Fix configure events generating too many updates
Split stage into window and overlay groups Add an event hook to plugins
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811
src/compositor/clutter-plugins/moblin.c
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811
src/compositor/clutter-plugins/moblin.c
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@ -0,0 +1,811 @@
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (c) 2008 Intel Corp.
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*
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* Author: Tomas Frydrych <tf@linux.intel.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#define META_COMPOSITOR_CLUTTER_BUILDING_PLUGIN 1
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#include "compositor-clutter-plugin.h"
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#include <libintl.h>
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#define _(x) dgettext (GETTEXT_PACKAGE, x)
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#define N_(x) x
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#include <clutter/clutter.h>
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#include <gmodule.h>
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#include <string.h>
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#define DESTROY_TIMEOUT 250
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#define MINIMIZE_TIMEOUT 250
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#define MAXIMIZE_TIMEOUT 250
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#define MAP_TIMEOUT 250
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#define SWITCH_TIMEOUT 500
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#define ACTOR_DATA_KEY "MCCP-Simple-actor-data"
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typedef struct PluginPrivate PluginPrivate;
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typedef struct ActorPrivate ActorPrivate;
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static void minimize (ClutterActor *actor, MetaCompWindowType type,
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gint workspace);
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static void map (ClutterActor *actor, MetaCompWindowType type,
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gint workspace);
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static void destroy (ClutterActor *actor, MetaCompWindowType type,
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gint workspace);
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static void maximize (ClutterActor *actor, MetaCompWindowType type,
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gint workspace,
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gint x, gint y, gint width, gint height);
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static void unmaximize (ClutterActor *actor, MetaCompWindowType type,
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gint workspace,
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gint x, gint y, gint width, gint height);
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static void switch_workspace (const GList **actors, gint from, gint to);
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static void kill_effect (ClutterActor *actor, gulong event);
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static gboolean reload (void);
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/*
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* First we create the header struct and initialize its static members.
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* Any dynamically allocated data should be initialized in the
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* init () function below.
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*/
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MetaCompositorClutterPlugin META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT =
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{
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/*
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* These are predefined values; do not modify.
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*/
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.version_major = METACITY_MAJOR_VERSION,
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.version_minor = METACITY_MINOR_VERSION,
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.version_micro = METACITY_MICRO_VERSION,
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.version_api = METACITY_CLUTTER_PLUGIN_API_VERSION,
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/* Human readable name (for use in UI) */
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.name = "Simple Effects",
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/* Which types of events this plugin supports */
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.features = META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE |
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META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY |
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META_COMPOSITOR_CLUTTER_PLUGIN_MAP |
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META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE |
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META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE |
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META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE,
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/* And the corresponding handlers */
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.minimize = minimize,
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.destroy = destroy,
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.map = map,
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.maximize = maximize,
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.unmaximize = unmaximize,
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.switch_workspace = switch_workspace,
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.kill_effect = kill_effect,
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/* The reload handler */
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.reload = reload
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};
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/*
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* Plugin private data that we store in the .plugin_private member.
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*/
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struct PluginPrivate
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{
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ClutterEffectTemplate *destroy_effect;
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ClutterEffectTemplate *minimize_effect;
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ClutterEffectTemplate *maximize_effect;
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ClutterEffectTemplate *map_effect;
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ClutterEffectTemplate *switch_workspace_effect;
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/* Valid only when switch_workspace effect is in progress */
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ClutterTimeline *tml_switch_workspace1;
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ClutterTimeline *tml_switch_workspace2;
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GList **actors;
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ClutterActor *desktop1;
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ClutterActor *desktop2;
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gboolean debug_mode : 1;
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};
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/*
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* Per actor private data we attach to each actor.
