Updated Chinese (China) translation

This commit is contained in:
Wylmer Wang 2014-03-08 12:36:07 +00:00 committed by GNOME Translation Robot
parent 4730782a20
commit 3d56732853

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@ -5,15 +5,16 @@
# 甘霖 <thlgood@yucoat.com>, 2012.
# fenghelong <fenghelongnjit@gmail.com>, 2012.
# YunQiang Su <wzssyqa@gmail.com>, 2012.
# Wylmer Wang <wantinghard@gmail.com>, 2014.
#
msgid ""
msgstr ""
"Project-Id-Version: cogl master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=cogl&keywords=I18N+L10N&component=general\n"
"POT-Creation-Date: 2012-09-07 13:16+0000\n"
"PO-Revision-Date: 2012-09-23 12:50+0800\n"
"Last-Translator: YunQiang Su <wzssyqa@gmail.com>\n"
"POT-Creation-Date: 2014-03-08 04:10+0000\n"
"PO-Revision-Date: 2014-03-08 20:33+0800\n"
"Last-Translator: Wylmer Wang <wantinghard@gmail.com>\n"
"Language-Team: Chinese (simplified) <i18n-zh@googlegroups.com>\n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
@ -22,209 +23,225 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Gtranslator 2.91.5\n"
#: ../cogl/cogl-debug.c:174
#: ../cogl/cogl-debug.c:181
msgid "Supported debug values:"
msgstr "支持的调试值:"
#: ../cogl/cogl-debug.c:179
#: ../cogl/cogl-debug.c:186
msgid "Special debug values:"
msgstr "特殊的调试值:"
#: ../cogl/cogl-debug.c:181 ../cogl/cogl-debug.c:183
#: ../cogl/cogl-debug.c:188 ../cogl/cogl-debug.c:190
msgid "Enables all non-behavioural debug options"
msgstr "启用所有非行为调式选项"
#: ../cogl/cogl-debug.c:190
#: ../cogl/cogl-debug.c:197
msgid "Additional environment variables:"
msgstr "附加环境变量:"
#: ../cogl/cogl-debug.c:191
#: ../cogl/cogl-debug.c:198
msgid "Comma-separated list of GL extensions to pretend are disabled"
msgstr ""
msgstr "逗号分隔的待伪装(pretend) GL 扩展列表 已禁用"
#: ../cogl/cogl-debug.c:193
#: ../cogl/cogl-debug.c:200
msgid "Override the GL version that Cogl will assume the driver supports"
msgstr "覆盖 Cogl 将假设驱动支持的 GL 版本"
#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
#: ../cogl/cogl-debug-options.h:189
#: ../cogl/cogl-debug.c:244
msgid "Cogl debugging flags to set"
msgstr "要设置的 Cogl 调试选项"
#: ../cogl/cogl-debug.c:246
msgid "Cogl debugging flags to unset"
msgstr "要清除的 Cogl 调试选项"
#: ../cogl/cogl-debug.c:295
msgid "Cogl Options"
msgstr "Cogl 选项"
#: ../cogl/cogl-debug.c:296
msgid "Show Cogl options"
msgstr "显示 Cogl 选项"
#: ../cogl/cogl-debug-options.h:32 ../cogl/cogl-debug-options.h:37
#: ../cogl/cogl-debug-options.h:42 ../cogl/cogl-debug-options.h:47
#: ../cogl/cogl-debug-options.h:52 ../cogl/cogl-debug-options.h:57
#: ../cogl/cogl-debug-options.h:62 ../cogl/cogl-debug-options.h:68
#: ../cogl/cogl-debug-options.h:73 ../cogl/cogl-debug-options.h:78
#: ../cogl/cogl-debug-options.h:165 ../cogl/cogl-debug-options.h:170
#: ../cogl/cogl-debug-options.h:175 ../cogl/cogl-debug-options.h:191
#: ../cogl/cogl-debug-options.h:196
msgid "Cogl Tracing"
msgstr "Cogl 跟踪"
#: ../cogl/cogl-debug-options.h:27
#: ../cogl/cogl-debug-options.h:34
msgid "CoglObject references"
msgstr "CoglObject 引用"
#: ../cogl/cogl-debug-options.h:28
#: ../cogl/cogl-debug-options.h:35
msgid "Debug ref counting issues for CoglObjects"
msgstr "调试 CoglObjects 的引用计数问题"
#: ../cogl/cogl-debug-options.h:32
#: ../cogl/cogl-debug-options.h:39
msgid "Trace Texture Slicing"
msgstr "跟踪纹理切片"
#: ../cogl/cogl-debug-options.h:33
#: ../cogl/cogl-debug-options.h:40
msgid "debug the creation of texture slices"
msgstr "调试纹理切片的创建"
#: ../cogl/cogl-debug-options.h:37
#: ../cogl/cogl-debug-options.h:44
msgid "Trace Atlas Textures"
