2006-08-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: * clutter/clutter.h: Make basic behaviour infrastructure actually work. * examples/Makefile.am: * examples/behave.c: Add a simple behaviour demo/test * clutter/clutter-media.c: (clutter_media_set_volume): Actuall set volume rather than position.. (Fixes #141)
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@ -636,7 +636,7 @@ clutter_texture_paint (ClutterActor *self)
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glEnable(GL_BLEND);
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glEnable(texture->priv->target_type);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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opacity = clutter_actor_get_opacity(self);
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