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*/
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struct ActorPrivate
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{
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ClutterActor *orig_parent;
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gint workspace;
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ClutterTimeline *tml_minimize;
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ClutterTimeline *tml_maximize;
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ClutterTimeline *tml_destroy;
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ClutterTimeline *tml_map;
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gboolean is_minimized : 1;
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gboolean is_maximized : 1;
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};
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/*
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* Actor private data accessor
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*/
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static ActorPrivate *
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get_actor_private (ClutterActor *actor)
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{
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ActorPrivate * priv = g_object_get_data (G_OBJECT (actor), ACTOR_DATA_KEY);
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if (!priv)
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{
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priv = g_new0 (ActorPrivate, 1);
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g_object_set_data_full (G_OBJECT (actor), ACTOR_DATA_KEY, priv, g_free);
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}
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return priv;
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}
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static void
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on_switch_workspace_effect_complete (ClutterActor *group, gpointer data)
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{
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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PluginPrivate *ppriv = plugin->plugin_private;
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GList *l = *((GList**)data);
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ClutterActor *actor_for_cb = l->data;
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while (l)
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{
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ClutterActor *a = l->data;
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ActorPrivate *priv = get_actor_private (a);
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if (priv->orig_parent)
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{
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clutter_actor_reparent (a, priv->orig_parent);
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priv->orig_parent = NULL;
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}
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l = l->next;
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}
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clutter_actor_destroy (ppriv->desktop1);
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clutter_actor_destroy (ppriv->desktop2);
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ppriv->actors = NULL;
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ppriv->tml_switch_workspace1 = NULL;
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ppriv->tml_switch_workspace2 = NULL;
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ppriv->desktop1 = NULL;
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ppriv->desktop2 = NULL;
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if (plugin->completed)
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plugin->completed (plugin, actor_for_cb,
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META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE);
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}
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static void
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switch_workspace (const GList **actors, gint from, gint to)
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{
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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PluginPrivate *ppriv = plugin->plugin_private;
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GList *l;
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gint n_workspaces;
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ClutterActor *group1 = clutter_group_new ();
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ClutterActor *group2 = clutter_group_new ();
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ClutterActor *stage = plugin->stage;
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#if 1
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clutter_actor_set_anchor_point (group2,
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plugin->screen_width,
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plugin->screen_height);
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clutter_actor_set_position (group2,
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plugin->screen_width,
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plugin->screen_height);
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#endif
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clutter_actor_set_scale (group2, 0.0, 0.0);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group2);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group1);
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if (from == to)
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{
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if (plugin->completed)
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plugin->completed (plugin, NULL,
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META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE);
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return;
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}
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n_workspaces = g_list_length (plugin->work_areas);
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l = g_list_last (*((GList**) actors));
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while (l)
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{
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ClutterActor *a = l->data;
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ActorPrivate *priv = get_actor_private (a);
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gint workspace;
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workspace = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (a),
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META_COMPOSITOR_CLUTTER_PLUGIN_WORKSPACE_KEY));
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priv->workspace = workspace;
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if (workspace == to || workspace == from)
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{
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gint x, y;
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guint w, h;
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clutter_actor_get_position (a, &x, &y);
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clutter_actor_get_size (a, &w, &h);
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priv->orig_parent = clutter_actor_get_parent (a);
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clutter_actor_reparent (a, workspace == to ? group2 : group1);
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clutter_actor_show_all (a);
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clutter_actor_raise_top (a);
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}
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else if (workspace < 0)
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{
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/* Sticky window */
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priv->orig_parent = NULL;
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}
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else
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{
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/* Window on some other desktop */
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clutter_actor_hide (a);
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priv->orig_parent = NULL;
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}
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l = l->prev;
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}
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ppriv->actors = (GList **)actors;
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ppriv->desktop1 = group1;
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ppriv->desktop2 = group2;
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ppriv->tml_switch_workspace2 = clutter_effect_scale (
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ppriv->switch_workspace_effect,
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group2, 1.0, 1.0,
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on_switch_workspace_effect_complete,
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(gpointer)actors);
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ppriv->tml_switch_workspace1 = clutter_effect_scale (
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ppriv->switch_workspace_effect,
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group1, 0.0, 0.0,
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NULL, NULL);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_minimize_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect; must hide it first to ensure
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* that the restoration will not be visible.
