diff --git a/cogl/cogl-attribute-private.h b/cogl/cogl-attribute-private.h index 6a04d43d8..a092da072 100644 --- a/cogl/cogl-attribute-private.h +++ b/cogl/cogl-attribute-private.h @@ -82,19 +82,21 @@ void _cogl_attribute_immutable_unref (CoglAttribute *attribute); void -_cogl_draw_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglAttribute **attributes, - CoglDrawFlags flags); +_cogl_draw_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglAttribute **attributes, + int n_attributes, + CoglDrawFlags flags); void -_cogl_draw_indexed_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglIndices *indices, - CoglAttribute **attributes, - CoglDrawFlags flags); +_cogl_draw_indexed_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglIndices *indices, + CoglAttribute **attributes, + int n_attributes, + CoglDrawFlags flags); void _cogl_attribute_disable_cached_arrays (void); diff --git a/cogl/cogl-attribute.c b/cogl/cogl-attribute.c index 753be3134..5327b026d 100644 --- a/cogl/cogl-attribute.c +++ b/cogl/cogl-attribute.c @@ -478,6 +478,7 @@ set_enabled_arrays (CoglBitmask *value_cache, static CoglHandle enable_gl_state (CoglDrawFlags flags, CoglAttribute **attributes, + int n_attributes, ValidateLayerState *state) { CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer (); @@ -504,7 +505,7 @@ enable_gl_state (CoglDrawFlags flags, /* Iterate the attributes to work out whether blending needs to be enabled and how many texture coords there are. We need to do this before flushing the pipeline. */ - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) switch (attributes[i]->name_id) { case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY: @@ -595,7 +596,7 @@ enable_gl_state (CoglDrawFlags flags, pipeline is flushed because on GLES2 that is the only point when we can determine the attribute locations */ - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) { CoglAttribute *attribute = attributes[i]; CoglAttributeBuffer *attribute_buffer; @@ -767,6 +768,7 @@ _cogl_attribute_disable_cached_arrays (void) * just disable the things not needed after enabling state. */ static void disable_gl_state (CoglAttribute **attributes, + int n_attributes, CoglPipeline *source) { #ifdef MAY_HAVE_PROGRAMABLE_GL @@ -779,7 +781,7 @@ disable_gl_state (CoglAttribute **attributes, if (G_UNLIKELY (source != cogl_get_source ())) cogl_object_unref (source); - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) { CoglAttribute *attribute = attributes[i]; @@ -995,17 +997,18 @@ draw_wireframe (CoglVerticesMode mode, int first_vertex, int n_vertices, CoglAttribute **attributes, + int n_attributes, CoglIndices *indices) { CoglAttribute *position = NULL; int i; int n_line_vertices; static CoglPipeline *wire_pipeline; - CoglAttribute *wire_attribute[2]; + CoglAttribute *wire_attribute[1]; CoglVertexP3 *lines; CoglAttributeBuffer *attribute_buffer; - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) { if (strcmp (attributes[i]->name, "cogl_position_in") == 0) { @@ -1030,7 +1033,6 @@ draw_wireframe (CoglVerticesMode mode, 0, 3, COGL_ATTRIBUTE_TYPE_FLOAT); - wire_attribute[1] = NULL; cogl_object_unref (attribute_buffer); if (!wire_pipeline) @@ -1044,14 +1046,15 @@ draw_wireframe (CoglVerticesMode mode, /* temporarily disable the wireframe to avoid recursion! */ COGL_DEBUG_CLEAR_FLAG (COGL_DEBUG_WIREFRAME); - _cogl_draw_attributes_array (COGL_VERTICES_MODE_LINES, - 0, - n_line_vertices, - wire_attribute, - COGL_DRAW_SKIP_JOURNAL_FLUSH | - COGL_DRAW_SKIP_PIPELINE_VALIDATION | - COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH | - COGL_DRAW_SKIP_LEGACY_STATE); + _cogl_draw_attributes (COGL_VERTICES_MODE_LINES, + 0, + n_line_vertices, + wire_attribute, + 1, + COGL_DRAW_SKIP_JOURNAL_FLUSH | + COGL_DRAW_SKIP_PIPELINE_VALIDATION | + COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH | + COGL_DRAW_SKIP_LEGACY_STATE); COGL_DEBUG_SET_FLAG (COGL_DEBUG_WIREFRAME); @@ -1096,47 +1099,51 @@ flush_state (CoglDrawFlags flags, * skipping the implicit journal flush, the framebuffer flush and * pipeline validation. */ void -_cogl_draw_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglAttribute **attributes, - CoglDrawFlags flags) +_cogl_draw_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglAttribute **attributes, + int n_attributes, + CoglDrawFlags flags) { ValidateLayerState state; CoglPipeline *source; flush_state (flags, &state); - source = enable_gl_state (flags, attributes, &state); + source = enable_gl_state (flags, attributes, n_attributes, &state); GE (glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); /* FIXME: we shouldn't be disabling state after drawing we should * just disable the things not needed after enabling state. */ - disable_gl_state (attributes, source); + disable_gl_state (attributes, n_attributes, source); #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) - draw_wireframe (mode, first_vertex, n_vertices, attributes, NULL); + draw_wireframe (mode, first_vertex, n_vertices, + attributes, n_attributes, NULL); #endif } -void -cogl_draw_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglAttribute **attributes) -{ - _cogl_draw_attributes_array (mode, first_vertex, - n_vertices, attributes, - 0 /* no flags */); -} - void cogl_draw_attributes (CoglVerticesMode mode, int first_vertex, int n_vertices, - ...) + CoglAttribute **attributes, + int n_attributes) +{ + _cogl_draw_attributes (mode, first_vertex, + n_vertices, + attributes, n_attributes, + 0 /* no flags */); +} + +void +cogl_vdraw_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + ...) { va_list ap; int n_attributes; @@ -1157,8 +1164,8 @@ cogl_draw_attributes (CoglVerticesMode mode, attributes[i] = attribute; va_end (ap); - cogl_draw_attributes_array (mode, first_vertex, n_vertices, - attributes); + cogl_draw_attributes (mode, first_vertex, n_vertices, + attributes, i + 1); } static size_t @@ -1177,12 +1184,13 @@ sizeof_index_type (CoglIndicesType type) } void -_cogl_draw_indexed_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglIndices *indices, - CoglAttribute **attributes, - CoglDrawFlags flags) +_cogl_draw_indexed_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglIndices *indices, + CoglAttribute **attributes, + int n_attributes, + CoglDrawFlags flags) { ValidateLayerState state; CoglPipeline *source; @@ -1196,7 +1204,7 @@ _cogl_draw_indexed_attributes_array (CoglVerticesMode mode, flush_state (flags, &state); - source = enable_gl_state (flags, attributes, &state); + source = enable_gl_state (flags, attributes, n_attributes, &state); buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); @@ -1225,32 +1233,35 @@ _cogl_draw_indexed_attributes_array (CoglVerticesMode mode, /* FIXME: we shouldn't be disabling state after drawing we should * just disable the things not needed after enabling state. */ - disable_gl_state (attributes, source); + disable_gl_state (attributes, n_attributes, source); #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) - draw_wireframe (mode, first_vertex, n_vertices, attributes, indices); + draw_wireframe (mode, first_vertex, n_vertices, + attributes, n_attributes, indices); #endif } -void -cogl_draw_indexed_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglIndices *indices, - CoglAttribute **attributes) -{ - _cogl_draw_indexed_attributes_array (mode, first_vertex, - n_vertices, indices, attributes, - 0 /* no flags */); -} - void cogl_draw_indexed_attributes (CoglVerticesMode mode, int first_vertex, int n_vertices, CoglIndices *indices, - ...) + CoglAttribute **attributes, + int n_attributes) +{ + _cogl_draw_indexed_attributes (mode, first_vertex, + n_vertices, indices, + attributes, n_attributes, + 0 /* no flags */); +} + +void +cogl_vdraw_indexed_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglIndices *indices, + ...) { va_list ap; int n_attributes; @@ -1271,11 +1282,12 @@ cogl_draw_indexed_attributes (CoglVerticesMode mode, attributes[i] = attribute; va_end (ap); - cogl_draw_indexed_attributes_array (mode, - first_vertex, - n_vertices, - indices, - attributes); + cogl_draw_indexed_attributes (mode, + first_vertex, + n_vertices, + indices, + attributes, + n_attributes); } diff --git a/cogl/cogl-attribute.h b/cogl/cogl-attribute.h index 0abeb3c71..755950e0e 100644 --- a/cogl/cogl-attribute.h +++ b/cogl/cogl-attribute.h @@ -151,31 +151,33 @@ cogl_attribute_new (CoglAttributeBuffer *attribute_buffer, gboolean cogl_is_attribute (void *object); +void +cogl_vdraw_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + ...) G_GNUC_NULL_TERMINATED; + void cogl_draw_attributes (CoglVerticesMode mode, int first_vertex, int n_vertices, - ...) G_GNUC_NULL_TERMINATED; + CoglAttribute **attributes, + int n_attributes); void -cogl_draw_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglAttribute **attributes); +cogl_vdraw_indexed_attributes (CoglVerticesMode mode, + int first_vertex, + int n_vertices, + CoglIndices *indices, + ...) G_GNUC_NULL_TERMINATED; void cogl_draw_indexed_attributes (CoglVerticesMode mode, int first_vertex, int n_vertices, CoglIndices *indices, - ...) G_GNUC_NULL_TERMINATED; - -void -cogl_draw_indexed_attributes_array (CoglVerticesMode mode, - int first_vertex, - int n_vertices, - CoglIndices *indices, - CoglAttribute **attributes); + CoglAttribute **attributes, + int n_attributes); G_END_DECLS diff --git a/cogl/cogl-journal.c b/cogl/cogl-journal.c index 262d79452..a2180bec2 100644 --- a/cogl/cogl-journal.c +++ b/cogl/cogl-journal.c @@ -296,28 +296,31 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start, #ifdef HAVE_COGL_GL /* XXX: it's rather evil that we sneak in the GL_QUADS enum here... */ - _cogl_draw_attributes_array (GL_QUADS, - state->current_vertex, batch_len * 4, - attributes, - draw_flags); + _cogl_draw_attributes (GL_QUADS, + state->current_vertex, batch_len * 4, + attributes, + state->attributes->len, + draw_flags); #else /* HAVE_COGL_GL */ if (batch_len > 1) { - _cogl_draw_indexed_attributes_array (COGL_VERTICES_MODE_TRIANGLES, - state->current_vertex * 6 / 4, - batch_len * 6, - state->indices, - attributes, - draw_flags); + _cogl_draw_indexed_attributes (COGL_VERTICES_MODE_TRIANGLES, + state->current_vertex * 6 / 4, + batch_len * 6, + state->indices, + attributes, + state->attributes->len, + draw_flags); } else { - _cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_FAN, - state->current_vertex, 4, - attributes, - draw_flags); + _cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_FAN, + state->current_vertex, 4, + attributes, + state->attributes->len, + draw_flags); } #endif @@ -332,7 +335,7 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start, static CoglPipeline *outline = NULL; guint8 color_intensity; int i; - CoglAttribute *loop_attributes[2]; + CoglAttribute *loop_attributes[1]; _COGL_GET_CONTEXT (ctxt, NO_RETVAL); @@ -358,12 +361,12 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start, cogl_set_source (outline); loop_attributes[0] = attributes[0]; /* we just want the position */ - loop_attributes[1] = NULL; for (i = 0; i < batch_len; i++) - _cogl_draw_attributes_array (COGL_VERTICES_MODE_LINE_LOOP, - 4 * i + state->current_vertex, 4, - loop_attributes, - draw_flags); + _cogl_draw_attributes (COGL_VERTICES_MODE_LINE_LOOP, + 4 * i + state->current_vertex, 4, + loop_attributes, + 1, + draw_flags); /* Go to the next color */ do diff --git a/cogl/cogl-primitive.c b/cogl/cogl-primitive.c index 821ba76a5..b47c41890 100644 --- a/cogl/cogl-primitive.c +++ b/cogl/cogl-primitive.c @@ -40,11 +40,11 @@ static void _cogl_primitive_free (CoglPrimitive *primitive); COGL_OBJECT_DEFINE (Primitive, primitive); -/* XXX: should we have an n_attributes arg instead of NULL terminating? */ CoglPrimitive * -cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, - int