cogl-buffer: Move malloc fallback logic into CoglBuffer
Since we'll want to share the fallback logic with CoglVertexArray this moves the malloc based fallback (for when OpenGL doesn't support vertex or pixel buffer objects) into cogl-buffer.c.
This commit is contained in:
parent
2353aa56ea
commit
2e0d2cf055
@ -87,7 +87,7 @@ typedef enum {
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struct _CoglBuffer
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struct _CoglBuffer
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{
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{
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CoglObject _parent;
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CoglObject _parent;
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const CoglBufferVtable *vtable;
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CoglBufferVtable vtable;
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CoglBufferBindTarget last_target;
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CoglBufferBindTarget last_target;
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@ -118,6 +118,7 @@ _cogl_buffer_register_buffer_type (GQuark type);
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void
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void
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_cogl_buffer_initialize (CoglBuffer *buffer,
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_cogl_buffer_initialize (CoglBuffer *buffer,
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unsigned int size,
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unsigned int size,
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gboolean use_malloc,
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CoglBufferBindTarget default_target,
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CoglBufferBindTarget default_target,
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CoglBufferUsageHint usage_hint,
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CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint);
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CoglBufferUpdateHint update_hint);
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@ -135,12 +136,6 @@ _cogl_buffer_unbind (CoglBuffer *buffer);
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CoglBufferUsageHint
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CoglBufferUsageHint
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_cogl_buffer_get_usage_hint (CoglBuffer *buffer);
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_cogl_buffer_get_usage_hint (CoglBuffer *buffer);
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GLenum
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_cogl_buffer_get_last_gl_target (CoglBuffer *buffer);
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CoglBufferBindTarget
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_cogl_buffer_get_last_bind_target (CoglBuffer *buffer);
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GLenum
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GLenum
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_cogl_buffer_access_to_gl_enum (CoglBufferAccess access);
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_cogl_buffer_access_to_gl_enum (CoglBufferAccess access);
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@ -112,33 +112,10 @@ cogl_is_buffer (const void *object)
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return FALSE;
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return FALSE;
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}
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}
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void
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static GLenum
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_cogl_buffer_initialize (CoglBuffer *buffer,
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convert_bind_target_to_gl_target (CoglBufferBindTarget target)
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unsigned int size,
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CoglBufferBindTarget default_target,
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CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint)
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{
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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switch (target)
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buffer->flags = COGL_BUFFER_FLAG_NONE;
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buffer->size = size;
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buffer->last_target = default_target;
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buffer->usage_hint = usage_hint;
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buffer->update_hint = update_hint;
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buffer->data = NULL;
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}
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void
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_cogl_buffer_fini (CoglBuffer *buffer)
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{
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g_return_if_fail (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED));
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}
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GLenum
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_cogl_buffer_get_last_gl_target (CoglBuffer *buffer)
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{
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switch (buffer->last_target)
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{
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{
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case COGL_BUFFER_BIND_TARGET_PIXEL_PACK:
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case COGL_BUFFER_BIND_TARGET_PIXEL_PACK:
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return GL_PIXEL_PACK_BUFFER;
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return GL_PIXEL_PACK_BUFFER;
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@ -153,10 +130,178 @@ _cogl_buffer_get_last_gl_target (CoglBuffer *buffer)
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}
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}
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}
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}
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CoglBufferBindTarget
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static guint8 *
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_cogl_buffer_get_last_bind_target (CoglBuffer *buffer)
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bo_map (CoglBuffer *buffer,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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{
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return buffer->last_target;
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#ifndef COGL_HAS_GLES
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CoglPixelArray *pixel_array = COGL_PIXEL_ARRAY (buffer);
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guint8 *data;
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CoglBufferBindTarget target;
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GLenum gl_target;
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_COGL_GET_CONTEXT (ctx, NULL);
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target = buffer->last_target;
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_cogl_buffer_bind (buffer, target);
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gl_target = convert_bind_target_to_gl_target (target);
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/* create an empty store if we don't have one yet. creating the store
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* lazily allows the user of the CoglBuffer to set a hint before the
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* store is created. */
