2006-06-22 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.h: Remove bogus xvisual call.
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ChangeLog
12
ChangeLog
@ -1,3 +1,15 @@
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-main.h:
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Remove bogus xvisual call.
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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Remove mirroring related calls ( unimplemented )
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* gtk/gtk-clutter-test.c: 0 -> NULL
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2006-06-22 Iain Holmes <iain@openedhand.com>
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.c:
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@ -83,9 +83,6 @@ clutter_xscreen (void);
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Window
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Window
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clutter_root_xwindow (void);
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clutter_root_xwindow (void);
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XVisualInfo*
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clutter_xvisual(void);
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gboolean
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gboolean
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clutter_want_debug (void);
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clutter_want_debug (void);
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@ -1,3 +1,8 @@
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter-docs.sgml:
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Add overview text.
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* Makefile.am:
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* Makefile.am:
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@ -12,7 +12,29 @@
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<chapter>
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<chapter>
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<title>Clutter Overview</title>
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<title>Clutter Overview</title>
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<para>
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<para>
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FIXME
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Clutter is a GObject based library for creating fast, visually
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rich graphical user interfaces. It is intended for creating single
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window stylalised applications such as media box UI's,
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presentaions, kiosk style apps in preference to regular 'desktop'
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style applications.
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</para>
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<para>
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Clutter's underlying graphics rendering is OpenGL ( version 1.2+ )
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based. The clutter API is intended to be easy to use, attempting
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to hide many of the GL complexitys. It targets maily 2D based
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graphics and is definetly not intended to be a general interface
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for all OpenGL functionality ( yet ).
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</para>
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<para>
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As well as OpenGL Clutter depends on and uses GLib, GObject,
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GDKPixbuf and GStreamer. Clutter is released under the GNU Library
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General Public License (GNU LGPL)
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</para>
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</para>
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</chapter>
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</chapter>
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<chapter>
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<chapter>
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@ -35,4 +57,39 @@
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<xi:include href="xml/clutter-color.xml"/>
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<xi:include href="xml/clutter-color.xml"/>
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<xi:include href="xml/clutter-util.xml"/>
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<xi:include href="xml/clutter-util.xml"/>
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</chapter>
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</chapter>
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<appendix id="license">
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<title>License</title>
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<para>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the <citetitle>GNU Library General
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Public License</citetitle> as published by the Free Software
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Foundation; either version 2 of the License, or (at your option)
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any later version.
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</para>
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<para>
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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<citetitle>GNU Library General Public License</citetitle> for
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more details.
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</para>
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<para>
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You may obtain a copy of the <citetitle>GNU Library General
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Public License</citetitle> from the Free Software Foundation by
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visiting <ulink type="http" url="http://www.fsf.org">their Web
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site</ulink> or by writing to:
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<address>
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Free Software Foundation, Inc.
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<street>59 Temple Place</street> - Suite 330
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<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
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<country>USA</country>
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</address>
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</para>
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</appendix>
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</book>
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</book>
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@ -32,21 +32,6 @@ clutter-enum-types
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@Returns:
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@Returns:
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<!-- ##### MACRO CLUTTER_TYPE_ACTOR_TRANSFORM ##### -->
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<para>
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</para>
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<!-- ##### FUNCTION clutter_actor_transform_get_type ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### MACRO CLUTTER_TYPE_ACTOR_FLAGS ##### -->
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<!-- ##### MACRO CLUTTER_TYPE_ACTOR_FLAGS ##### -->
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<para>
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<para>
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@ -56,6 +56,7 @@ clutter-main
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@a...:
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@a...:
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@a...:
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@a...:
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@a...:
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@a...:
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@a...:
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@a...:
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@a...:
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@ -5,7 +5,7 @@
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#include "gtk-clutter.h"
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#include "gtk-clutter.h"
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#define TRAILS 0
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#define TRAILS 0
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#define NHANDS 6
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#define NHANDS 2
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#define WINWIDTH 800
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#define WINWIDTH 800
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#define WINHEIGHT 800
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#define WINHEIGHT 800
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#define RADIUS 250
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#define RADIUS 250
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@ -129,7 +129,6 @@ main (int argc, char *argv[])
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if (!pixbuf)
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if (!pixbuf)
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g_error("pixbuf load failed");
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g_error("pixbuf load failed");
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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g_signal_connect (window, "destroy",
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g_signal_connect (window, "destroy",
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G_CALLBACK (gtk_main_quit), NULL);
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G_CALLBACK (gtk_main_quit), NULL);
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@ -215,7 +214,7 @@ main (int argc, char *argv[])
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/* Create a timeline to manage animation */
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/* Create a timeline to manage animation */
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timeline = clutter_timeline_new (360, 60); /* num frames, fps */
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timeline = clutter_timeline_new (360, 60); /* num frames, fps */
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g_object_set(timeline, "loop", TRUE, 0); /* have it loop */
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g_object_set(timeline, "loop", TRUE, NULL); /* have it loop */
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/* fire a callback for frame change */
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/* fire a callback for frame change */
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g_signal_connect(timeline, "new-frame", G_CALLBACK (frame_cb), oh);
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g_signal_connect(timeline, "new-frame", G_CALLBACK (frame_cb), oh);
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