events: Make the ungrabbed button press handling more bullet proof

Instead of returning a value based on whether or not we handled it, we
have this logic: either we have taken a grab on the window, in which
case we have a grab op and have handled it ourselves, or we did not take
a grab and *need* to replay the event to the window.

Handle this in events.c by checking the grab operation in the same way
that we check the other grab ops.
This commit is contained in:
Jasper St. Pierre
2014-08-15 08:29:16 -04:00
parent bb977c00ca
commit 31361e464a
3 changed files with 28 additions and 27 deletions

View File

@ -251,26 +251,33 @@ meta_display_handle_event (MetaDisplay *display,
bypass_clutter = TRUE;
}
/* Under X11, we have a Sync grab and in order to send it back to
* clients, we have to explicitly replay it.
*
* Under Wayland, we retrieve all events and we have to make sure
* to filter them out from Wayland clients.
*/
if (meta_window_handle_ungrabbed_event (window, event))
meta_window_handle_ungrabbed_event (window, event);
/* This might start a grab op. If it does, then filter out the
* event, and if it doesn't, replay the event to release our
* own sync grab. */
if (display->grab_window == window &&
meta_grab_op_is_moving_or_resizing (display->grab_op))
{
bypass_clutter = TRUE;
bypass_wayland = TRUE;
}
else if (!clutter_event_get_event_sequence (event))
else
{
MetaBackend *backend = meta_get_backend ();
if (META_IS_BACKEND_X11 (backend))
/* Only replay button press events, since that's where we
* have the synchronous grab. */
if (event->type == CLUTTER_BUTTON_PRESS)
{
Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
meta_verbose ("Allowing events time %u\n",
(unsigned int)event->button.time);
XIAllowEvents (xdisplay, clutter_event_get_device_id (event),
XIReplayDevice, event->button.time);
MetaBackend *backend = meta_get_backend ();
if (META_IS_BACKEND_X11 (backend))
{
Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
meta_verbose ("Allowing events time %u\n",
(unsigned int)event->button.time);
XIAllowEvents (xdisplay, clutter_event_get_device_id (event),
XIReplayDevice, event->button.time);
}
}
}