cogl-debug: Remove redundant newlines
The debugging notes wrapping g_debug() already have an implicit newline at the end of the passed message.
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@ -49,23 +49,23 @@ typedef struct _CoglHandleObject
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#ifdef COGL_HANDLE_DEBUG
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#ifdef COGL_HANDLE_DEBUG
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#define _COGL_HANDLE_DEBUG_NEW(type_name, obj) \
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#define _COGL_HANDLE_DEBUG_NEW(type_name, obj) \
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COGL_NOTE (HANDLE, "COGL " G_STRINGIFY (type_name) " NEW %p %i\n", \
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COGL_NOTE (HANDLE, "COGL " G_STRINGIFY (type_name) " NEW %p %i", \
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(obj), (obj)->ref_count)
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(obj), (obj)->ref_count)
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#define _COGL_HANDLE_DEBUG_REF(type_name, handle) G_STMT_START { \
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#define _COGL_HANDLE_DEBUG_REF(type_name, handle) G_STMT_START { \
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CoglHandleObject *__obj = (CoglHandleObject *)handle; \
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CoglHandleObject *__obj = (CoglHandleObject *)handle; \
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COGL_NOTE (HANDLE, "COGL %s REF %p %i\n", \
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COGL_NOTE (HANDLE, "COGL %s REF %p %i", \
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g_quark_to_string ((__obj)->klass->type), \
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g_quark_to_string ((__obj)->klass->type), \
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(__obj), (__obj)->ref_count); } G_STMT_END
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(__obj), (__obj)->ref_count); } G_STMT_END
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#define _COGL_HANDLE_DEBUG_UNREF(type_name, handle) G_STMT_START { \
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#define _COGL_HANDLE_DEBUG_UNREF(type_name, handle) G_STMT_START { \
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CoglHandleObject *__obj = (CoglHandleObject *)handle; \
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CoglHandleObject *__obj = (CoglHandleObject *)handle; \
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COGL_NOTE (HANDLE, "COGL %s UNREF %p %i\n", \
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COGL_NOTE (HANDLE, "COGL %s UNREF %p %i", \
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g_quark_to_string ((__obj)->klass->type), \
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g_quark_to_string ((__obj)->klass->type), \
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(__obj), (__obj)->ref_count - 1); } G_STMT_END
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(__obj), (__obj)->ref_count - 1); } G_STMT_END
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#define COGL_HANDLE_DEBUG_FREE(obj) \
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#define COGL_HANDLE_DEBUG_FREE(obj) \
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COGL_NOTE (HANDLE, "COGL %s FREE %p\n", \
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COGL_NOTE (HANDLE, "COGL %s FREE %p", \
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g_quark_to_string ((obj)->klass->type), (obj))
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g_quark_to_string ((obj)->klass->type), (obj))
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#else /* !COGL_HANDLE_DEBUG */
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#else /* !COGL_HANDLE_DEBUG */
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