msgstr "跟踪 Atlas 纹理"
#: ../cogl/cogl-debug-options.h:38
#: ../cogl/cogl-debug-options.h:45
msgid "Debug texture atlas management"
msgstr "调试纹理 atlas 管理"
#: ../cogl/cogl-debug-options.h:42
#: ../cogl/cogl-debug-options.h:49
msgid "Trace Blend Strings"
msgstr "跟踪混合字符串"
#: ../cogl/cogl-debug-options.h:43
#: ../cogl/cogl-debug-options.h:50
msgid "Debug CoglBlendString parsing"
msgstr "调试 CoglBlendString 解析"
#: ../cogl/cogl-debug-options.h:47
#: ../cogl/cogl-debug-options.h:54
msgid "Trace Journal"
msgstr "跟踪日志"
#: ../cogl/cogl-debug-options.h:48
#: ../cogl/cogl-debug-options.h:55
msgid "View all the geometry passing through the journal"
msgstr "查看所有通过日志传递的几何体"
#: ../cogl/cogl-debug-options.h:52
#: ../cogl/cogl-debug-options.h:59
msgid "Trace Batching"
msgstr "跟踪批处理"
#: ../cogl/cogl-debug-options.h:53
#: ../cogl/cogl-debug-options.h:60
msgid "Show how geometry is being batched in the journal"
msgstr "显示几何体在日志中批处理的情况"
#: ../cogl/cogl-debug-options.h:57
#: ../cogl/cogl-debug-options.h:64
msgid "Trace matrices"
msgstr "跟踪矩阵"
#: ../cogl/cogl-debug-options.h:58
#: ../cogl/cogl-debug-options.h:65
msgid "Trace all matrix manipulation"
msgstr "跟踪所有矩阵操作"
#: ../cogl/cogl-debug-options.h:63
#: ../cogl/cogl-debug-options.h:70
msgid "Trace Misc Drawing"
msgstr "跟踪混杂绘制"
#: ../cogl/cogl-debug-options.h:64
#: ../cogl/cogl-debug-options.h:71
msgid "Trace some misc drawing operations"
msgstr "跟踪一些混杂的绘制操作"
#: ../cogl/cogl-debug-options.h:68
#: ../cogl/cogl-debug-options.h:75
msgid "Trace Pango Renderer"
msgstr "跟踪 Pango 渲染器"
#: ../cogl/cogl-debug-options.h:69
#: ../cogl/cogl-debug-options.h:76
msgid "Trace the Cogl Pango renderer"
msgstr "跟踪 Cogl Pango 渲染器"
#: ../cogl/cogl-debug-options.h:73
#: ../cogl/cogl-debug-options.h:80
msgid "Trace CoglTexturePixmap backend"
msgstr "跟踪 CoglTexturePixmap 后端"
#: ../cogl/cogl-debug-options.h:74
#: ../cogl/cogl-debug-options.h:81
msgid "Trace the Cogl texture pixmap backend"
msgstr "跟踪 Cogl 纹理 pixmap 后端"
#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
#: ../cogl/cogl-debug-options.h:83 ../cogl/cogl-debug-options.h:88
msgid "Visualize"
msgstr "可视化"
#: ../cogl/cogl-debug-options.h:78
#: ../cogl/cogl-debug-options.h:85
msgid "Outline rectangles"
msgstr "突显矩形"
#: ../cogl/cogl-debug-options.h:79
#: ../cogl/cogl-debug-options.h:86
msgid "Add wire outlines for all rectangular geometry"
msgstr "对所有矩形形状添加实线外框"
#: ../cogl/cogl-debug-options.h:83
#: ../cogl/cogl-debug-options.h:90
msgid "Show wireframes"
msgstr "显示线框"
#: ../cogl/cogl-debug-options.h:84
#: ../cogl/cogl-debug-options.h:91
msgid "Add wire outlines for all geometry"
msgstr "对所有形状添加线框"
#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
#: ../cogl/cogl-debug-options.h:178
#: ../cogl/cogl-debug-options.h:93 ../cogl/cogl-debug-options.h:98
#: ../cogl/cogl-debug-options.h:103 ../cogl/cogl-debug-options.h:108
#: ../cogl/cogl-debug-options.h:118 ../cogl/cogl-debug-options.h:123
#: ../cogl/cogl-debug-options.h:129 ../cogl/cogl-debug-options.h:134
#: ../cogl/cogl-debug-options.h:139 ../cogl/cogl-debug-options.h:144
#: ../cogl/cogl-debug-options.h:149 ../cogl/cogl-debug-options.h:154
#: ../cogl/cogl-debug-options.h:160 ../cogl/cogl-debug-options.h:180
#: ../cogl/cogl-debug-options.h:185
msgid "Root Cause"
msgstr "根目标"
#: ../cogl/cogl-debug-options.h:88
#: ../cogl/cogl-debug-options.h:95
msgid "Disable Journal batching"
msgstr "禁用日志批处理"
#: ../cogl/cogl-debug-options.h:89
#: ../cogl/cogl-debug-options.h:96
msgid "Disable batching of geometry in the Cogl Journal."
