Don't annotate with (transfer full) constructors of GInitiallyUnowned subclasses

https://bugzilla.gnome.org/show_bug.cgi?id=686776
This commit is contained in:
Guillaume Desmottes 2012-10-24 12:09:47 +02:00
parent 888a560c93
commit 2be88b34b2
5 changed files with 5 additions and 5 deletions

View File

@ -8338,7 +8338,7 @@ clutter_actor_init (ClutterActor *self)
* A newly created actor has a floating reference, which will be sunk
* when it is added to another actor.
*
* Return value: (transfer full): the newly created #ClutterActor
* Return value: the newly created #ClutterActor
*
* Since: 1.10
*/

View File

@ -791,7 +791,7 @@ clutter_interval_new_with_values (GType gtype,
*
* Creates a copy of @interval.
*
* Return value: (transfer full): the newly created #ClutterInterval
* Return value: the newly created #ClutterInterval
*
* Since: 1.0
*/

View File

@ -278,7 +278,7 @@ clutter_path_constraint_init (ClutterPathConstraint *self)
*
* Creates a new #ClutterPathConstraint with the given @path and @offset
*
* Return value: (transfer full): the newly created #ClutterPathConstraint
* Return value: the newly created #ClutterPathConstraint
*
* Since: 1.6
*/

View File

@ -344,7 +344,7 @@ clutter_animatable_iface_init (ClutterAnimatableIface *iface)
*
* Creates a new #ClutterScrollActor.
*
* Return value: (transfer full): The newly created #ClutterScrollActor
* Return value: The newly created #ClutterScrollActor
* instance.
*
* Since: 1.12

View File

@ -519,7 +519,7 @@ clutter_shader_effect_init (ClutterShaderEffect *effect)
* The effect will be empty until clutter_shader_effect_set_shader_source()
* is called.
*
* Return value: (transfer full): the newly created #ClutterShaderEffect.
* Return value: the newly created #ClutterShaderEffect.
* Use g_object_unref() when done.
*
* Since: 1.8