display: Clean up creation of the guard window a bit...
Do it consistently in all code paths...
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66c4555dc7
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@ -830,22 +830,12 @@ meta_display_open (void)
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{
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MetaScreen *screen = tmp->data;
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if (meta_is_wayland_compositor ())
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{
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/* Instead of explicitly enumerating all windows during
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* initialization, when we run as a wayland compositor we can rely on
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* xwayland notifying us of all top level windows so we create
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* MetaWindows when we get those notifications.
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*
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* We still want a guard window so we can avoid
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* unmapping/withdrawing minimized windows for live
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* thumbnails...
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*/
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if (screen->guard_window == None)
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screen->guard_window =
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meta_screen_create_guard_window (screen->display->xdisplay, screen);
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}
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else
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meta_screen_create_guard_window (screen);
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/* We know that if mutter is running as a Wayland compositor,
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* we start out with no windows.
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*/
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if (!meta_is_wayland_compositor ())
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meta_screen_manage_all_windows (screen);
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tmp = tmp->next;
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@ -445,8 +445,8 @@ reload_monitor_infos (MetaScreen *screen)
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* should effectively be forwarded to events on the background actor,
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* providing that the scene graph is set up correctly.
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*/
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Window
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meta_screen_create_guard_window (Display *xdisplay, MetaScreen *screen)
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static Window
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create_guard_window (Display *xdisplay, MetaScreen *screen)
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{
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XSetWindowAttributes attributes;
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Window guard_window;
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@ -877,6 +877,13 @@ meta_screen_free (MetaScreen *screen,
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meta_display_ungrab (display);
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}
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void
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meta_screen_create_guard_window (MetaScreen *screen)
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{
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if (screen->guard_window == None)
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screen->guard_window = create_guard_window (screen->display->xdisplay, screen);
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}
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void
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meta_screen_manage_all_windows (MetaScreen *screen)
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{
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@ -884,10 +891,6 @@ meta_screen_manage_all_windows (MetaScreen *screen)
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MetaStackWindow *children;
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int n_children, i;
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if (screen->guard_window == None)
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screen->guard_window =
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meta_screen_create_guard_window (screen->display->xdisplay, screen);
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meta_stack_freeze (screen->stack);
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meta_stack_tracker_get_stack (screen->stack_tracker, &_children, &n_children);
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