osx: Use the Stage state tracking
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19ff11ac93
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2c9a693c14
@ -50,12 +50,6 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageOSX,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
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clutter_stage_window_iface_init))
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/* FIXME: this should be in clutter-stage.c */
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static void
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clutter_stage_osx_state_update (ClutterStageOSX *self,
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ClutterStageState unset_flags,
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ClutterStageState set_flags);
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static ClutterActor *
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clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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@ -87,7 +81,7 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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CLUTTER_NOTE (BACKEND, "[%p] windowShouldClose", self->stage_osx);
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event.type = CLUTTER_DELETE;
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event.any.stage = CLUTTER_STAGE (self->stage_osx->wrapper);
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event.any.stage = self->stage_osx->wrapper;
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clutter_event_put (&event);
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return NO;
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@ -104,26 +98,34 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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- (void) windowDidBecomeKey:(NSNotification*)aNotification
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{
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ClutterStage *stage;
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CLUTTER_NOTE (BACKEND, "[%p] windowDidBecomeKey", self->stage_osx);
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if (self->stage_osx->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
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stage = self->stage_osx->wrapper;
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if (_clutter_stage_is_fullscreen (stage))
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[self setLevel: CLUTTER_OSX_FULLSCREEN_WINDOW_LEVEL];
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clutter_stage_osx_state_update (self->stage_osx, 0, CLUTTER_STAGE_STATE_ACTIVATED);
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_clutter_stage_update_state (stage, 0, CLUTTER_STAGE_STATE_ACTIVATED);
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}
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- (void) windowDidResignKey:(NSNotification*)aNotification
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{
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ClutterStage *stage;
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CLUTTER_NOTE (BACKEND, "[%p] windowDidResignKey", self->stage_osx);
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if (self->stage_osx->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
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stage = self->stage_osx->wrapper;
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if (_clutter_stage_is_fullscreen (stage))
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{
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[self setLevel: NSNormalWindowLevel];
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if (!self->stage_osx->isHiding)
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[self orderBack: nil];
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}
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clutter_stage_osx_state_update (self->stage_osx, CLUTTER_STAGE_STATE_ACTIVATED, 0);
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_clutter_stage_update_state (stage, CLUTTER_STAGE_STATE_ACTIVATED, 0);
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}
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- (NSSize) windowWillResize:(NSWindow *) sender toSize:(NSSize) frameSize
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@ -143,7 +145,7 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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- (void)windowDidChangeScreen:(NSNotification *)notification
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{
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clutter_stage_ensure_redraw (CLUTTER_STAGE (self->stage_osx->wrapper));
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clutter_stage_ensure_redraw (self->stage_osx->wrapper);
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}
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@end
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@ -244,28 +246,6 @@ EVENT_HANDLER(tabletProximity)
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@end
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/*************************************************************************/
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static void
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clutter_stage_osx_state_update (ClutterStageOSX *self,
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ClutterStageState unset_flags,
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ClutterStageState set_flags)
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{
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ClutterStageStateEvent event;
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event.new_state = self->stage_state;
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event.new_state |= set_flags;
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event.new_state &= ~unset_flags;
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if (event.new_state == self->stage_state)
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return;
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event.changed_mask = event.new_state ^ self->stage_state;
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self->stage_state = event.new_state;
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event.type = CLUTTER_STAGE_STATE;
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event.stage = CLUTTER_STAGE (self->wrapper);
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clutter_event_put ((ClutterEvent*)&event);
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}
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static void
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clutter_stage_osx_save_frame (ClutterStageOSX *self)
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@ -281,7 +261,7 @@ clutter_stage_osx_set_frame (ClutterStageOSX *self)
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{
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g_assert (self->window != NULL);
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if (self->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
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if (_clutter_stage_is_fullscreen (self->wrapper))
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{
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/* Raise above the menubar (and dock) covering the whole screen.
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*
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@ -528,11 +508,17 @@ clutter_stage_osx_set_fullscreen (ClutterStageWindow *stage_window,
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*/
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if (fullscreen)
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{
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clutter_stage_osx_state_update (self, 0, CLUTTER_STAGE_STATE_FULLSCREEN);
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_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
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0,
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CLUTTER_STAGE_STATE_FULLSCREEN);
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clutter_stage_osx_save_frame (self);
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}
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else
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clutter_stage_osx_state_update (self, CLUTTER_STAGE_STATE_FULLSCREEN, 0);
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{
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_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
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CLUTTER_STAGE_STATE_FULLSCREEN,
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0);
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}
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clutter_stage_osx_set_frame (self);
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@ -65,8 +65,6 @@ struct _ClutterStageOSX
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gint requisition_width;
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gint requisition_height;
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ClutterStageState stage_state;
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gboolean acceptFocus;
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gboolean isHiding;
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gboolean haveRealized;
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