Added a 'activate' signal, which is emitted when the 'Enter' key is pressed
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@ -81,6 +81,7 @@ struct _ClutterEntryClass
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void (* text_changed) (ClutterEntry *entry);
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void (* cursor_event) (ClutterEntry *entry,
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ClutterGeometry *geometry);
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void (* activate) (ClutterEntry *entry);
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/* padding for future */
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void (*_clutter_entry_1) (void);
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