2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: * clutter/clutter-debug.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-timeline.c: Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro. * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Add initial experiemental YUV texture support. Move texture rect size checks into cogl. Better handle moving texture data from video -> system memory (if support available).
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@ -1488,6 +1488,8 @@ clutter_actor_queue_redraw (ClutterActor *self)
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if (!ctx->update_idle)
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{
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CLUTTER_TIMESTAMP (SCHEDULER,
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"Adding ideler for actor: %p", self);
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ctx->update_idle = g_idle_add_full (-100 , /* very high priority */
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redraw_update_idle,
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NULL, NULL);
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