stage: Push framebuffer before setting up viewport
When capture_view* functions are called with the paint flag set to TRUE, we need to setup the framebuffer, however this was happening after setting up the viewport, while the viewport needs the framebuffer to be valid when calling cogl_set_viewport. https://bugzilla.gnome.org/show_bug.cgi?id=791809
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@ -4726,8 +4726,8 @@ capture_view (ClutterStage *stage,
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if (paint)
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if (paint)
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{
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{
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_clutter_stage_maybe_setup_viewport (stage, view);
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cogl_push_framebuffer (framebuffer);
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cogl_push_framebuffer (framebuffer);
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_clutter_stage_maybe_setup_viewport (stage, view);
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clutter_stage_do_paint_view (stage, view, rect);
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clutter_stage_do_paint_view (stage, view, rect);
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}
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}
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@ -4829,8 +4829,8 @@ capture_view_into (ClutterStage *stage,
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if (paint)
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if (paint)
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{
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{
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_clutter_stage_maybe_setup_viewport (stage, view);
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cogl_push_framebuffer (framebuffer);
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cogl_push_framebuffer (framebuffer);
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_clutter_stage_maybe_setup_viewport (stage, view);
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clutter_stage_do_paint_view (stage, view, rect);
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clutter_stage_do_paint_view (stage, view, rect);
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}
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}
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