2008-02-15 Tomas Frydrych <tf@openedhand.com>

* clutter-docs.sgml:
	Build instructions for Linux and Windows.
This commit is contained in:
Tomas Frydrych 2008-02-15 16:17:31 +00:00
parent f14837a6d1
commit 3a498a481f
2 changed files with 123 additions and 13 deletions

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@ -1,3 +1,8 @@
2008-02-15 Tomas Frydrych <tf@openedhand.com>
* clutter-docs.sgml:
Build instructions for Linux and Windows.
2008-02-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-animation.sgml: Fix the animations documentation.
@ -84,7 +89,7 @@
clutter_texture_new_from_actor
clutter_entry_set_cursor_position
clutter_entry_get_cursor_position
Remove:
clutter_actor_apply_shader

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@ -1,5 +1,5 @@
<?xml version="1.0"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
<!ENTITY version SYSTEM "version.xml">
<!ENTITY clutter-SubclassingActor SYSTEM "xml/subclassing-ClutterActor.sgml">
@ -67,7 +67,7 @@
Actors are also able to receive events.
</para>
<para>
<para>
Subclasses of #ClutterActor include #ClutterStage, #ClutterTexture,
#ClutterLabel, #ClutterRectangle, #ClutterEntry and
@ -76,13 +76,13 @@
</para>
<para>
#ClutterStage is the top level #ClutterActor - it's the representation
of a window, or framebuffer. It is created automatically when Clutter is
initialised. #ClutterStage is a #ClutterGroup, a class
implementing the #ClutterCointainer interface. Clutter currently
only supports a single stage.
</para>
<para>
@ -110,9 +110,8 @@
<partintro>
<para>
Clutter depends on the following libraries:
<section id='dependencies'>
<title>Clutter Dependencies</title>
<variablelist>
<varlistentry>
@ -157,11 +156,117 @@
</varlistentry>
</variablelist>
</para>
</section>
<para>
FIXME: Linux, Windows, OSX. Embedded?
</para>
<section id='building-instructions'>
<title>Platform-specific instructions</title>
<section id='building-linux'>
<title>Linux</title>
<para>If you are using Debian or Ubuntu, you can install pre-compiled
binary packages the normal Debian way following the instructions at
<ulink type="http" url="http://debian.o-hand.com/">
http://debian.o-hand.com/</ulink>.
</para>
<para>To build Clutter clutter from sources, get the latest source
archives from <ulink type="http"
url="http://www.clutter-project.org/sources/">
http://www.clutter-project.org/sources/</ulink>. Once you have extracted
the sources from the archive execute the following commands in the
top-level directory:
</para>
<literallayout>
./configure
make
make install
</literallayout>
<para>You can configure the build with number of additional arguments
passed to the configure script, the full list of which can be obtained
by running ./configure --help. The following arguments are specific to
Clutter:
<variablelist>
<varlistentry>
<term>--enable-debug=[no/minimum/yes]</term>
<listitem>
<para>Turns on debugging. Possible values are: yes - all
glib asserts, checks and runtime clutter verbose messages;
minimum - just glib cast checks and runtime clutter verbose
messagaes; no - no glib asserts or checks and no runtime
clutter verbose messages; default=yes.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>--enable-maintainer-flags=[no/yes]</term>
<listitem>
<para>Use strict compiler flags; default=no.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>--enable-gtk-doc</term>
<listitem>
<para>Use gtk-doc to build documentation; default=no.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>--enable-manual=[no/yes]</term>
<listitem>
<para>Build application developers manual; requires jw and
xmlto binaries; default=no.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>--with-flavour=[glx/eglx/eglnative/sdl]</term>
<listitem>
<para>Select the Clutter backend.
</para>
</listitem>
</varlistentry>
</variablelist>
</para>
</section>
<section id='building-windows'>
<title>Windows</title>
<para>
The recommended way of building Clutter for Windows is using the
<ulink type="http" url="http://www.mingw.org/">mingw</ulink> tool
chain. One option is to cross-compile Clutter under Linux -- you
can use the script found in the <filename>build/mingw/</filename>
directory to simplify the process (the script takes care of setting
up the necessary dependencies).
</para>
<para>
If you wish to build Clutter using mingw direcly under Windows, you
can do so the normal *nix way (described above) using the mingw
POSIX shell. Should you prefer to use Microsoft Visual Studio, a
project file for MSVC 2005 is located in the
<filename>build/msvc_2k5/</filename> directory. In either case, you
will need to first install the required dependencies.
</para>
</section>
<section id='building-osx'>
<title>OSX</title>
<para></para>
</section>
</section>
</partintro>
</part>
@ -267,7 +372,7 @@
All backends have a common API for querying the underlying platform,
and some of them might have specific API exposed by Clutter.</para>
</partintro>
<xi:include href="xml/clutter-backend.xml"/>
<xi:include href="xml/clutter-x11.xml"/>