msgstr "在 Cogl 日志中禁用几何体批处理"
#: ../cogl/cogl-debug-options.h:93
#: ../cogl/cogl-debug-options.h:100
msgid "Disable GL Vertex Buffers"
msgstr "禁用 GL Vertex 缓冲"
#: ../cogl/cogl-debug-options.h:94
#: ../cogl/cogl-debug-options.h:101
msgid "Disable use of OpenGL vertex buffer objects"
msgstr "禁用使用 OpenGL 顶点缓存对象"
#: ../cogl/cogl-debug-options.h:98
#: ../cogl/cogl-debug-options.h:105
msgid "Disable GL Pixel Buffers"
msgstr "禁用 GL 像素缓存"
#: ../cogl/cogl-debug-options.h:99
#: ../cogl/cogl-debug-options.h:106
msgid "Disable use of OpenGL pixel buffer objects"
msgstr "禁止使用 OpenGL 像素缓存对象"
#: ../cogl/cogl-debug-options.h:103
#: ../cogl/cogl-debug-options.h:110
msgid "Disable software rect transform"
msgstr "禁用软件矩形变换"
#: ../cogl/cogl-debug-options.h:104
#: ../cogl/cogl-debug-options.h:111
msgid "Use the GPU to transform rectangular geometry"
msgstr "使用 GPU 来变换矩形"
#: ../cogl/cogl-debug-options.h:106
#: ../cogl/cogl-debug-options.h:113
msgid "Cogl Specialist"
msgstr "Cogl 专家"
#: ../cogl/cogl-debug-options.h:108
#: ../cogl/cogl-debug-options.h:115
msgid "Dump atlas images"
msgstr "转储 Atlas 图像"
#: ../cogl/cogl-debug-options.h:109
#: ../cogl/cogl-debug-options.h:116
msgid "Dump texture atlas changes to an image file"
msgstr "将纹理 Atlas 更改转储为图像文件"
#: ../cogl/cogl-debug-options.h:113
#: ../cogl/cogl-debug-options.h:120
msgid "Disable texture atlasing"
msgstr "禁用纹理平滑"
#: ../cogl/cogl-debug-options.h:114
#: ../cogl/cogl-debug-options.h:121
msgid "Disable use of texture atlasing"
msgstr "禁止使用纹理平滑"
#: ../cogl/cogl-debug-options.h:118
#: ../cogl/cogl-debug-options.h:125
msgid "Disable sharing the texture atlas between text and images"
msgstr "禁用文本和图形间的纹理 Atlas 共享"
#: ../cogl/cogl-debug-options.h:119
#: ../cogl/cogl-debug-options.h:126
msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
@ -232,136 +249,118 @@ msgstr ""
"一旦设置,图形字符缓存 Atlas 将总是使用单独的纹理。否则,它将尝试与图像共享 "
"Atlas。"
#: ../cogl/cogl-debug-options.h:124
#: ../cogl/cogl-debug-options.h:131
msgid "Disable texturing"
msgstr "禁用纹理"
#: ../cogl/cogl-debug-options.h:125
#: ../cogl/cogl-debug-options.h:132
msgid "Disable texturing any primitives"
msgstr "禁止用任何元素使用纹理"
#: ../cogl/cogl-debug-options.h:129
#: ../cogl/cogl-debug-options.h:136
msgid "Disable arbfp"
msgstr "禁用 arbfp"
#: ../cogl/cogl-debug-options.h:130
#: ../cogl/cogl-debug-options.h:137
msgid "Disable use of ARB fragment programs"
msgstr "禁用 ARB 分割程序"
#: ../cogl/cogl-debug-options.h:134
#, fuzzy
#: ../cogl/cogl-debug-options.h:141
msgid "Disable fixed"
msgstr "禁止定点"
msgstr "禁止固定(fixed)"
#: ../cogl/cogl-debug-options.h:135
#, fuzzy
#: ../cogl/cogl-debug-options.h:142
msgid "Disable use of the fixed function pipeline backend"
msgstr "禁用定点函数管道后端"
msgstr "禁用固定的(fixed)函数管道后端"
#: ../cogl/cogl-debug-options.h:139
#: ../cogl/cogl-debug-options.h:146
msgid "Disable GLSL"
msgstr "禁用 GLSL"
#: ../cogl/cogl-debug-options.h:140
#: ../cogl/cogl-debug-options.h:147
msgid "Disable use of GLSL"
msgstr "禁止使用 GLSL"
#: ../cogl/cogl-debug-options.h:144
#: ../cogl/cogl-debug-options.h:151
