docs: Fix Since tags for PaintVolume-related API

This commit is contained in:
Emmanuele Bassi 2010-11-15 16:02:15 +00:00
parent b7fa13a52f
commit 2950cb3e78

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@ -49,7 +49,7 @@ G_DEFINE_BOXED_TYPE (ClutterPaintVolume, clutter_paint_volume,
* Return value: the newly allocated #ClutterPaintVolume. Use
* clutter_paint_volume_free() to free the resources it uses
*
* Since: 1.4
* Since: 1.6
*/
ClutterPaintVolume *
_clutter_paint_volume_new (ClutterActor *actor)
@ -126,7 +126,7 @@ _clutter_paint_volume_copy_static (const ClutterPaintVolume *src_pv,
*
* Return value: a newly allocated copy of a #ClutterPaintVolume
*
* Since: 1.4
* Since: 1.6
*/
ClutterPaintVolume *
clutter_paint_volume_copy (const ClutterPaintVolume *pv)
@ -162,7 +162,7 @@ _clutter_paint_volume_set_from_volume (ClutterPaintVolume *pv,
*
* Frees the resources allocated by @pv
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_free (ClutterPaintVolume *pv)
@ -189,7 +189,7 @@ clutter_paint_volume_free (ClutterPaintVolume *pv)
*
* The default is origin is assumed at: (0, 0, 0)
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
@ -225,7 +225,7 @@ clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
*
* Retrieves the origin of the #ClutterPaintVolume.
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
@ -255,7 +255,7 @@ _clutter_paint_volume_update_is_empty (ClutterPaintVolume *pv)
*
* Sets the width of the paint volume.
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_set_width (ClutterPaintVolume *pv,
@ -294,7 +294,7 @@ clutter_paint_volume_set_width (ClutterPaintVolume *pv,
*
* Return value: the width, in pixels
*
* Since: 1.4
* Since: 1.6
*/
gfloat
clutter_paint_volume_get_width (const ClutterPaintVolume *pv)
@ -315,7 +315,7 @@ clutter_paint_volume_get_width (const ClutterPaintVolume *pv)
*
* Sets the height of the paint volume.
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_set_height (ClutterPaintVolume *pv,
@ -354,7 +354,7 @@ clutter_paint_volume_set_height (ClutterPaintVolume *pv,
*
* Return value: the height of the paint volume, in pixels
*
* Since: 1.4
* Since: 1.6
*/
gfloat
clutter_paint_volume_get_height (const ClutterPaintVolume *pv)
@ -375,7 +375,7 @@ clutter_paint_volume_get_height (const ClutterPaintVolume *pv)
*
* Sets the depth of the paint volume.
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
@ -415,7 +415,7 @@ clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
*
* Return value: the depth
*
* Since: 1.4
* Since: 1.6
*/
gfloat
clutter_paint_volume_get_depth (const ClutterPaintVolume *pv)
@ -438,7 +438,7 @@ clutter_paint_volume_get_depth (const ClutterPaintVolume *pv)
* Updates the geometry of @pv to be the union bounding box that
* encompases @pv and @another_pv.
*
* Since: 1.4
* Since: 1.6
*/
void
clutter_paint_volume_union (ClutterPaintVolume *pv,
@ -602,7 +602,7 @@ _clutter_paint_volume_complete (ClutterPaintVolume *pv)
* integer pixel values, if you need them to be clamped you can use
* clutter_actor_box_clamp_to_pixel()</note>
*
* Since: 1.4
* Since: 1.6
*/
void
_clutter_paint_volume_get_bounding_box (ClutterPaintVolume *pv,
@ -895,7 +895,7 @@ _clutter_actor_set_default_paint_volume (ClutterActor *self,
* Return value: %TRUE if the paint volume was successfully set, and %FALSE
* otherwise
*
* Since: 1.4
* Since: 1.6
*/
gboolean
clutter_paint_volume_set_from_allocation (ClutterPaintVolume *pv,