diff --git a/tests/conform/Makefile.am b/tests/conform/Makefile.am index 684aaaac8..900db9114 100644 --- a/tests/conform/Makefile.am +++ b/tests/conform/Makefile.am @@ -50,6 +50,7 @@ test_sources = \ test-sparse-pipeline.c \ test-read-texture-formats.c \ test-write-texture-formats.c \ + test-point-size.c \ $(NULL) test_conformance_SOURCES = $(common_sources) $(test_sources) diff --git a/tests/conform/test-conform-main.c b/tests/conform/test-conform-main.c index 8e811ada8..052bbb90e 100644 --- a/tests/conform/test-conform-main.c +++ b/tests/conform/test-conform-main.c @@ -99,6 +99,8 @@ main (int argc, char **argv) ADD_TEST (test_cogl_offscreen, 0); + ADD_TEST (test_cogl_point_size, 0); + UNPORTED_TEST (test_cogl_viewport); g_printerr ("Unknown test name \"%s\"\n", argv[1]); diff --git a/tests/conform/test-point-size.c b/tests/conform/test-point-size.c new file mode 100644 index 000000000..41861a486 --- /dev/null +++ b/tests/conform/test-point-size.c @@ -0,0 +1,103 @@ +#include + +#include "test-utils.h" + +/* This test assumes the GL driver supports point sizes up to 16 + pixels. Cogl should probably have some way of querying the size so + we start from that instead */ +#define MAX_POINT_SIZE 16 +/* The size of the area that we'll paint each point in */ +#define POINT_BOX_SIZE (MAX_POINT_SIZE * 2) + +static int +calc_coord_offset (int pos, int pos_index, int point_size) +{ + switch (pos_index) + { + case 0: return pos - point_size / 2 - 2; + case 1: return pos - point_size / 2 + 2; + case 2: return pos + point_size / 2 - 2; + case 3: return pos + point_size / 2 + 2; + } + + g_assert_not_reached (); +} + +static void +verify_point_size (CoglFramebuffer *fb, + int x_pos, + int y_pos, + int point_size) +{ + int y, x; + + for (y = 0; y < 4; y++) + for (x = 0; x < 4; x++) + { + gboolean in_point = x >= 1 && x <= 2 && y >= 1 && y <= 2; + guint32 expected_pixel = in_point ? 0x00ff00ff : 0xff0000ff; + + test_utils_check_pixel (calc_coord_offset (x_pos, x, point_size), + calc_coord_offset (y_pos, y, point_size), + expected_pixel); + } +} + +void +test_cogl_point_size (TestUtilsGTestFixture *fixture, + void *data) +{ + TestUtilsSharedState *shared_state = data; + CoglContext *ctx = shared_state->ctx; + int fb_width = cogl_framebuffer_get_width (shared_state->fb); + int fb_height = cogl_framebuffer_get_height (shared_state->fb); + int point_size; + int x_pos; + + cogl_framebuffer_orthographic (shared_state->fb, + 0, 0, /* x_1, y_1 */ + fb_width, /* x_2 */ + fb_height /* y_2 */, + -1, 100 /* near/far */); + + cogl_framebuffer_clear4f (shared_state->fb, + COGL_BUFFER_BIT_COLOR, + 1.0f, 0.0f, 0.0f, 1.0f); + + /* Try a rendering a single point with a few different point + sizes */ + for (x_pos = 0, point_size = MAX_POINT_SIZE; + point_size >= 4; + x_pos += POINT_BOX_SIZE, point_size /= 2) + { + CoglPipeline *pipeline = cogl_pipeline_new (ctx); + CoglVertexP2 point = { x_pos + POINT_BOX_SIZE / 2, + POINT_BOX_SIZE / 2 }; + CoglPrimitive *prim = + cogl_primitive_new_p2 (ctx, + COGL_VERTICES_MODE_POINTS, + 1, /* n_vertices */ + &point); + + cogl_pipeline_set_point_size (pipeline, point_size); + cogl_pipeline_set_color4ub (pipeline, 0, 255, 0, 255); + cogl_framebuffer_draw_primitive (shared_state->fb, + pipeline, + prim); + + cogl_object_unref (prim); + cogl_object_unref (pipeline); + } + + /* Verify all of the points where drawn at the right size */ + for (x_pos = 0, point_size = MAX_POINT_SIZE; + point_size >= 4; + x_pos += POINT_BOX_SIZE, point_size /= 2) + verify_point_size (shared_state->fb, + x_pos + POINT_BOX_SIZE / 2, + POINT_BOX_SIZE / 2, + point_size); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +}