conformance: Use g_assert_no_error() if available
GLib 2.20 has a nice g_assert() wrapper which will print out the GError if it's not NULL.
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@ -18,7 +18,12 @@ test_animator_multi_properties (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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foo = clutter_script_get_object (script, "foo");
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g_assert (G_IS_OBJECT (foo));
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@ -116,7 +121,12 @@ test_animator_properties (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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animator = clutter_script_get_object (script, "animator");
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g_assert (CLUTTER_IS_ANIMATOR (animator));
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@ -172,7 +182,12 @@ test_animator_base (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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animator = clutter_script_get_object (script, "animator");
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g_assert (CLUTTER_IS_ANIMATOR (animator));
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@ -351,7 +351,12 @@ test_list_model_from_script (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif /* GLIB_CHECK_VERSION (2, 20, 0) */
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model = clutter_script_get_object (script, "test-model");
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@ -129,7 +129,12 @@ test_script_child (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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container = actor = NULL;
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clutter_script_get_objects (script,
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@ -176,7 +181,12 @@ test_script_single (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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actor = clutter_script_get_object (script, "test");
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g_assert (CLUTTER_IS_RECTANGLE (actor));
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@ -211,7 +221,12 @@ test_script_implicit_alpha (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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behaviour = clutter_script_get_object (script, "test");
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g_assert (CLUTTER_IS_BEHAVIOUR (behaviour));
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@ -244,7 +259,12 @@ test_script_object_property (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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actor = clutter_script_get_object (script, "test");
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g_assert (CLUTTER_IS_BOX (actor));
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@ -271,7 +291,12 @@ test_script_named_object (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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actor = clutter_script_get_object (script, "test");
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g_assert (CLUTTER_IS_BOX (actor));
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@ -298,7 +323,12 @@ test_script_animation (TestConformSimpleFixture *fixture,
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clutter_script_load_from_file (script, test_file, &error);
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if (g_test_verbose () && error)
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g_print ("Error: %s", error->message);
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#if GLIB_CHECK_VERSION (2, 20, 0)
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g_assert_no_error (error);
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#else
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g_assert (error == NULL);
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#endif
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animation = clutter_script_get_object (script, "test");
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g_assert (CLUTTER_IS_ANIMATION (animation));
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