n_vertices, - CoglAttribute **attributes) +cogl_primitive_new_with_attributes (CoglVerticesMode mode, + int n_vertices, + CoglAttribute **attributes, + int n_attributes) { CoglPrimitive *primitive = g_slice_new (CoglPrimitive); int i; @@ -57,7 +57,7 @@ cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, g_array_new (TRUE, FALSE, sizeof (CoglAttribute *)); primitive->immutable_ref = 0; - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) { CoglAttribute *attribute = attributes[i]; cogl_object_ref (attribute); @@ -74,16 +74,18 @@ cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, new_with_attributes that also unrefs the attributes. It is just used for the builtin struct constructors */ static CoglPrimitive * -_cogl_primitive_new_with_attributes_array_unref (CoglVerticesMode mode, - int n_vertices, - CoglAttribute **attributes) +_cogl_primitive_new_with_attributes_unref (CoglVerticesMode mode, + int n_vertices, + CoglAttribute **attributes, + int n_attributes) { CoglPrimitive *primitive; int i; - primitive = cogl_primitive_new_with_attributes_array (mode, - n_vertices, - attributes); + primitive = cogl_primitive_new_with_attributes (mode, + n_vertices, + attributes, + n_attributes); for (i = 0; attributes[i]; i++) cogl_object_unref (attributes[i]); @@ -115,8 +117,9 @@ cogl_primitive_new (CoglVerticesMode mode, attributes[i] = attribute; va_end (ap); - return cogl_primitive_new_with_attributes_array (mode, n_vertices, - attributes); + return cogl_primitive_new_with_attributes (mode, n_vertices, + attributes, + i + 1); } CoglPrimitive * @@ -126,7 +129,7 @@ cogl_primitive_new_p2 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2), data); - CoglAttribute *attributes[2]; + CoglAttribute *attributes[1]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -134,12 +137,12 @@ cogl_primitive_new_p2 (CoglVerticesMode mode, offsetof (CoglVertexP2, x), 2, COGL_ATTRIBUTE_TYPE_FLOAT); - attributes[1] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 1); } CoglPrimitive * @@ -149,7 +152,7 @@ cogl_primitive_new_p3 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3), data); - CoglAttribute *attributes[2]; + CoglAttribute *attributes[1]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -157,12 +160,12 @@ cogl_primitive_new_p3 (CoglVerticesMode mode, offsetof (CoglVertexP3, x), 3, COGL_ATTRIBUTE_TYPE_FLOAT); - attributes[1] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 1); } CoglPrimitive * @@ -172,7 +175,7 @@ cogl_primitive_new_p2c4 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2C4), data); - CoglAttribute *attributes[3]; + CoglAttribute *attributes[2]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -186,12 +189,12 @@ cogl_primitive_new_p2c4 (CoglVerticesMode mode, offsetof (CoglVertexP2C4, r), 4, COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); - attributes[2] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 2); } CoglPrimitive * @@ -201,7 +204,7 @@ cogl_primitive_new_p3c4 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3C4), data); - CoglAttribute *attributes[3]; + CoglAttribute *attributes[2]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -215,12 +218,12 @@ cogl_primitive_new_p3c4 (CoglVerticesMode mode, offsetof (CoglVertexP3C4, r), 4, COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); - attributes[2] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 2); } CoglPrimitive * @@ -230,7 +233,7 @@ cogl_primitive_new_p2t2 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2), data); - CoglAttribute *attributes[3]; + CoglAttribute *attributes[2]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -244,12 +247,12 @@ cogl_primitive_new_p2t2 (CoglVerticesMode mode, offsetof (CoglVertexP2T2, s), 2, COGL_ATTRIBUTE_TYPE_FLOAT); - attributes[2] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 2); } CoglPrimitive * @@ -259,7 +262,7 @@ cogl_primitive_new_p3t2 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2), data); - CoglAttribute *attributes[3]; + CoglAttribute *attributes[2]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -273,12 +276,12 @@ cogl_primitive_new_p3t2 (CoglVerticesMode mode, offsetof (CoglVertexP3T2, s), 2, COGL_ATTRIBUTE_TYPE_FLOAT); - attributes[2] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 2); } CoglPrimitive * @@ -288,7 +291,7 @@ cogl_primitive_new_p2t2c4 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2C4), data); - CoglAttribute *attributes[4]; + CoglAttribute *attributes[3]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -308,12 +311,12 @@ cogl_primitive_new_p2t2c4 (CoglVerticesMode mode, offsetof (CoglVertexP2T2C4, r), 4, COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); - attributes[3] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 3); } CoglPrimitive * @@ -323,7 +326,7 @@ cogl_primitive_new_p3t2c4 (CoglVerticesMode mode, { CoglAttributeBuffer *attribute_buffer = cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2C4), data); - CoglAttribute *attributes[4]; + CoglAttribute *attributes[3]; attributes[0] = cogl_attribute_new (attribute_buffer, "cogl_position_in", @@ -343,12 +346,12 @@ cogl_primitive_new_p3t2c4 (CoglVerticesMode mode, offsetof (CoglVertexP3T2C4, r), 4, COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); - attributes[3] = NULL; cogl_object_unref (attribute_buffer); - return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, - attributes); + return _cogl_primitive_new_with_attributes_unref (mode, n_vertices, + attributes, + 3); } static void @@ -389,7 +392,8 @@ warn_about_midscene_changes (void) void cogl_primitive_set_attributes (CoglPrimitive *primitive, - CoglAttribute **attributes) + CoglAttribute **attributes, + int n_attributes) { int i; @@ -404,7 +408,7 @@ cogl_primitive_set_attributes (CoglPrimitive *primitive, free_attributes_list (primitive); g_array_set_size (primitive->attributes, 0); - for (i = 0; attributes[i]; i++) + for (i = 0; i < n_attributes; i++) { cogl_object_ref (attributes[i]); g_return_if_fail (cogl_is_attribute (attributes[i])); @@ -539,15 +543,17 @@ cogl_primitive_draw (CoglPrimitive *primitive) (CoglAttribute **)primitive->attributes->data; if (primitive->indices) - cogl_draw_indexed_attributes_array (primitive->mode, - primitive->first_vertex, - primitive->n_vertices, - primitive->indices, - attributes); + cogl_draw_indexed_attributes (primitive->mode, + primitive->first_vertex, + primitive->n_vertices, + primitive->indices, + attributes, + primitive->attributes->len); else - cogl_draw_attributes_array (primitive->mode, - primitive->first_vertex, - primitive->n_vertices, - attributes); + cogl_draw_attributes (primitive->mode, + primitive->first_vertex, + primitive->n_vertices, + attributes, + primitive->attributes->len); } diff --git a/cogl/cogl-primitive.h b/cogl/cogl-primitive.h index 758d2973d..97d8e1a80 100644 --- a/cogl/cogl-primitive.h +++ b/cogl/cogl-primitive.h @@ -231,11 +231,11 @@ cogl_primitive_new (CoglVerticesMode mode, int n_vertices, ...); -/* XXX: how about just: cogl_primitive_new_with_attributes () ? */ CoglPrimitive * -cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, - int n_vertices, - CoglAttribute **attributes); +cogl_primitive_new_with_attributes (CoglVerticesMode mode, + int n_vertices, + CoglAttribute **attributes, + int n_attributes); /** * cogl_primitive_new_p2: @@ -634,7 +634,8 @@ cogl_primitive_set_mode (CoglPrimitive *primitive, */ void cogl_primitive_set_attributes (CoglPrimitive *primitive, - CoglAttribute **attributes); + CoglAttribute **attributes, + int n_attributes); void diff --git a/cogl/cogl-primitives.c b/cogl/cogl-primitives.c index 84ed22247..fd83813fd 100644 --- a/cogl/cogl-primitives.c +++ b/cogl/cogl-primitives.c @@ -934,7 +934,7 @@ _cogl_rectangle_immediate (float x_1, x_2, y_2 }; CoglAttributeBuffer *attribute_buffer; - CoglAttribute *attributes[2]; + CoglAttribute *attributes[1]; attribute_buffer = cogl_attribute_buffer_new (sizeof (vertices), vertices); attributes[0] = cogl_attribute_new (attribute_buffer, @@ -943,15 +943,15 @@ _cogl_rectangle_immediate (float x_1, 0, /* offset */ 2, /* n_components */ COGL_ATTRIBUTE_TYPE_FLOAT); - attributes[1] = NULL; - _cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_STRIP, - 0, /* first_index */ - 4, /* n_vertices */ - attributes, - COGL_DRAW_SKIP_JOURNAL_FLUSH | - COGL_DRAW_SKIP_PIPELINE_VALIDATION | - COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); + _cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_STRIP, + 0, /* first_index */ + 4, /* n_vertices */ + attributes, + 1, + COGL_DRAW_SKIP_JOURNAL_FLUSH | + COGL_DRAW_SKIP_PIPELINE_VALIDATION | + COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); cogl_object_unref (attributes[0]); @@ -1067,8 +1067,7 @@ cogl_polygon (const CoglTextureVertex *vertices, n_layers = cogl_pipeline_get_n_layers (pipeline); n_attributes = 1 + n_layers + (use_color ? 1 : 0); - attributes = g_alloca (sizeof (CoglAttribute *) * (n_attributes + 1)); - attributes[n_attributes] = NULL; + attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes); /* Our data is arranged like: * [X, Y, Z, TX0, TY0, TX1, TY1..., R, G, B, A,...] */ @@ -1167,9 +1166,10 @@ cogl_polygon (const CoglTextureVertex *vertices, cogl_push_source (pipeline); - cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_FAN, - 0, n_vertices, - attributes); + cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_FAN, + 0, n_vertices, + attributes, + n_attributes); cogl_pop_source (); diff --git a/cogl/cogl-vertex-buffer.c b/cogl/cogl-vertex-buffer.c index 3778130eb..afe67f11d 100644 --- a/cogl/cogl-vertex-buffer.c +++ b/cogl/cogl-vertex-buffer.c @@ -1165,7 +1165,7 @@ update_primitive_attributes (CoglVertexBuffer *buffer) g_return_if_fail (n_attributes > 0); - attributes = g_alloca (sizeof (CoglAttribute *) * (n_attributes + 1)); + attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes); i = 0; for (l = buffer->submitted_vbos; l; l = l->next) @@ -1195,9 +1195,7 @@ update_primitive_attributes (CoglVertexBuffer *buffer) } } - attributes[i] = NULL; - - cogl_primitive_set_attributes (buffer->primitive, attributes); + cogl_primitive_set_attributes (buffer->primitive, attributes, i); } static void diff --git a/cogl/cogl2-path.c b/cogl/cogl2-path.c index fa5e53afc..043ac37f9 100644 --- a/cogl/cogl2-path.c +++ b/cogl/cogl2-path.c @@ -238,10 +238,10 @@ _cogl_path_stroke_nodes (CoglPath *path) { node = &g_array_index (data->path_nodes, CoglPathNode, path_start); - cogl_draw_attributes (COGL_VERTICES_MODE_LINE_STRIP, - 0, node->path_size, - data->stroke_attributes[path_num], - NULL); + cogl_vdraw_attributes (COGL_VERTICES_MODE_LINE_STRIP, + 0, node->path_size, + data->stroke_attributes[path_num], + NULL); path_num++; } @@ -343,15 +343,15 @@ _cogl_path_fill_nodes (CoglPath *path) _cogl_path_build_fill_attribute_buffer (path); - _cogl_draw_indexed_attributes_array - (COGL_VERTICES_MODE_TRIANGLES, - 0, /* first_vertex */ - path->data->fill_vbo_n_indices, - path->data->fill_vbo_indices, - path->data->fill_attributes, - COGL_DRAW_SKIP_JOURNAL_FLUSH | - COGL_DRAW_SKIP_PIPELINE_VALIDATION | - COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); + _cogl_draw_indexed_attributes (COGL_VERTICES_MODE_TRIANGLES, + 0, /* first_vertex */ + path->data->fill_vbo_n_indices, + path->data->fill_vbo_indices, + path->data->fill_attributes, + COGL_PATH_N_ATTRIBUTES, + COGL_DRAW_SKIP_JOURNAL_FLUSH | + COGL_DRAW_SKIP_PIPELINE_VALIDATION | + COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); } void @@ -1500,8 +1500,6 @@ _cogl_path_build_fill_attribute_buffer (CoglPath *path) G_STRUCT_OFFSET (CoglPathTesselatorVertex, s), 2, /* n_components */ COGL_ATTRIBUTE_TYPE_FLOAT); - /* NULL terminator */ - data->fill_attributes[2] = NULL; data->fill_vbo_indices = cogl_indices_new (tess.indices_type, tess.indices->data,