stage-cogl: Don't mess with the damage_history list when buffer_age is not available
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@ -517,7 +517,7 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
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}
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}
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}
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}
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else
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else if (has_buffer_age)
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{
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{
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CLUTTER_NOTE (CLIPPING, "Unclipped redraw: Resetting damage history list.\n");
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CLUTTER_NOTE (CLIPPING, "Unclipped redraw: Resetting damage history list.\n");
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g_slist_free_full (stage_cogl->damage_history, g_free);
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g_slist_free_full (stage_cogl->damage_history, g_free);
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