buffer: explicitly relate buffers to a context
All CoglBuffer constructors now take an explicit CoglContext constructor. This is part of the on going effort to adapt to Cogl API so it no longer depends on a global, default context. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -1133,8 +1133,10 @@ cogl_vertex_buffer_vbo_resolve (CoglVertexBuffer *buffer,
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if (!found_target_vbo)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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new_cogl_vbo->attribute_buffer =
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cogl_attribute_buffer_new (new_cogl_vbo->buffer_bytes, NULL);
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cogl_attribute_buffer_new (ctx, new_cogl_vbo->buffer_bytes, NULL);
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upload_attributes (new_cogl_vbo);
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*final_vbos = g_list_prepend (*final_vbos, new_cogl_vbo);
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@ -1665,8 +1667,11 @@ cogl_vertex_buffer_indices_new (CoglIndicesType indices_type,
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const void *indices_array,
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int indices_len)
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{
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CoglIndices *indices =
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cogl_indices_new (indices_type, indices_array, indices_len);
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CoglIndices *indices;
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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indices = cogl_indices_new (ctx, indices_type, indices_array, indices_len);
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return _cogl_vertex_buffer_indices_new_real (indices);
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}
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@ -1747,7 +1752,7 @@ cogl_vertex_buffer_indices_get_for_quads (unsigned int n_indices)
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if (ctx->quad_buffer_indices_byte == COGL_INVALID_HANDLE)
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{
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/* NB: cogl_get_quad_indices takes n_quads not n_indices... */
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CoglIndices *indices = cogl_get_rectangle_indices (256 / 4);
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CoglIndices *indices = cogl_get_rectangle_indices (ctx, 256 / 4);
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cogl_object_ref (indices);
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ctx->quad_buffer_indices_byte =
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_cogl_vertex_buffer_indices_new_real (indices);
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@ -1767,7 +1772,8 @@ cogl_vertex_buffer_indices_get_for_quads (unsigned int n_indices)
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if (ctx->quad_buffer_indices == COGL_INVALID_HANDLE)
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{
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/* NB: cogl_get_quad_indices takes n_quads not n_indices... */
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CoglIndices *indices = cogl_get_rectangle_indices (n_indices / 6);
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CoglIndices *indices =
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cogl_get_rectangle_indices (ctx, n_indices / 6);
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cogl_object_ref (indices);
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ctx->quad_buffer_indices =
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_cogl_vertex_buffer_indices_new_real (indices);
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