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*/
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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ActorPrivate *apriv = get_actor_private (actor);
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apriv->tml_minimize = NULL;
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clutter_actor_hide (actor);
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clutter_actor_set_scale (actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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if (plugin->completed)
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plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE);
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}
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/*
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* Simple minimize handler: it applies a scale effect (which must be reversed on
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* completion).
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*/
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static void
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minimize (ClutterActor *actor, MetaCompWindowType type, gint workspace)
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{
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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PluginPrivate *priv = plugin->plugin_private;
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (actor);
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apriv->is_minimized = TRUE;
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_CENTER);
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META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.running++;
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apriv->tml_minimize = clutter_effect_scale (priv->minimize_effect,
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actor,
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0.0,
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0.0,
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(ClutterEffectCompleteFunc)
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on_minimize_effect_complete,
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NULL);
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}
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else if (plugin->completed)
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plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_maximize_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect.
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*/
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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ActorPrivate *apriv = get_actor_private (actor);
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apriv->tml_maximize = NULL;
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clutter_actor_set_scale (actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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if (plugin->completed)
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plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE);
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}
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/*
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* The Nature of Maximize operation is such that it is difficult to do a visual
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* effect that would work well. Scaling, the obvious effect, does not work that
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* well, because at the end of the effect we end up with window content bigger
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* and differently laid out than in the real window; this is a proof concept.
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*
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* (Something like a sound would be more appropriate.)
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*/
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static void
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maximize (ClutterActor *actor, MetaCompWindowType type, gint workspace,
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gint end_x, gint end_y, gint end_width, gint end_height)
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{
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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PluginPrivate *priv = plugin->plugin_private;
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gdouble scale_x = 1.0;
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gdouble scale_y = 1.0;
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gint anchor_x = 0;
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gint anchor_y = 0;
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (actor);
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guint width, height;
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gint x, y;
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apriv->is_maximized = TRUE;
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clutter_actor_get_size (actor, &width, &height);
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clutter_actor_get_position (actor, &x, &y);
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/*
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* Work out the scale and anchor point so that the window is expanding
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* smoothly into the target size.
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*/
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scale_x = (gdouble)end_width / (gdouble) width;
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scale_y = (gdouble)end_height / (gdouble) height;
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anchor_x = (gdouble)(x - end_x)*(gdouble)width /
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((gdouble)(end_width - width));
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anchor_y = (gdouble)(y - end_y)*(gdouble)height /
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((gdouble)(end_height - height));
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clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
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apriv->tml_maximize = clutter_effect_scale (priv->maximize_effect,
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actor,
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scale_x,
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scale_y,
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(ClutterEffectCompleteFunc)
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on_maximize_effect_complete,
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NULL);
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return;
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}
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if (plugin->completed)
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plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE);
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}
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/*
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* See comments on the maximize() function.
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*
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* (Just a skeleton code.)
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*/
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static void
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unmaximize (ClutterActor *actor, MetaCompWindowType type, gint workspace,
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gint end_x, gint end_y, gint end_width, gint end_height)
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{
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (actor);
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apriv->is_maximized = FALSE;
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printf ("Doing unmaximize to target %d,%d;%dx%d\n",
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end_x, end_y, end_width, end_height);
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}
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/* Do this conditionally, if the effect requires completion callback. */
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plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE);
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}
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static void
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on_map_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect.
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*/
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MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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ActorPrivate *apriv = get_actor_private (actor);
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apriv->tml_map = NULL;
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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if (plugin->completed)
|
||||
plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MAP);
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple map handler: it applies a scale effect which must be reversed on
|
||||
* completion).
