examples/layout-manager: Show transformations inside layouts
Actor transformations do not affect the layout management by default; we can easily show that a scale animation does not break the layout policy inside an example.
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@ -333,6 +333,30 @@ multi_layout_set_spacing (MultiLayout *self,
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#define PADDING 12.0
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#define BOX_SIZE (RECT_SIZE * (N_RECTS / N_ROWS) + PADDING * (N_RECTS / N_ROWS - 1))
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static gboolean
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on_enter (ClutterActor *rect,
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ClutterEvent *event)
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{
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clutter_actor_save_easing_state (rect);
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clutter_actor_set_scale_with_gravity (rect, 1.2, 1.2,
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_restore_easing_state (rect);
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return CLUTTER_EVENT_STOP;
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}
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static gboolean
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on_leave (ClutterActor *rect,
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ClutterEvent *event)
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{
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clutter_actor_save_easing_state (rect);
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clutter_actor_set_scale_with_gravity (rect, 1.0, 1.0,
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CLUTTER_GRAVITY_CENTER);
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clutter_actor_restore_easing_state (rect);
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return CLUTTER_EVENT_STOP;
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}
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static gboolean
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on_key_press (ClutterActor *stage,
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ClutterEvent *event,
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@ -407,7 +431,11 @@ main (int argc, char *argv[])
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clutter_actor_set_size (rect, RECT_SIZE, RECT_SIZE);
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clutter_actor_set_background_color (rect, &color);
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clutter_actor_set_reactive (rect, TRUE);
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clutter_actor_add_child (box, rect);
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g_signal_connect (rect, "enter-event", G_CALLBACK (on_enter), NULL);
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g_signal_connect (rect, "leave-event", G_CALLBACK (on_leave), NULL);
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}
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label = clutter_text_new ();
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