From 2ba1a198709b0030c465ecfb726483254d54509f Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Thu, 4 Aug 2011 16:04:52 +0100 Subject: [PATCH] build: Don't actually check for glx for glx flavour GLX is now totally abstracted by Cogl so the "glx" flavour is actually only used to determine the soname of clutter now so we don't actually have to check for the glx header or that libGL provides any GLX symbols. Reviewed-by: Neil Roberts Reviewed-by: Emmanuele Bassi --- configure.ac | 8 -------- 1 file changed, 8 deletions(-) diff --git a/configure.ac b/configure.ac index 888bb3dcc..e78672cd3 100644 --- a/configure.ac +++ b/configure.ac @@ -404,14 +404,6 @@ AS_IF([test "x$SUPPORT_X11" = "x1"], AS_IF([test "x$SUPPORT_GLX" = "x1"], [ AC_DEFINE([HAVE_CLUTTER_GLX], [1], [Have the GLX backend]) - - AC_CHECK_HEADERS([GL/glx.h], - [], - [AC_MSG_ERROR([Unable to locate required GLX headers])]) - - AC_CHECK_LIB(GL, [glXCreateContext], - [HAVE_LIBGLX=yes], - [AC_MSG_ERROR([Required GLX library not found])]) ]) AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],