|
||||
*/
|
||||
static void
|
||||
map (ClutterActor *actor, MetaCompWindowType type, gint workspace)
|
||||
{
|
||||
MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
|
||||
PluginPrivate *priv = plugin->plugin_private;
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ActorPrivate *apriv = get_actor_private (actor);
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (actor,
|
||||
CLUTTER_GRAVITY_CENTER);
|
||||
|
||||
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.running++;
|
||||
|
||||
clutter_actor_set_scale (actor, 0.0, 0.0);
|
||||
clutter_actor_show (actor);
|
||||
|
||||
apriv->tml_map = clutter_effect_scale (priv->map_effect,
|
||||
actor,
|
||||
1.0,
|
||||
1.0,
|
||||
(ClutterEffectCompleteFunc)
|
||||
on_map_effect_complete,
|
||||
NULL);
|
||||
|
||||
apriv->is_minimized = FALSE;
|
||||
|
||||
}
|
||||
else if (plugin->completed)
|
||||
plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_MAP);
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroy effect completion callback; this is a simple effect that requires no
|
||||
* further action than decreasing the running effect counter and notifying the
|
||||
* manager that the effect is completed.
|
||||
*/
|
||||
static void
|
||||
on_destroy_effect_complete (ClutterActor *actor, gpointer data)
|
||||
{
|
||||
MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
|
||||
ActorPrivate *apriv = get_actor_private (actor);
|
||||
|
||||
apriv->tml_destroy = NULL;
|
||||
|
||||
plugin->running--;
|
||||
|
||||
if (plugin->completed)
|
||||
plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY);
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple TV-out like effect.
|
||||
*/
|
||||
static void
|
||||
destroy (ClutterActor *actor, MetaCompWindowType type, gint workspace)
|
||||
{
|
||||
MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
|
||||
PluginPrivate *priv = plugin->plugin_private;
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ActorPrivate *apriv = get_actor_private (actor);
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (actor,
|
||||
CLUTTER_GRAVITY_CENTER);
|
||||
|
||||
plugin->running++;
|
||||
|
||||
apriv->tml_destroy = clutter_effect_scale (priv->destroy_effect,
|
||||
actor,
|
||||
1.0,
|
||||
0.0,
|
||||
(ClutterEffectCompleteFunc)
|
||||
on_destroy_effect_complete,
|
||||
NULL);
|
||||
}
|
||||
else if (plugin->completed)
|
||||
plugin->completed (plugin, actor, META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY);
|
||||
}
|
||||
|
||||
static void
|
||||
kill_effect (ClutterActor *actor, gulong event)
|
||||
{
|
||||
MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
|
||||
ActorPrivate *apriv;
|
||||
|
||||
if (!(plugin->features & event))
|
||||
{
|
||||
/* Event we do not support */
|
||||
return;
|
||||
}
|
||||
|
||||
if (event & META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE)
|
||||
{
|
||||
PluginPrivate *ppriv = plugin->plugin_private;
|
||||
|
||||
if (ppriv->tml_switch_workspace1)
|
||||
{
|
||||
clutter_timeline_stop (ppriv->tml_switch_workspace1);
|
||||
clutter_timeline_stop (ppriv->tml_switch_workspace2);
|
||||
on_switch_workspace_effect_complete (ppriv->desktop1, ppriv->actors);
|
||||
}
|
||||
|
||||
if (!(event & ~META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE))
|
||||
{
|
||||
/* Workspace switch only, nothing more to do */
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
apriv = get_actor_private (actor);
|
||||
|
||||
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE) && apriv->tml_minimize)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_minimize);
|
||||
on_minimize_effect_complete (actor, NULL);
|
||||
}
|
||||
|
||||
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE) && apriv->tml_maximize)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_maximize);
|
||||
on_maximize_effect_complete (actor, NULL);
|
||||
}
|
||||
|
||||
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MAP) && apriv->tml_map)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_map);
|
||||
on_map_effect_complete (actor, NULL);
|
||||
}
|
||||
|
||||
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY) && apriv->tml_destroy)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_destroy);
|
||||
on_destroy_effect_complete (actor, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
const gchar * g_module_check_init (GModule *module);
|
||||
const gchar *
|
||||
g_module_check_init (GModule *module)
|
||||
{
|
||||
/*
|
||||
* Unused; left here for documentation purposes.
|
||||
*
|
||||
* NB: this function is called *before* the plugin manager does its own
|
||||
* initialization of the plugin struct, so you cannot process fields
|
||||
* like .params in here; use the init function below instead.
