[cogl] Adds a debug option for disabling use of VBOs --cogl-debug=disable-vbos
For testing the VBO fallback paths it helps to be able to disable the COGL_FEATURE_VBOS feature flag. When VBOs aren't available Cogl should use client side malloc()'d buffers instead.
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@ -40,7 +40,8 @@ typedef enum {
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COGL_DEBUG_HANDLE = 1 << 8,
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COGL_DEBUG_BLEND_STRINGS = 1 << 9,
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COGL_DEBUG_DISABLE_BATCHING = 1 << 10,
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COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES = 1 << 11
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COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES = 1 << 11,
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COGL_DEBUG_DISABLE_VBOS = 1 << 12
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} CoglDebugFlags;
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#ifdef COGL_ENABLE_DEBUG
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@ -42,7 +42,8 @@ static const GDebugKey cogl_debug_keys[] = {
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{ "handle", COGL_DEBUG_HANDLE },
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{ "blend-strings", COGL_DEBUG_BLEND_STRINGS },
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{ "disable-batching", COGL_DEBUG_DISABLE_BATCHING },
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{ "client-side-matrices", COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES }
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{ "client-side-matrices", COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES },
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{ "disable-vbos", COGL_DEBUG_DISABLE_VBOS }
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};
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static const gint n_cogl_debug_keys = G_N_ELEMENTS (cogl_debug_keys);
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@ -574,6 +574,9 @@ cogl_get_features (void)
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if (!ctx->features_cached)
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_cogl_features_init ();
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if (cogl_debug_flags & COGL_DEBUG_DISABLE_VBOS)
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ctx->feature_flags &= ~COGL_FEATURE_VBOS;
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return ctx->feature_flags;
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}
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