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if (!COGL_PIXEL_ARRAY_FLAG_IS_SET (pixel_array, STORE_CREATED) ||
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(hints & COGL_BUFFER_MAP_HINT_DISCARD))
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{
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GE( glBufferData (gl_target,
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buffer->size,
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NULL,
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_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
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buffer->update_hint)) );
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COGL_PIXEL_ARRAY_SET_FLAG (pixel_array, STORE_CREATED);
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}
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GE_RET( data, glMapBuffer (gl_target,
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_cogl_buffer_access_to_gl_enum (access)) );
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if (data)
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COGL_BUFFER_SET_FLAG (buffer, MAPPED);
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_cogl_buffer_unbind (buffer);
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return data;
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#else /* COGL_HAS_GLES */
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return NULL;
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#endif /* COGL_HAS_GLES */
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}
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static void
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bo_unmap (CoglBuffer *buffer)
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{
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#ifndef COGL_HAS_GLES
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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_cogl_buffer_bind (buffer, buffer->last_target);
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GE( glUnmapBuffer (convert_bind_target_to_gl_target (buffer->last_target)) );
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COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
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_cogl_buffer_unbind (buffer);
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#else
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g_return_if_reached ();
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#endif
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}
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static gboolean
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bo_set_data (CoglBuffer *buffer,
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unsigned int offset,
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const guint8 *data,
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unsigned int size)
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{
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CoglPixelArray *pixel_array = COGL_PIXEL_ARRAY (buffer);
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CoglBufferBindTarget target;
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GLenum gl_target;
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_COGL_GET_CONTEXT (ctx, FALSE);
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target = buffer->last_target;
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_cogl_buffer_bind (buffer, target);
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gl_target = convert_bind_target_to_gl_target (target);
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/* create an empty store if we don't have one yet. creating the store
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* lazily allows the user of the CoglBuffer to set a hint before the
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* store is created. */
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if (!COGL_PIXEL_ARRAY_FLAG_IS_SET (pixel_array, STORE_CREATED))
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{
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GE( glBufferData (gl_target,
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buffer->size,
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NULL,
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_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
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buffer->update_hint)) );
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COGL_PIXEL_ARRAY_SET_FLAG (pixel_array, STORE_CREATED);
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}
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GE( glBufferSubData (gl_target, offset, size, data) );
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_cogl_buffer_unbind (buffer);
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return TRUE;
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}
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/*
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* Fallback path, buffer->data points to a malloc'ed buffer.
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*/
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static guint8 *
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malloc_map (CoglBuffer *buffer,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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COGL_BUFFER_SET_FLAG (buffer, MAPPED);
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return buffer->data;
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}
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static void
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malloc_unmap (CoglBuffer *buffer)
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{
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COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
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}
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static gboolean
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malloc_set_data (CoglBuffer *buffer,
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unsigned int offset,
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const guint8 *data,
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unsigned int size)
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{
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memcpy (buffer->data + offset, data, size);
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return TRUE;
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}
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void
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_cogl_buffer_initialize (CoglBuffer *buffer,
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unsigned int size,
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gboolean use_malloc,
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CoglBufferBindTarget default_target,
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CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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buffer->flags = COGL_BUFFER_FLAG_NONE;
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buffer->size = size;
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buffer->last_target = default_target;
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buffer->usage_hint = usage_hint;
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buffer->update_hint = update_hint;
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buffer->data = NULL;
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if (use_malloc)
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{
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buffer->vtable.map = malloc_map;
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buffer->vtable.unmap = malloc_unmap;
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buffer->vtable.set_data = malloc_set_data;
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buffer->data = g_malloc (size);
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}
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else
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{
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buffer->vtable.map = bo_map;
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buffer->vtable.unmap = bo_unmap;
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buffer->vtable.set_data = bo_set_data;
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GE( glGenBuffers (1, &buffer->gl_handle) );
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COGL_BUFFER_SET_FLAG (buffer, BUFFER_OBJECT);
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}
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}
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void
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_cogl_buffer_fini (CoglBuffer *buffer)
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{
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g_return_if_fail (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED));
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}
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}
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/* OpenGL ES 1.1 and 2 have a GL_OES_mapbuffer extension that is able to map
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/* OpenGL ES 1.1 and 2 have a GL_OES_mapbuffer extension that is able to map
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@ -226,7 +371,7 @@ _cogl_buffer_bind (CoglBuffer *buffer, CoglBufferBindTarget target)
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if (COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
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if (COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
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{
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{
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GLenum gl_target = _cogl_buffer_get_last_gl_target (buffer);
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GLenum gl_target = convert_bind_target_to_gl_target (buffer->last_target);
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GE( glBindBuffer (gl_target, buffer->gl_handle) );
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GE( glBindBuffer (gl_target, buffer->gl_handle) );
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}
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}
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@ -245,7 +390,7 @@ _cogl_buffer_unbind (CoglBuffer *buffer)
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if (COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
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if (COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
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{
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{
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GLenum gl_target = _cogl_buffer_get_last_gl_target (buffer);
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GLenum gl_target = convert_bind_target_to_gl_target (buffer->last_target);
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GE( glBindBuffer (gl_target, 0) );
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GE( glBindBuffer (gl_target, 0) );
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}
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}
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@ -294,7 +439,7 @@ cogl_buffer_map (CoglBuffer *buffer,
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if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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return buffer->data;
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return buffer->data;
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buffer->data = buffer->vtable->map (buffer, access, hints);
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buffer->data = buffer->vtable.map (buffer, access, hints);
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return buffer->data;
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return buffer->data;
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}
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}
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@ -307,7 +452,7 @@ cogl_buffer_unmap (CoglBuffer *buffer)
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if (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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if (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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return;
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return;
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buffer->vtable->unmap (buffer);
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buffer->vtable.unmap (buffer);
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}
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}
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gboolean
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gboolean
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@ -322,5 +467,5 @@ cogl_buffer_set_data (CoglBuffer *buffer,
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if (G_UNLIKELY((offset + size) > buffer->size))
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if (G_UNLIKELY((offset + size) > buffer->size))
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return FALSE;
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return FALSE;
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return buffer->vtable->set_data (buffer, offset, data, size);
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return buffer->vtable.set_data (buffer, offset, data, size);
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}
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}
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@ -92,37 +92,23 @@ _cogl_pixel_array_new (unsigned int size)
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{
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{
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CoglPixelArray *pixel_array = g_slice_new0 (CoglPixelArray);
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CoglPixelArray *pixel_array = g_slice_new0 (CoglPixelArray);
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CoglBuffer *buffer = COGL_BUFFER (pixel_array);
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CoglBuffer *buffer = COGL_BUFFER (pixel_array);
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gboolean use_malloc;
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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if (!cogl_features_available (COGL_FEATURE_PBOS))
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use_malloc = TRUE;
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else
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use_malloc = FALSE;
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/* parent's constructor */
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/* parent's constructor */
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_cogl_buffer_initialize (buffer,
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_cogl_buffer_initialize (buffer,
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size,
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size,
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use_malloc,
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COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK,
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COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK,
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COGL_BUFFER_USAGE_HINT_TEXTURE,
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COGL_BUFFER_USAGE_HINT_TEXTURE,
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COGL_BUFFER_UPDATE_HINT_STATIC);
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COGL_BUFFER_UPDATE_HINT_STATIC);