|
||||
*/
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Core of the plugin init function, called for initial initialization and
|
||||
* by the reload() function. Returns TRUE on success.
|
||||
*/
|
||||
static gboolean
|
||||
do_init ()
|
||||
{
|
||||
MetaCompositorClutterPlugin *plugin = &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
|
||||
|
||||
PluginPrivate *priv = g_new0 (PluginPrivate, 1);
|
||||
const gchar *params;
|
||||
guint destroy_timeout = DESTROY_TIMEOUT;
|
||||
guint minimize_timeout = MINIMIZE_TIMEOUT;
|
||||
guint maximize_timeout = MAXIMIZE_TIMEOUT;
|
||||
guint map_timeout = MAP_TIMEOUT;
|
||||
guint switch_timeout = SWITCH_TIMEOUT;
|
||||
const gchar *name;
|
||||
|
||||
plugin->plugin_private = priv;
|
||||
|
||||
name = plugin->name;
|
||||
plugin->name = _(name);
|
||||
|
||||
params = plugin->params;
|
||||
|
||||
if (params)
|
||||
{
|
||||
gchar *p;
|
||||
|
||||
if (strstr (params, "debug"))
|
||||
{
|
||||
g_debug ("%s: Entering debug mode.",
|
||||
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.name);
|
||||
|
||||
priv->debug_mode = TRUE;
|
||||
|
||||
/*
|
||||
* Double the effect duration to make them easier to observe.
|
||||
*/
|
||||
destroy_timeout *= 2;
|
||||
minimize_timeout *= 2;
|
||||
maximize_timeout *= 2;
|
||||
map_timeout *= 2;
|
||||
switch_timeout *= 2;
|
||||
}
|
||||
|
||||
if ((p = strstr (params, "disable:")))
|
||||
{
|
||||
gchar *d = g_strdup (p+8);
|
||||
|
||||
p = strchr (d, ';');
|
||||
|
||||
if (p)
|
||||
*p = 0;
|
||||
|
||||
if (strstr (d, "minimize"))
|
||||
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE;
|
||||
|
||||
if (strstr (d, "maximize"))
|
||||
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE;
|
||||
|
||||
if (strstr (d, "unmaximize"))
|
||||
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE;
|
||||
|
||||
if (strstr (d, "map"))
|
||||
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MAP;
|
||||
|
||||
if (strstr (d, "destroy"))
|
||||
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY;
|
||||
|
||||
if (strstr (d, "switch-workspace"))
|
||||
plugin->features &= ~META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE;
|
||||
|
||||
g_free (d);
|
||||
}
|
||||
}
|
||||
|
||||
priv->destroy_effect
|
||||
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
||||
destroy_timeout),
|
||||
CLUTTER_ALPHA_SINE_INC);
|
||||
|
||||
|
||||
priv->minimize_effect
|
||||
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
||||
minimize_timeout),
|
||||
CLUTTER_ALPHA_SINE_INC);
|
||||
|
||||
priv->maximize_effect
|
||||
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
||||
maximize_timeout),
|
||||
CLUTTER_ALPHA_SINE_INC);
|
||||
|
||||
priv->map_effect
|
||||
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
||||
map_timeout),
|
||||
CLUTTER_ALPHA_SINE_INC);
|
||||
|
||||
priv->switch_workspace_effect
|
||||
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
||||
switch_timeout),
|
||||
CLUTTER_ALPHA_SINE_INC);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
META_COMPOSITOR_CLUTTER_PLUGIN_INIT_FUNC
|
||||
{
|
||||
return do_init ();
|
||||
}
|
||||
|
||||
static void
|
||||
free_plugin_private (PluginPrivate *priv)
|
||||
{
|
||||
g_object_unref (priv->destroy_effect);
|
||||
g_object_unref (priv->minimize_effect);
|
||||
g_object_unref (priv->maximize_effect);
|
||||
g_object_unref (priv->switch_workspace_effect);
|
||||
|
||||
g_free (priv);
|
||||
|
||||
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* Called by the plugin manager when we stuff like the command line parameters
|
||||
* changed.