msgid "Disable blending"
msgstr "禁用混合"
#: ../cogl/cogl-debug-options.h:145
#: ../cogl/cogl-debug-options.h:152
msgid "Disable use of blending"
msgstr "禁止使用混合"
#: ../cogl/cogl-debug-options.h:149
#, fuzzy
#: ../cogl/cogl-debug-options.h:156
msgid "Disable non-power-of-two textures"
msgstr "禁用 non-power-of-two 纹理"
msgstr "禁用(数量)非2的幂的纹理"
#: ../cogl/cogl-debug-options.h:150
#, fuzzy
#: ../cogl/cogl-debug-options.h:157
msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
msgstr ""
"使 Cogl 认为 GL 驱动不支持 NPOT 纹理,以便使它创建切片纹理或用无效纹理代替。"
#: ../cogl/cogl-debug-options.h:155
#: ../cogl/cogl-debug-options.h:162
msgid "Disable software clipping"
msgstr "禁用软件裁剪"
#: ../cogl/cogl-debug-options.h:156
#: ../cogl/cogl-debug-options.h:163
msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr "禁止 Cogl 在软件中尝试裁剪某些矩形。"
#: ../cogl/cogl-debug-options.h:160
#: ../cogl/cogl-debug-options.h:167
msgid "Show source"
msgstr "显示源代码"
#: ../cogl/cogl-debug-options.h:161
#: ../cogl/cogl-debug-options.h:168
msgid "Show generated ARBfp/GLSL source code"
msgstr "显示生成的 ARBfp/GLSL 源代码"
#: ../cogl/cogl-debug-options.h:165
#: ../cogl/cogl-debug-options.h:172
msgid "Trace some OpenGL"
msgstr "跟踪某些 OpenGL"
#: ../cogl/cogl-debug-options.h:166
#: ../cogl/cogl-debug-options.h:173
msgid "Traces some select OpenGL calls"
msgstr "跟踪某些选择 OpenGL 的调用"
#: ../cogl/cogl-debug-options.h:170
#, fuzzy
#: ../cogl/cogl-debug-options.h:177
msgid "Trace offscreen support"
msgstr "跟踪幕后支持"
msgstr "跟踪幕后(offscreen)支持"
#: ../cogl/cogl-debug-options.h:171
#, fuzzy
#: ../cogl/cogl-debug-options.h:178
msgid "Debug offscreen support"
msgstr "调试幕后支持"
msgstr "调试幕后(offscreen)支持"
#: ../cogl/cogl-debug-options.h:175
#: ../cogl/cogl-debug-options.h:182
msgid "Disable program caches"
msgstr "禁用程序缓存"
#: ../cogl/cogl-debug-options.h:176
#: ../cogl/cogl-debug-options.h:183
msgid "Disable fallback caches for arbfp and glsl programs"
msgstr "禁用 arbfp 和 glsl 程序的后备缓存"
#: ../cogl/cogl-debug-options.h:180
#: ../cogl/cogl-debug-options.h:187
msgid "Disable read pixel optimization"
msgstr "禁用读取像素优化"
#: ../cogl/cogl-debug-options.h:181
#: ../cogl/cogl-debug-options.h:188
msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
msgstr "禁止对在透明矩形场景中读取单个像素操作的优化"
#: ../cogl/cogl-debug-options.h:186
#: ../cogl/cogl-debug-options.h:193
msgid "Trace clipping"
msgstr "跟踪裁剪"
#: ../cogl/cogl-debug-options.h:187
#: ../cogl/cogl-debug-options.h:194
msgid "Logs information about how Cogl is implementing clipping"
msgstr "记录有关 Cogl 如何实施裁剪的信息"
#: ../cogl/cogl-debug-options.h:191
#: ../cogl/cogl-debug-options.h:198
msgid "Trace performance concerns"
msgstr "跟踪性能问题"
#: ../cogl/cogl-debug-options.h:192
#: ../cogl/cogl-debug-options.h:199
msgid "Tries to highlight sub-optimal Cogl usage."
msgstr "尝试突出显示欠佳的 Cogl 使用。"
#~ msgid "Cogl debugging flags to set"
#~ msgstr "要设置的 Cogl 调试选项"
#~ msgid "Cogl debugging flags to unset"
#~ msgstr "要清除的 Cogl 调试选项"
#~ msgid "Cogl Options"
#~ msgstr "Cogl 选项"
#~ msgid "Show Cogl options"
#~ msgstr "显示 Cogl 选项"