behave->priv->notify_id = g_signal_connect (behave->priv->alpha,
"notify::alpha",
G_CALLBACK(notify_cb),
behave);
priv->notify_id = g_signal_connect (priv->alpha, "notify::alpha",
G_CALLBACK(notify_cb),
behave);
}
}