From 338bd62708beb577c6c3b5a95d79bcd70f3af034 Mon Sep 17 00:00:00 2001 From: Daniel van Vugt Date: Tue, 17 Sep 2024 17:55:27 +0800 Subject: [PATCH] cogl/gles: Don't initialize glGetStringi We never use it for ES, and for good reason: It only exists in ES 3.0 while our ES path only supports 2.0. Part-of: --- cogl/cogl/driver/gl/gles/cogl-driver-gles.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/cogl/cogl/driver/gl/gles/cogl-driver-gles.c b/cogl/cogl/driver/gl/gles/cogl-driver-gles.c index 86cbf7ecb..edc27e45e 100644 --- a/cogl/cogl/driver/gl/gles/cogl-driver-gles.c +++ b/cogl/cogl/driver/gl/gles/cogl-driver-gles.c @@ -695,9 +695,6 @@ _cogl_driver_update_features (CoglContext *context, context->glGetString = (void *) cogl_renderer_get_proc_address (context->display->renderer, "glGetString"); - context->glGetStringi = - (void *) cogl_renderer_get_proc_address (context->display->renderer, - "glGetStringi"); if (!check_gl_version (context, error)) return FALSE;