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/* malloc version only for GLES */
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#if !defined (COGL_HAS_GLES)
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if (cogl_features_available (COGL_FEATURE_PBOS))
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{
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/* PBOS */
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buffer->vtable = &cogl_pixel_array_vtable;
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GE( glGenBuffers (1, &buffer->gl_handle) );
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COGL_BUFFER_SET_FLAG (buffer, BUFFER_OBJECT);
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}
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else
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#endif
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{
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/* malloc fallback subclass */
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buffer->vtable = &cogl_malloc_pixel_array_vtable;
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/* create the buffer here as there's no point for a lazy allocation in
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* the malloc case */
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buffer->data = g_malloc (size);
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}
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pixel_array->flags = COGL_PIXEL_ARRAY_FLAG_NONE;
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pixel_array->flags = COGL_PIXEL_ARRAY_FLAG_NONE;
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/* return COGL_INVALID_HANDLE; */
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/* return COGL_INVALID_HANDLE; */
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@ -175,158 +161,3 @@ _cogl_pixel_array_free (CoglPixelArray *buffer)
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g_slice_free (CoglPixelArray, buffer);
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g_slice_free (CoglPixelArray, buffer);
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}
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}
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#if !defined (COGL_HAS_GLES)
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static guint8 *
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_cogl_pixel_array_map (CoglBuffer *buffer,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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CoglPixelArray *pixel_array = COGL_PIXEL_ARRAY (buffer);
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guint8 *data;
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CoglBufferBindTarget target;
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GLenum gl_target;
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_COGL_GET_CONTEXT (ctx, NULL);
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target = _cogl_buffer_get_last_bind_target (buffer);
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_cogl_buffer_bind (buffer, target);
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gl_target = _cogl_buffer_get_last_gl_target (buffer);
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/* create an empty store if we don't have one yet. creating the store
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* lazily allows the user of the CoglBuffer to set a hint before the
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* store is created. */
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if (!COGL_PIXEL_ARRAY_FLAG_IS_SET (pixel_array, STORE_CREATED) ||
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(hints & COGL_BUFFER_MAP_HINT_DISCARD))
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{
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GE( glBufferData (gl_target,
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buffer->size,
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NULL,
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_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
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buffer->update_hint)) );
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COGL_PIXEL_ARRAY_SET_FLAG (pixel_array, STORE_CREATED);
|
|
||||||
}
|
|
||||||
|
|
||||||
GE_RET( data, glMapBuffer (gl_target,
|
|
||||||
_cogl_buffer_access_to_gl_enum (access)) );
|
|
||||||
if (data)
|
|
||||||
COGL_BUFFER_SET_FLAG (buffer, MAPPED);
|
|
||||||
|
|
||||||
_cogl_buffer_unbind (buffer);
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
_cogl_pixel_array_unmap (CoglBuffer *buffer)
|
|
||||||
{
|
|
||||||
CoglBufferBindTarget target;
|
|
||||||
|
|
||||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
||||||
|
|
||||||
target = _cogl_buffer_get_last_bind_target (buffer);
|
|
||||||
_cogl_buffer_bind (buffer, target);
|
|
||||||
|
|
||||||
GE( glUnmapBuffer (_cogl_buffer_get_last_gl_target (buffer)) );
|
|
||||||
COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
|
|
||||||
|
|
||||||
_cogl_buffer_unbind (buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
_cogl_pixel_array_set_data (CoglBuffer *buffer,
|
|
||||||
unsigned int offset,
|
|
||||||
const guint8 *data,
|
|
||||||
unsigned int size)
|
|
||||||
{
|
|
||||||
CoglPixelArray *pixel_array = COGL_PIXEL_ARRAY (buffer);
|
|
||||||
CoglBufferBindTarget target;
|
|
||||||
GLenum gl_target;
|
|
||||||
|
|
||||||
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
||||||
|
|
||||||
target = _cogl_buffer_get_last_bind_target (buffer);
|
|
||||||
_cogl_buffer_bind (buffer, target);
|
|
||||||
|
|
||||||
gl_target = _cogl_buffer_get_last_gl_target (buffer);
|
|
||||||
|
|
||||||
/* create an empty store if we don't have one yet. creating the store
|
|
||||||
* lazily allows the user of the CoglBuffer to set a hint before the
|
|
||||||
* store is created. */
|
|
||||||
if (!COGL_PIXEL_ARRAY_FLAG_IS_SET (pixel_array, STORE_CREATED))
|
|
||||||
{
|
|
||||||
GE( glBufferData (gl_target,
|
|
||||||
buffer->size,
|
|
||||||
NULL,
|
|
||||||
_cogl_buffer_hints_to_gl_enum (buffer->usage_hint,
|
|
||||||
buffer->update_hint)) );
|
|
||||||
COGL_PIXEL_ARRAY_SET_FLAG (pixel_array, STORE_CREATED);
|
|
||||||
}
|
|
||||||
|
|
||||||
GE( glBufferSubData (gl_target, offset, size, data) );
|
|
||||||
|
|
||||||
_cogl_buffer_unbind (buffer);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if 0
|
|
||||||
gboolean
|
|
||||||
cogl_pixel_array_set_region (CoglPixelArray *buffer,
|
|
||||||
guint8 *data,
|
|
||||||
unsigned int src_width,
|
|
||||||
unsigned int src_height,
|
|
||||||
unsigned int src_rowstride,
|
|
||||||
unsigned int dst_x,
|
|
||||||
unsigned int dst_y)
|
|
||||||
{
|
|
||||||
if (!cogl_is_pixel_array (buffer))
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
static const CoglBufferVtable cogl_pixel_array_vtable =
|
|
||||||
{
|
|
||||||
_cogl_pixel_array_map,
|
|
||||||
_cogl_pixel_array_unmap,
|
|
||||||
_cogl_pixel_array_set_data,
|
|
||||||
};
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Fallback path, buffer->data points to a malloc'ed buffer.
|
|
||||||
*/
|
|
||||||
|
|
||||||
static guint8 *
|
|
||||||
_cogl_malloc_pixel_array_map (CoglBuffer *buffer,
|
|
||||||
CoglBufferAccess access,
|
|
||||||
CoglBufferMapHint hints)
|
|
||||||
{
|
|
||||||
COGL_BUFFER_SET_FLAG (buffer, MAPPED);
|
|
||||||
return buffer->data;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
_cogl_malloc_pixel_array_unmap (CoglBuffer *buffer)
|
|
||||||
{
|
|
||||||
COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
_cogl_malloc_pixel_array_set_data (CoglBuffer *buffer,
|
|
||||||
unsigned int offset,
|
|
||||||
const guint8 *data,
|
|
||||||
unsigned int size)
|
|
||||||
{
|
|
||||||
memcpy (buffer->data + offset, data, size);
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const CoglBufferVtable cogl_malloc_pixel_array_vtable =
|
|
||||||
{
|
|
||||||
_cogl_malloc_pixel_array_map,
|
|
||||||
_cogl_malloc_pixel_array_unmap,
|
|
||||||
_cogl_malloc_pixel_array_set_data,
|
|
||||||
};
|
|
||||||
|
Loading…
Reference in New Issue
Block a user