|
||||
*/
|
||||
static gboolean
|
||||
reload ()
|
||||
{
|
||||
PluginPrivate *priv;
|
||||
|
||||
priv = META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private;
|
||||
|
||||
if (do_init ())
|
||||
{
|
||||
/* Success; free the old private struct */
|
||||
free_plugin_private (priv);
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Fail -- fall back to the old private. */
|
||||
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private = priv;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/*
|
||||
* GModule unload function -- do any cleanup required.
|
||||
*/
|
||||
void g_module_unload (GModule *module);
|
||||
void g_module_unload (GModule *module)
|
||||
{
|
||||
PluginPrivate *priv;
|
||||
|
||||
priv = META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private;
|
||||
|
||||
free_plugin_private (priv);
|
||||
}
|
@ -32,11 +32,11 @@
|
||||
#include <gmodule.h>
|
||||
#include <string.h>
|
||||
|
||||
#define DESTROY_TIMEOUT 600
|
||||
#define MINIMIZE_TIMEOUT 600
|
||||
#define MAXIMIZE_TIMEOUT 600
|
||||
#define MAP_TIMEOUT 600
|
||||
#define SWITCH_TIMEOUT 1000
|
||||
#define DESTROY_TIMEOUT 250
|
||||
#define MINIMIZE_TIMEOUT 250
|
||||
#define MAXIMIZE_TIMEOUT 250
|
||||
#define MAP_TIMEOUT 250
|
||||
#define SWITCH_TIMEOUT 500
|
||||
|
||||
#define ACTOR_DATA_KEY "MCCP-Simple-actor-data"
|
||||
|
||||
|
@ -642,3 +642,33 @@ meta_compositor_clutter_plugin_manager_switch_workspace (MetaCompositorClutterPl
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/*
|
||||
* The public method that the compositor hooks into for desktop switching.
|
||||
*
|
||||
* Returns TRUE if at least one of the plugins handled the event type (i.e.,
|
||||
* if the return value is FALSE, there will be no subsequent call to the
|
||||
* manager completed() callback, and the compositor must ensure that any
|
||||
* appropriate post-effect cleanup is carried out.
|
||||
*/
|
||||
gboolean
|
||||
meta_compositor_clutter_plugin_manager_xevent_filter
|
||||
(MetaCompositorClutterPluginManager *mgr, XEvent *xev)
|
||||
{
|
||||
GList *l = mgr->plugins;
|
||||
|
||||
while (l)
|
||||
{
|
||||
MetaCompositorClutterPlugin *plg = l->data;
|
||||
|
||||
if (plg->xevent_filter)
|
||||
{
|
||||
if (plg->xevent_filter (xev) == TRUE)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
l = l->next;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -55,4 +55,6 @@ gboolean meta_compositor_clutter_plugin_manager_switch_workspace (MetaCompositor
|
||||
gint from,
|
||||
gint to);
|
||||
|
||||
gboolean meta_compositor_clutter_plugin_manager_xevent_filter (MetaCompositorClutterPluginManager *mgr,
|
||||
XEvent *xev);
|
||||
#endif
|
||||
|
@ -130,7 +130,7 @@ typedef struct _MetaCompScreen
|
||||
{
|
||||
MetaScreen *screen;
|
||||
|
||||
ClutterActor *stage;
|
||||
ClutterActor *stage, *window_group, *overlay_group;
|
||||
GList *windows;
|
||||
GHashTable *windows_by_xid;
|
||||
MetaWindow *focus_window;
|
||||
@ -980,10 +980,13 @@ resize_win (MetaCompWindow *cw,
|
||||
{
|
||||
MetaCompWindowPrivate *priv = cw->priv;
|
||||
|
||||
priv->attrs.x = x;
|
||||
priv->attrs.y = y;
|
||||
if (priv->attrs.width != width || priv->attrs.height != height)
|
||||
meta_comp_window_detach (cw);
|
||||
|
||||
priv->attrs.width = width;
|
||||
priv->attrs.height = height;
|
||||
priv->attrs.x = x;
|
||||
priv->attrs.y = y;
|
||||
priv->attrs.border_width = border_width;
|
||||
priv->attrs.override_redirect = override_redirect;
|
||||
|
||||
@ -992,7 +995,6 @@ resize_win (MetaCompWindow *cw,
|
||||
priv->map_in_progress)
|
||||
return;
|
||||
|
||||
meta_comp_window_detach (cw);
|
||||
clutter_actor_set_position (CLUTTER_ACTOR (cw), x, y);
|
||||
}
|
||||
|
||||
@ -1139,7 +1141,7 @@ add_win (MetaScreen *screen, MetaWindow *window, Window xwindow)
|
||||
|
||||
clutter_actor_set_position (CLUTTER_ACTOR (cw),
|
||||
priv->attrs.x, priv->attrs.y);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (info->stage),
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (info->window_group),
|
||||
CLUTTER_ACTOR (cw));
|
||||
clutter_actor_hide (CLUTTER_ACTOR (cw));
|
||||
|
||||
@ -1712,10 +1714,29 @@ clutter_cmp_manage_screen (MetaCompositor *compositor,
|
||||
|
||||
XReparentWindow (xdisplay, xwin, info->output, 0, 0);
|
||||
|
||||
info->window_group = clutter_group_new ();
|
||||
info->overlay_group = clutter_group_new ();
|
||||
|
||||
{
|
||||
ClutterActor *foo;
|
||||
foo = clutter_label_new_with_text ("Sans Bold 148", "OVERLAY");
|
||||
clutter_actor_set_opacity (foo, 100);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (info->overlay_group),
|
||||
foo);
|
||||
}
|
||||
|
||||
clutter_container_add (CLUTTER_CONTAINER (info->stage),
|
||||
info->window_group,
|
||||
info->overlay_group,
|
||||
NULL);
|
||||
|
||||
|
||||
|
||||
info->plugin_mgr =
|
||||
meta_compositor_clutter_plugin_manager_new (screen, info->stage);
|
||||
|
||||
clutter_actor_show_all (info->stage);
|
||||
clutter_actor_show_all (info->overlay_group);
|
||||
|
||||
/* Now we're up and running we can show the output if needed */
|
||||
show_overlay_window (screen, info->output);
|
||||
@ -1773,12 +1794,28 @@ clutter_cmp_process_event (MetaCompositor *compositor,
|
||||
{
|
||||
#ifdef HAVE_COMPOSITE_EXTENSIONS
|
||||
MetaCompositorClutter *xrc = (MetaCompositorClutter *) compositor;
|
||||
|
||||
if (window)
|
||||
{
|
||||
MetaCompScreen *info;
|
||||
MetaScreen *screen;
|
||||
|
||||
screen = meta_window_get_screen (window);
|
||||
info = meta_screen_get_compositor_data (screen);
|
||||
|
||||
if (meta_compositor_clutter_plugin_manager_xevent_filter
|
||||
(info->plugin_mgr,
|
||||
event) == TRUE)
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* This trap is so that none of the compositor functions cause
|
||||
* X errors. This is really a hack, but I'm afraid I don't understand
|
||||
* enough about Metacity/X to know how else you are supposed to do it
|
||||
*/
|
||||
|
||||
|
||||
meta_error_trap_push (xrc->display);
|
||||
switch (event->type)
|
||||
{
|
||||
|
@ -189,6 +189,12 @@ struct MetaCompositorClutterPlugin
|
||||
*/
|
||||
gboolean (*reload) (void);
|
||||
|
||||
/* General XEvent filter. This is fired *before* metacity itself handles
|
||||
* an event. Return TRUE to block any further processing.
|
||||
*/
|
||||
gboolean (*xevent_filter) (XEvent *event);
|
||||
|
||||
|
||||
#ifdef META_COMPOSITOR_CLUTTER_BUILDING_PLUGIN
|
||||
const
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user